Crafting > Metal > Common Metal
flowchart LR
Sphalerite(["Sphalerite"])
Peridotite(["Peridotite"])
Pentlandite(["Pentlandite"])
subgraph Common_Metal["Common Metal"]
Zinc(["Zinc"])
Manganese(["Manganese"])
Chromium(["Chromium"])
Nickel(["Nickel"])
Copper(["Copper"])
end
Black_Soil(["Black Soil"])
Chalcopyrite(["Chalcopyrite"])
Sphalerite -->|"🏭 75 ⇒ 50"| Zinc
Black_Soil -->|"🏭 75 ⇒ 50"| Manganese
Peridotite -->|"🏭 75 ⇒ 50"| Chromium
Pentlandite -->|"🏭 75 ⇒ 50"| Nickel
Chalcopyrite -->|"🏭 75 ⇒ 50"| Copper
Zinc - Manganese - Chromium - Nickel - Copper
Crafting > Metal > Common Metal > Chromium
Chromium
Last updated from GovBot Update
Chromium can be obtained from:
flowchart LR
Chromium(["Chromium"])
Conglomerate(["Conglomerate"])
Peridotite(["Peridotite"])
Peridotite -->|"🏭 75 ⇒ 50"| Chromium
Alluvial_Soil -..->|"Lithify"| Conglomerate
Bare_Alluvial_Soil -..->|"Lithify"| Conglomerate
Conglomerate -->|"🏭 75 ⇒ 50"| Peridotite
Chromium - Raw resources
| Origin |
Potential |
Quality |
Resilience |
Versatility |
Seen during |
| Baracatis III |
709 |
103 |
551 |
363 |
Vendor Kiosk And Legacy |
| Deep Space |
761 |
351 |
546 |
408 |
Vendor Kiosk And Legacy |
| Deep Space |
768 |
194 |
599 |
320 |
GovBot Update |
Chromium - Conglomerate - Peridotite
Chromium - Outputs
Chromium can be used to make:
flowchart LR
subgraph Common_Metal["Common Metal"]
Chromium(["Chromium"])
end
subgraph Metal["Metal"]
Common_Metal(["Common Metal"])
end
Block__Chromium_Steel_Panel(["Block: Chromium Steel Panel"])
Chromium --> Block__Chromium_Steel_Panel
Block__Stainless_Steel_Panel(["Block: Stainless Steel Panel"])
Chromium --> Block__Stainless_Steel_Panel
subgraph Metal_Alloy["Metal Alloy"]
Chromium_Steel(["Chromium Steel"])
end
Chromium --> Chromium_Steel
Chronophaser(["Chronophaser"])
Metal_Alloy --> Chronophaser
Companion_Orbs(["Companion Orbs"])
Metal_Alloy --> Companion_Orbs
Fortress_Shield(["Fortress Shield"])
Metal_Alloy --> Fortress_Shield
Fortress_Shield(["Fortress Shield"])
Metal_Alloy --> Fortress_Shield
Grapple(["Grapple"])
Metal_Alloy --> Grapple
Grav_Mesh(["Grav Mesh"])
Metal_Alloy --> Grav_Mesh
Healix(["Healix"])
Metal_Alloy --> Healix
Reflection_Shield(["Reflection Shield"])
Metal_Alloy --> Reflection_Shield
Trowel(["Trowel"])
Metal_Alloy --> Trowel
subgraph Metal_Alloy["Metal Alloy"]
Stainless_Steel(["Stainless Steel"])
end
Chromium --> Stainless_Steel
Chronophaser(["Chronophaser"])
Metal_Alloy --> Chronophaser
Companion_Orbs(["Companion Orbs"])
Metal_Alloy --> Companion_Orbs
Fortress_Shield(["Fortress Shield"])
Metal_Alloy --> Fortress_Shield
Fortress_Shield(["Fortress Shield"])
Metal_Alloy --> Fortress_Shield
Grapple(["Grapple"])
Metal_Alloy --> Grapple
Grav_Mesh(["Grav Mesh"])
Metal_Alloy --> Grav_Mesh
Healix(["Healix"])
Metal_Alloy --> Healix
Reflection_Shield(["Reflection Shield"])
Metal_Alloy --> Reflection_Shield
Trowel(["Trowel"])
Metal_Alloy --> Trowel
subgraph Metal_Alloy["Metal Alloy"]
Stellite(["Stellite"])
end
Chromium --> Stellite
