Weaponsmith
flowchart LR
subgraph Rare_Metal["Rare Metal"]
Silver(["Silver"])
Lithium(["Lithium"])
Mercury(["Mercury"])
Cadmium(["Cadmium"])
Uranium(["Uranium"])
end
Barrel(["Barrel"])
Anti-Gravium(["Anti-Gravium"])
U-Al(["U-Al"])
subgraph Reactive_Gas["Reactive Gas"]
Chlorine(["Chlorine"])
Fluorine(["Fluorine"])
Ammonia(["Ammonia"])
Hydrogen(["Hydrogen"])
Methane(["Methane"])
end
Energy_Sequencer(["Energy Sequencer"])
Plastic(["Plastic"])
subgraph Uncommon_Gem["Uncommon Gem"]
Turquoise(["Turquoise"])
Tourmaline(["Tourmaline"])
Topaz(["Topaz"])
Lapis_Lazuli(["Lapis Lazuli"])
Jade(["Jade"])
Opal(["Opal"])
end
Grip(["Grip"])
subgraph Rare_Gem["Rare Gem"]
Ruby(["Ruby"])
Aquamarine(["Aquamarine"])
Diamond(["Diamond"])
Emerald(["Emerald"])
Sapphire(["Sapphire"])
end
subgraph Uncommon_Metal["Uncommon Metal"]
Cobalt(["Cobalt"])
Tungsten(["Tungsten"])
Lead(["Lead"])
Bismuth(["Bismuth"])
Tin(["Tin"])
end
Antimatter(["Antimatter"])
OmniShock1(("๐ ๏ธ ")) --> OmniShock
Barrel -->|"1"| OmniShock1
Grip -->|"1"| OmniShock1
Energy_Sequencer -->|"3"| OmniShock1
OmniForce1(("๐ ๏ธ ")) --> OmniForce
Uncommon_Metal ---->|"25"| OmniForce1
U-Al -->|"20"| OmniForce1
Plastic -->|"10"| OmniForce1
Rare_Gem ---->|"10"| OmniForce1
Omniblaster1(("๐ ๏ธ ")) --> Omniblaster
Uncommon_Metal ---->|"25"| Omniblaster1
U-Al -->|"20"| Omniblaster1
Plastic -->|"10"| Omniblaster1
Rare_Gem ---->|"10"| Omniblaster1
Gravity_Gun1(("๐ ๏ธ ")) --> Gravity_Gun
Uncommon_Metal ---->|"25"| Gravity_Gun1
Antimatter -->|"10"| Gravity_Gun1
Rare_Metal ---->|"20"| Gravity_Gun1
Reactive_Gas ---->|"10"| Gravity_Gun1
Reflection_Shield1(("๐ ๏ธ ")) --> Reflection_Shield
Uncommon_Metal ---->|"10"| Reflection_Shield1
Anti-Gravium -->|"10"| Reflection_Shield1
Metal_Alloy ---->|"20"| Reflection_Shield1
Uncommon_Gem ---->|"10"| Reflection_Shield1
Fortress_Shield1(("๐ ๏ธ ")) --> Fortress_Shield
Uncommon_Metal ---->|"10"| Fortress_Shield1
Metal_Alloy ---->|"10"| Fortress_Shield1
Metal_Alloy ---->|"20"| Fortress_Shield1
Rare_Gem ---->|"10"| Fortress_Shield1
OmniShock - OmniForce - Omniblaster - Gravity Gun - Reflection Shield - Fortress Shield
Crafting > Weaponsmith > Fortress Shield
Fortress Shield
Last updated from GovBot Update
Fortress Shield can be obtained from:
flowchart LR
Fortress_Shield(["Fortress Shield"])
subgraph Metal_Alloy["Metal Alloy"]
Bronze(["Bronze"])
Chromium_Steel(["Chromium Steel"])
Manganese_Steel(["Manganese Steel"])
Uralex(["Uralex"])
Triadite(["Triadite"])
U-Al(["U-Al"])
Pewter(["Pewter"])
Stainless_Steel(["Stainless Steel"])
Electrum(["Electrum"])
Stellite(["Stellite"])
Tungsten_Carbide(["Tungsten Carbide"])
Steel(["Steel"])
Lithalum(["Lithalum"])
Nickel_Silver(["Nickel Silver"])
Cobalt_Steel(["Cobalt Steel"])
Palladiance(["Palladiance"])
Brass(["Brass"])
Cadmiumin(["Cadmiumin"])
end
subgraph Rare_Gem["Rare Gem"]
Ruby(["Ruby"])
Aquamarine(["Aquamarine"])
Diamond(["Diamond"])
Emerald(["Emerald"])
Sapphire(["Sapphire"])
end
subgraph Uncommon_Metal["Uncommon Metal"]
Cobalt(["Cobalt"])
Tungsten(["Tungsten"])
Lead(["Lead"])
Bismuth(["Bismuth"])
Tin(["Tin"])
end
Fortress_Shield1(("๐ ๏ธ ")) --> Fortress_Shield
Uncommon_Metal ---->|"10"| Fortress_Shield1
Metal_Alloy ---->|"10"| Fortress_Shield1
Metal_Alloy ---->|"20"| Fortress_Shield1
Rare_Gem ---->|"10"| Fortress_Shield1
Fortress Shield
- P: Capacitor size
- Q: Shield duration
- R: ???