Chronophaser(["Chronophaser"])
Metal_Alloy --> Chronophaser
Companion_Orbs(["Companion Orbs"])
Metal_Alloy --> Companion_Orbs
Fortress_Shield(["Fortress Shield"])
Metal_Alloy --> Fortress_Shield
Fortress_Shield(["Fortress Shield"])
Metal_Alloy --> Fortress_Shield
Grapple(["Grapple"])
Metal_Alloy --> Grapple
Grav_Mesh(["Grav Mesh"])
Metal_Alloy --> Grav_Mesh
Healix(["Healix"])
Metal_Alloy --> Healix
Reflection_Shield(["Reflection Shield"])
Metal_Alloy --> Reflection_Shield
Trowel(["Trowel"])
Metal_Alloy --> Trowel
Chronophaser(["Chronophaser"])
Common_Metal --> Chronophaser
Drone_Light(["Drone Light"])
Common_Metal --> Drone_Light
Fabricator(["Fabricator"])
Common_Metal --> Fabricator
Grapple(["Grapple"])
Common_Metal --> Grapple
Growth_Pod(["Growth Pod"])
Common_Metal --> Growth_Pod
HydroMeter(["HydroMeter"])
Common_Metal --> HydroMeter
Instaformer(["Instaformer"])
Common_Metal --> Instaformer
Pathfinder(["Pathfinder"])
Common_Metal --> Pathfinder
Power_Cell(["Power Cell"])
Common_Metal --> Power_Cell
ThermalMeter(["ThermalMeter"])
Common_Metal --> ThermalMeter
Trailblazer(["Trailblazer"])
Common_Metal --> Trailblazer
Vendor(["Vendor"])
Common_Metal --> Vendor
Xyloslicer(["Xyloslicer"])
Common_Metal --> Xyloslicer
Block: Chromium Steel Panel - Block: Stainless Steel Panel - Chromium Steel - Chronophaser - Companion Orbs - Drone Light - Fabricator - Fortress Shield - Grapple - Grav Mesh - Growth Pod - Healix - HydroMeter - Instaformer - Pathfinder - Power Cell - Reflection Shield - Stainless Steel - Stellite - ThermalMeter - Trailblazer - Trowel - Vendor - Xyloslicer
Crafting > Metal > Common Metal > Copper
Copper
Last updated from GovBot Update
Copper can be obtained from:
flowchart LR
Basalt(["Basalt"])
Chalcopyrite(["Chalcopyrite"])
Copper(["Copper"])
Gabbro(["Gabbro"])
Gneiss(["Gneiss"])
Sandstone(["Sandstone"])
Black_Soil -..->|"Lithify"| Basalt
Sandstone -->|"🏭 75 ⇒ 50"| Chalcopyrite
Gneiss -->|"🏭 75 ⇒ 50"| Chalcopyrite
Gabbro -->|"🏭 75 ⇒ 50"| Chalcopyrite
Basalt -->|"🏭 75 ⇒ 50"| Chalcopyrite
Chalcopyrite -->|"🏭 75 ⇒ 50"| Copper
Red_Soil -..->|"Lithify"| Gneiss
Bare_Red_Soil -..->|"Lithify"| Gneiss
Granite -..->|"Melt"| Gneiss
Schist -..->|"Melt"| Gneiss
Diorite -..->|"Erode"| Sandstone
Breccia -..->|"Erode"| Sandstone
Sand -..->|"Lithify"| Sandstone
Sandy_Dirt -..->|"Lithify"| Sandstone
Copper - Raw resources
| Origin |
Potential |
Quality |
Resilience |
Versatility |
Seen during |
| Baracatis III |
171 |
462 |
797 |
653 |
Vendor Kiosk And Legacy |
Basalt - Chalcopyrite - Copper - Gabbro - Gneiss - Sandstone
Copper - Outputs
Copper can be used to make:
flowchart LR
subgraph Common_Metal["Common Metal"]
Copper(["Copper"])
end
subgraph Metal["Metal"]
Common_Metal(["Common Metal"])
end
Block__Brass_Panel(["Block: Brass Panel"])
Copper --> Block__Brass_Panel
Block__Bronze_Panel(["Block: Bronze Panel"])
Copper --> Block__Bronze_Panel
Block__Copper_Sheeting(["Block: Copper Sheeting"])
Copper --> Block__Copper_Sheeting
subgraph Metal_Alloy["Metal Alloy"]
Brass(["Brass"])
end
Copper --> Brass
Chronophaser(["Chronophaser"])
Metal_Alloy --> Chronophaser
Companion_Orbs(["Companion Orbs"])
Metal_Alloy --> Companion_Orbs
Fortress_Shield(["Fortress Shield"])
Metal_Alloy --> Fortress_Shield
Fortress_Shield(["Fortress Shield"])
Metal_Alloy --> Fortress_Shield
Grapple(["Grapple"])
Metal_Alloy --> Grapple
Grav_Mesh(["Grav Mesh"])
Metal_Alloy --> Grav_Mesh
Healix(["Healix"])
Metal_Alloy --> Healix
Reflection_Shield(["Reflection Shield"])
Metal_Alloy --> Reflection_Shield
Trowel(["Trowel"])
Metal_Alloy --> Trowel
subgraph Metal_Alloy["Metal Alloy"]
Bronze(["Bronze"])
end
Copper --> Bronze
Chronophaser(["Chronophaser"])
Metal_Alloy --> Chronophaser
Companion_Orbs(["Companion Orbs"])
Metal_Alloy --> Companion_Orbs
Fortress_Shield(["Fortress Shield"])
Metal_Alloy --> Fortress_Shield
Fortress_Shield(["Fortress Shield"])
Metal_Alloy --> Fortress_Shield
Grapple(["Grapple"])
Metal_Alloy --> Grapple
Grav_Mesh(["Grav Mesh"])
Metal_Alloy --> Grav_Mesh
Healix(["Healix"])
Metal_Alloy --> Healix
Reflection_Shield(["Reflection Shield"])
Metal_Alloy --> Reflection_Shield
Trowel(["Trowel"])
Metal_Alloy --> Trowel
Decor__Trophy_of_a_Deer(["Decor: Trophy of a Deer"])
Copper --> Decor__Trophy_of_a_Deer
subgraph Metal_Alloy["Metal Alloy"]
Nickel_Silver(["Nickel Silver"])
end
Copper --> Nickel_Silver
Chronophaser(["Chronophaser"])
Metal_Alloy --> Chronophaser
Companion_Orbs(["Companion Orbs"])
Metal_Alloy --> Companion_Orbs
Fortress_Shield(["Fortress Shield"])
Metal_Alloy --> Fortress_Shield
Fortress_Shield(["Fortress Shield"])
Metal_Alloy --> Fortress_Shield
Grapple(["Grapple"])
Metal_Alloy --> Grapple
Grav_Mesh(["Grav Mesh"])
Metal_Alloy --> Grav_Mesh
Healix(["Healix"])
Metal_Alloy --> Healix
Reflection_Shield(["Reflection Shield"])
Metal_Alloy --> Reflection_Shield
Trowel(["Trowel"])
Metal_Alloy --> Trowel
Chronophaser(["Chronophaser"])
Common_Metal --> Chronophaser
Drone_Light(["Drone Light"])
Common_Metal --> Drone_Light
Fabricator(["Fabricator"])
Common_Metal --> Fabricator
Grapple(["Grapple"])
Common_Metal --> Grapple
Growth_Pod(["Growth Pod"])
Common_Metal --> Growth_Pod
HydroMeter(["HydroMeter"])
Common_Metal --> HydroMeter
Instaformer(["Instaformer"])
Common_Metal --> Instaformer
Pathfinder(["Pathfinder"])
Common_Metal --> Pathfinder
Power_Cell(["Power Cell"])
Common_Metal --> Power_Cell
ThermalMeter(["ThermalMeter"])
Common_Metal --> ThermalMeter
Trailblazer(["Trailblazer"])
Common_Metal --> Trailblazer
Vendor(["Vendor"])
Common_Metal --> Vendor
Xyloslicer(["Xyloslicer"])
Common_Metal --> Xyloslicer
Block: Brass Panel - Block: Bronze Panel - Block: Copper Sheeting - Brass - Bronze - Chronophaser - Companion Orbs - Decor: Trophy of a Deer - Drone Light - Fabricator - Fortress Shield - Grapple - Grav Mesh - Growth Pod - Healix - HydroMeter - Instaformer - Nickel Silver - Pathfinder - Power Cell - Reflection Shield - ThermalMeter - Trailblazer - Trowel - Vendor - Xyloslicer