- V: ???
Fortress Shield - Metal Alloy - Rare Gem - Uncommon Metal
Crafting > Weaponsmith > Gravity Gun
Gravity Gun
Last updated from GovBot Update
Gravity Gun can be obtained from:
flowchart LR
Antimatter(["Antimatter"])
Antimatter_Gas(["Antimatter Gas"])
Gravity_Gun(["Gravity Gun"])
subgraph Rare_Metal["Rare Metal"]
Silver(["Silver"])
Lithium(["Lithium"])
Mercury(["Mercury"])
Cadmium(["Cadmium"])
Uranium(["Uranium"])
end
subgraph Reactive_Gas["Reactive Gas"]
Chlorine(["Chlorine"])
Fluorine(["Fluorine"])
Ammonia(["Ammonia"])
Hydrogen(["Hydrogen"])
Methane(["Methane"])
end
subgraph Uncommon_Metal["Uncommon Metal"]
Cobalt(["Cobalt"])
Tungsten(["Tungsten"])
Lead(["Lead"])
Bismuth(["Bismuth"])
Tin(["Tin"])
end
Antimatter_Gas -->|"๐ญ 75 โ 50"| Antimatter
Dark_Wizard -->|"๐งบ "| Antimatter_Gas
Gravity_Gun1(("๐ ๏ธ ")) --> Gravity_Gun
Uncommon_Metal ---->|"25"| Gravity_Gun1
Antimatter -->|"10"| Gravity_Gun1
Rare_Metal ---->|"20"| Gravity_Gun1
Reactive_Gas ---->|"10"| Gravity_Gun1
- P: Primary beam knockback
- Q: Boomer radius
- R: Black hole radius
- V: Battery regen
- V: Max battery (Twilight update lists V twice)
Antimatter - Antimatter Gas - Gravity Gun - Rare Metal - Reactive Gas - Uncommon Metal
Crafting > Weaponsmith > Omniblaster
Omniblaster
Last updated from GovBot Update
Omniblaster can be obtained from:
flowchart LR
Aluminum(["Aluminum"])
Oil(["Oil"])
Omniblaster(["Omniblaster"])
Plastic(["Plastic"])
subgraph Rare_Gem["Rare Gem"]
Ruby(["Ruby"])
Aquamarine(["Aquamarine"])
Diamond(["Diamond"])
Emerald(["Emerald"])
Sapphire(["Sapphire"])
end
U-Al(["U-Al"])
subgraph Uncommon_Metal["Uncommon Metal"]
Cobalt(["Cobalt"])
Tungsten(["Tungsten"])
Lead(["Lead"])
Bismuth(["Bismuth"])
Tin(["Tin"])
end
Uranium(["Uranium"])
Bauxite -->|"๐ญ 75 โ 50"| Aluminum
Sedimentary_Rock ---->|"๐ญ 100 โ 50"| Oil
Wood ---->|"๐ญ 100 โ 50"| Oil
Caustisect -->|"โ๏ธ "| Oil
Roach -->|"โ๏ธ "| Oil
Omniblaster1(("๐ ๏ธ ")) --> Omniblaster
Uncommon_Metal ---->|"25"| Omniblaster1
U-Al -->|"20"| Omniblaster1
Plastic -->|"10"| Omniblaster1
Rare_Gem ---->|"10"| Omniblaster1
Oil -->|"๐ญ 100 โ 50"| Plastic
U-Al1(("๐ญ ")) --> U-Al
Uranium -->|"25 โ 50"| U-Al1
Aluminum -->|"50 โ 50"| U-Al1
Carnotite -->|"๐ญ 75 โ 50"| Uranium
Sulfide_Ore ---->|"๐ญ 75 โ 50"| Uranium
Pitchblende -->|"๐ญ 75 โ 50"| Uranium
OnmiBlaster has been retired, as of the University Update. It has been replaced by OmniForce and OmniShock
- P: Homing Radius
- Q: Turning Radius
- R: Battery Regen
- V: Max Battery
Aluminum - Oil - Omniblaster - Plastic - Rare Gem - U-Al - Uncommon Metal - Uranium
Crafting > Weaponsmith > OmniForce
OmniForce
Last updated from GovBot Update
OmniForce can be obtained from:
flowchart LR
Aluminum(["Aluminum"])
Oil(["Oil"])
OmniForce(["OmniForce"])
Plastic(["Plastic"])
subgraph Rare_Gem["Rare Gem"]
Ruby(["Ruby"])
Aquamarine(["Aquamarine"])
Diamond(["Diamond"])
Emerald(["Emerald"])
Sapphire(["Sapphire"])
end
U-Al(["U-Al"])
subgraph Uncommon_Metal["Uncommon Metal"]
Cobalt(["Cobalt"])
Tungsten(["Tungsten"])
Lead(["Lead"])
Bismuth(["Bismuth"])
Tin(["Tin"])
end
Uranium(["Uranium"])
Bauxite -->|"๐ญ 75 โ 50"| Aluminum
Sedimentary_Rock ---->|"๐ญ 100 โ 50"| Oil
Wood ---->|"๐ญ 100 โ 50"| Oil
Caustisect -->|"โ๏ธ "| Oil
Roach -->|"โ๏ธ "| Oil
OmniForce1(("๐ ๏ธ ")) --> OmniForce
Uncommon_Metal ---->|"25"| OmniForce1
U-Al -->|"20"| OmniForce1
Plastic -->|"10"| OmniForce1
Rare_Gem ---->|"10"| OmniForce1
Oil -->|"๐ญ 100 โ 50"| Plastic
U-Al1(("๐ญ ")) --> U-Al
Uranium -->|"25 โ 50"| U-Al1
Aluminum -->|"50 โ 50"| U-Al1
Carnotite -->|"๐ญ 75 โ 50"| Uranium
Sulfide_Ore ---->|"๐ญ 75 โ 50"| Uranium
Pitchblende -->|"๐ญ 75 โ 50"| Uranium
Aluminum - Oil - OmniForce - Plastic - Rare Gem - U-Al - Uncommon Metal - Uranium
Crafting > Weaponsmith > OmniShock
OmniShock
Last updated from GovBot Update
OmniShock can be obtained from:
flowchart LR
Barrel(["Barrel"])
Block__Light_Wood_Planking(["Block: Light Wood Planking"])
Bone(["Bone"])
Energy_Sequencer(["Energy Sequencer"])
subgraph Gemstone["Gemstone"]
subgraph Common_Gem["Common Gem"]
Zircon(["Zircon"])
Amethyst(["Amethyst"])
Quartz(["Quartz"])
Garnet(["Garnet"])
Agate(["Agate"])
Salt(["Salt"])
end
subgraph Exotic_Gem["Exotic Gem"]
Armorcryst(["Armorcryst"])
Vesuvianite(["Vesuvianite"])
end
subgraph Uncommon_Gem["Uncommon Gem"]
Turquoise(["Turquoise"])
Tourmaline(["Tourmaline"])
Topaz(["Topaz"])
Lapis_Lazuli(["Lapis Lazuli"])
Jade(["Jade"])
Opal(["Opal"])
end
subgraph Rare_Gem["Rare Gem"]
Ruby(["Ruby"])
Aquamarine(["Aquamarine"])
Diamond(["Diamond"])
Emerald(["Emerald"])
Sapphire(["Sapphire"])
end
end
Grip(["Grip"])
subgraph Metal["Metal"]
subgraph Rare_Metal["Rare Metal"]
Silver(["Silver"])
Lithium(["Lithium"])
Mercury(["Mercury"])
Cadmium(["Cadmium"])
Uranium(["Uranium"])
end
subgraph Very_Common_Metal["Very Common Metal"]