Crafting > Metal > Common Metal > Manganese
Manganese
Last updated from GovBot Update
Manganese can be obtained from:
flowchart LR
Black_Soil(["Black Soil"])
Manganese(["Manganese"])
Black_Soil -->|"🏭 75 ⇒ 50"| Manganese
Manganese - Raw resources
| Origin |
Potential |
Quality |
Resilience |
Versatility |
Seen during |
| Deep Space |
550 |
789 |
341 |
535 |
GovBot Update |
Black Soil - Manganese
Manganese - Outputs
Manganese can be used to make:
flowchart LR
subgraph Common_Metal["Common Metal"]
Manganese(["Manganese"])
end
subgraph Metal["Metal"]
Common_Metal(["Common Metal"])
end
Block__Manganese_Steel_Panel(["Block: Manganese Steel Panel"])
Manganese --> Block__Manganese_Steel_Panel
subgraph Metal_Alloy["Metal Alloy"]
Manganese_Steel(["Manganese Steel"])
end
Manganese --> Manganese_Steel
Chronophaser(["Chronophaser"])
Metal_Alloy --> Chronophaser
Companion_Orbs(["Companion Orbs"])
Metal_Alloy --> Companion_Orbs
Fortress_Shield(["Fortress Shield"])
Metal_Alloy --> Fortress_Shield
Fortress_Shield(["Fortress Shield"])
Metal_Alloy --> Fortress_Shield
Grapple(["Grapple"])
Metal_Alloy --> Grapple
Grav_Mesh(["Grav Mesh"])
Metal_Alloy --> Grav_Mesh
Healix(["Healix"])
Metal_Alloy --> Healix
Reflection_Shield(["Reflection Shield"])
Metal_Alloy --> Reflection_Shield
Trowel(["Trowel"])
Metal_Alloy --> Trowel
Chronophaser(["Chronophaser"])
Common_Metal --> Chronophaser
Drone_Light(["Drone Light"])
Common_Metal --> Drone_Light
Fabricator(["Fabricator"])
Common_Metal --> Fabricator
Grapple(["Grapple"])
Common_Metal --> Grapple
Growth_Pod(["Growth Pod"])
Common_Metal --> Growth_Pod
HydroMeter(["HydroMeter"])
Common_Metal --> HydroMeter
Instaformer(["Instaformer"])
Common_Metal --> Instaformer
Pathfinder(["Pathfinder"])
Common_Metal --> Pathfinder
Power_Cell(["Power Cell"])
Common_Metal --> Power_Cell
ThermalMeter(["ThermalMeter"])
Common_Metal --> ThermalMeter
Trailblazer(["Trailblazer"])
Common_Metal --> Trailblazer
Vendor(["Vendor"])
Common_Metal --> Vendor
Xyloslicer(["Xyloslicer"])
Common_Metal --> Xyloslicer
Block: Manganese Steel Panel - Chronophaser - Companion Orbs - Drone Light - Fabricator - Fortress Shield - Grapple - Grav Mesh - Growth Pod - Healix - HydroMeter - Instaformer - Manganese Steel - Pathfinder - Power Cell - Reflection Shield - ThermalMeter - Trailblazer - Trowel - Vendor - Xyloslicer
Crafting > Metal > Common Metal > Nickel
Nickel
Last updated from GovBot Update
Nickel can be obtained from:
flowchart LR
Laterite_Soil(["Laterite Soil"])
Nickel(["Nickel"])
Pentlandite(["Pentlandite"])
Pentlandite -->|"🏭 75 ⇒ 50"| Nickel
Laterite_Soil -->|"🏭 75 ⇒ 50"| Pentlandite
Laterite Soil - Nickel - Pentlandite
Nickel - Outputs
Nickel can be used to make:
flowchart LR
subgraph Common_Metal["Common Metal"]
Nickel(["Nickel"])
end
subgraph Metal["Metal"]
Common_Metal(["Common Metal"])
end
Block__Stainless_Steel_Panel(["Block: Stainless Steel Panel"])
Nickel --> Block__Stainless_Steel_Panel
subgraph Metal_Alloy["Metal Alloy"]
Nickel_Silver(["Nickel Silver"])
end
Nickel --> Nickel_Silver
Chronophaser(["Chronophaser"])
Metal_Alloy --> Chronophaser
Companion_Orbs(["Companion Orbs"])
Metal_Alloy --> Companion_Orbs
Fortress_Shield(["Fortress Shield"])
Metal_Alloy --> Fortress_Shield
Fortress_Shield(["Fortress Shield"])
Metal_Alloy --> Fortress_Shield
Grapple(["Grapple"])
Metal_Alloy --> Grapple
Grav_Mesh(["Grav Mesh"])
Metal_Alloy --> Grav_Mesh
Healix(["Healix"])
Metal_Alloy --> Healix
Reflection_Shield(["Reflection Shield"])
Metal_Alloy --> Reflection_Shield
Trowel(["Trowel"])
Metal_Alloy --> Trowel
subgraph Metal_Alloy["Metal Alloy"]
Stainless_Steel(["Stainless Steel"])
end
Nickel --> Stainless_Steel
Chronophaser(["Chronophaser"])
Metal_Alloy --> Chronophaser
Companion_Orbs(["Companion Orbs"])
Metal_Alloy --> Companion_Orbs
Fortress_Shield(["Fortress Shield"])
Metal_Alloy --> Fortress_Shield
Fortress_Shield(["Fortress Shield"])
Metal_Alloy --> Fortress_Shield
Grapple(["Grapple"])
Metal_Alloy --> Grapple
Grav_Mesh(["Grav Mesh"])
Metal_Alloy --> Grav_Mesh
Healix(["Healix"])
Metal_Alloy --> Healix
Reflection_Shield(["Reflection Shield"])
Metal_Alloy --> Reflection_Shield
Trowel(["Trowel"])
Metal_Alloy --> Trowel
subgraph Metal_Alloy["Metal Alloy"]
Triadite(["Triadite"])
end
Nickel --> Triadite
Chronophaser(["Chronophaser"])
Metal_Alloy --> Chronophaser
Companion_Orbs(["Companion Orbs"])
Metal_Alloy --> Companion_Orbs
Fortress_Shield(["Fortress Shield"])
Metal_Alloy --> Fortress_Shield
Fortress_Shield(["Fortress Shield"])
Metal_Alloy --> Fortress_Shield
Grapple(["Grapple"])
Metal_Alloy --> Grapple
Grav_Mesh(["Grav Mesh"])
Metal_Alloy --> Grav_Mesh
Healix(["Healix"])
Metal_Alloy --> Healix
Reflection_Shield(["Reflection Shield"])
Metal_Alloy --> Reflection_Shield
Trowel(["Trowel"])
Metal_Alloy --> Trowel
Chronophaser(["Chronophaser"])
Common_Metal --> Chronophaser
Drone_Light(["Drone Light"])
Common_Metal --> Drone_Light
Fabricator(["Fabricator"])
Common_Metal --> Fabricator
Grapple(["Grapple"])
Common_Metal --> Grapple
Growth_Pod(["Growth Pod"])
Common_Metal --> Growth_Pod
HydroMeter(["HydroMeter"])
Common_Metal --> HydroMeter
Instaformer(["Instaformer"])
Common_Metal --> Instaformer
Pathfinder(["Pathfinder"])
Common_Metal --> Pathfinder
Power_Cell(["Power Cell"])
Common_Metal --> Power_Cell
ThermalMeter(["ThermalMeter"])
Common_Metal --> ThermalMeter
Trailblazer(["Trailblazer"])
Common_Metal --> Trailblazer
Vendor(["Vendor"])
Common_Metal --> Vendor
Xyloslicer(["Xyloslicer"])
Common_Metal --> Xyloslicer
Block: Stainless Steel Panel - Chronophaser - Companion Orbs - Drone Light - Fabricator - Fortress Shield - Grapple - Grav Mesh - Growth Pod - Healix - HydroMeter - Instaformer - Nickel Silver - Pathfinder - Power Cell - Reflection Shield - Stainless Steel - ThermalMeter - Trailblazer - Triadite - Trowel - Vendor - Xyloslicer
Crafting > Metal > Common Metal > Zinc
Zinc
Last updated from GovBot Update
Zinc can be obtained from:
flowchart LR
Limestone(["Limestone"])
Sandstone(["Sandstone"])
Shale(["Shale"])
Sphalerite(["Sphalerite"])
Zinc(["Zinc"])
Diorite -..->|"Erode"| Sandstone
Breccia -..->|"Erode"| Sandstone
Sand -..->|"Lithify"| Sandstone
Sandy_Dirt -..->|"Lithify"| Sandstone
Schist -..->|"Erode"| Shale
Bare_Clay_Soil -..->|"Lithify"| Shale
Clay -..->|"Lithify"| Shale
Shale -->|"🏭 75 ⇒ 50"| Sphalerite
Sandstone -->|"🏭 75 ⇒ 50"| Sphalerite
Limestone -->|"🏭 75 ⇒ 50"| Sphalerite
Sphalerite -->|"🏭 75 ⇒ 50"| Zinc
Limestone - Sandstone - Shale - Sphalerite - Zinc
Zinc - Outputs
Zinc can be used to make:
flowchart LR
subgraph Common_Metal["Common Metal"]
Zinc(["Zinc"])
end
subgraph Metal["Metal"]
Common_Metal(["Common Metal"])
end
Block__Brass_Panel(["Block: Brass Panel"])
Zinc --> Block__Brass_Panel
subgraph Metal_Alloy["Metal Alloy"]
Brass(["Brass"])
end
Zinc --> Brass
Chronophaser(["Chronophaser"])
Metal_Alloy --> Chronophaser
Companion_Orbs(["Companion Orbs"])
Metal_Alloy --> Companion_Orbs
Fortress_Shield(["Fortress Shield"])
Metal_Alloy --> Fortress_Shield
Fortress_Shield(["Fortress Shield"])
Metal_Alloy --> Fortress_Shield
Grapple(["Grapple"])
Metal_Alloy --> Grapple
Grav_Mesh(["Grav Mesh"])
Metal_Alloy --> Grav_Mesh
Healix(["Healix"])
Metal_Alloy --> Healix
Reflection_Shield(["Reflection Shield"])
Metal_Alloy --> Reflection_Shield
Trowel(["Trowel"])
Metal_Alloy --> Trowel
subgraph Metal_Alloy["Metal Alloy"]
Nickel_Silver(["Nickel Silver"])
end
Zinc --> Nickel_Silver
Chronophaser(["Chronophaser"])
Metal_Alloy --> Chronophaser
Companion_Orbs(["Companion Orbs"])
Metal_Alloy --> Companion_Orbs
Fortress_Shield(["Fortress Shield"])
Metal_Alloy --> Fortress_Shield
Fortress_Shield(["Fortress Shield"])
Metal_Alloy --> Fortress_Shield
Grapple(["Grapple"])
Metal_Alloy --> Grapple
Grav_Mesh(["Grav Mesh"])
Metal_Alloy --> Grav_Mesh
Healix(["Healix"])
Metal_Alloy --> Healix
Reflection_Shield(["Reflection Shield"])
Metal_Alloy --> Reflection_Shield
Trowel(["Trowel"])
Metal_Alloy --> Trowel
Chronophaser(["Chronophaser"])
Common_Metal --> Chronophaser
Drone_Light(["Drone Light"])
Common_Metal --> Drone_Light
Fabricator(["Fabricator"])
Common_Metal --> Fabricator
Grapple(["Grapple"])
Common_Metal --> Grapple
Growth_Pod(["Growth Pod"])
Common_Metal --> Growth_Pod
HydroMeter(["HydroMeter"])
Common_Metal --> HydroMeter
Instaformer(["Instaformer"])
Common_Metal --> Instaformer
Pathfinder(["Pathfinder"])
Common_Metal --> Pathfinder
Power_Cell(["Power Cell"])
Common_Metal --> Power_Cell
ThermalMeter(["ThermalMeter"])
Common_Metal --> ThermalMeter
Trailblazer(["Trailblazer"])
Common_Metal --> Trailblazer
Vendor(["Vendor"])
Common_Metal --> Vendor
Xyloslicer(["Xyloslicer"])
Common_Metal --> Xyloslicer
Block: Brass Panel - Brass - Chronophaser - Companion Orbs - Drone Light - Fabricator - Fortress Shield - Grapple - Grav Mesh - Growth Pod - Healix - HydroMeter - Instaformer - Nickel Silver - Pathfinder - Power Cell - Reflection Shield - ThermalMeter - Trailblazer - Trowel - Vendor - Xyloslicer