Bauxite(["Bauxite"])
Iron(["Iron"])
Magnetized_Iron(["Magnetized Iron"])
Titanium(["Titanium"])
Magnesium(["Magnesium"])
end
subgraph Scarce_Metal["Scarce Metal"]
Gold(["Gold"])
Anti-Gravium(["Anti-Gravium"])
Palladium(["Palladium"])
Platinum(["Platinum"])
Antimatter(["Antimatter"])
end
subgraph Uncommon_Metal["Uncommon Metal"]
Cobalt(["Cobalt"])
Tungsten(["Tungsten"])
Lead(["Lead"])
Bismuth(["Bismuth"])
Tin(["Tin"])
end
subgraph Common_Metal["Common Metal"]
Zinc(["Zinc"])
Manganese(["Manganese"])
Chromium(["Chromium"])
Nickel(["Nickel"])
Copper(["Copper"])
end
end
Oil(["Oil"])
OmniShock(["OmniShock"])
subgraph Reactive_Gas["Reactive Gas"]
Chlorine(["Chlorine"])
Fluorine(["Fluorine"])
Ammonia(["Ammonia"])
Hydrogen(["Hydrogen"])
Methane(["Methane"])
end
Barrel1(("๐ ๏ธ ")) --> Barrel
Metal ---->|"10"| Barrel1
Oil -->|"25"| Barrel1
Light_Wood ---->|"๐จ 45 โ 100"| Block__Light_Wood_Planking
Deers ---->|"โ๏ธ "| Bone
Prowlers ---->|"โ๏ธ "| Bone
Jackalopes ---->|"โ๏ธ "| Bone
Owldeers ---->|"โ๏ธ "| Bone
Energy_Sequencer1(("๐ ๏ธ ")) --> Energy_Sequencer
Reactive_Gas ---->|"15 โ 5"| Energy_Sequencer1
Gemstone ---->|"15 โ 5"| Energy_Sequencer1
Metal ---->|"15 โ 5"| Energy_Sequencer1
Grip1(("๐จ ")) --> Grip
Bone -->|"15"| Grip1
Block__Light_Wood_Planking -->|"15"| Grip1
Sedimentary_Rock ---->|"๐ญ 100 โ 50"| Oil
Wood ---->|"๐ญ 100 โ 50"| Oil
Caustisect -->|"โ๏ธ "| Oil
Roach -->|"โ๏ธ "| Oil
OmniShock1(("๐ ๏ธ ")) --> OmniShock
Barrel -->|"1"| OmniShock1
Grip -->|"1"| OmniShock1
Energy_Sequencer -->|"3"| OmniShock1
Barrel - Block: Light Wood Planking - Bone - Energy Sequencer - Gemstone - Grip - Metal - Oil - OmniShock - Reactive Gas
Crafting > Weaponsmith > Reflection Shield
Reflection Shield
Last updated from GovBot Update
Reflection Shield can be obtained from:
flowchart LR
Anti-Gravium(["Anti-Gravium"])
Antimatter(["Antimatter"])
Magnetite(["Magnetite"])
subgraph Metal_Alloy["Metal Alloy"]
Bronze(["Bronze"])
Chromium_Steel(["Chromium Steel"])
Manganese_Steel(["Manganese Steel"])
Uralex(["Uralex"])
Triadite(["Triadite"])
U-Al(["U-Al"])
Pewter(["Pewter"])
Stainless_Steel(["Stainless Steel"])
Electrum(["Electrum"])
Stellite(["Stellite"])
Tungsten_Carbide(["Tungsten Carbide"])
Steel(["Steel"])
Lithalum(["Lithalum"])
Nickel_Silver(["Nickel Silver"])
Cobalt_Steel(["Cobalt Steel"])
Palladiance(["Palladiance"])
Brass(["Brass"])
Cadmiumin(["Cadmiumin"])
end
Reflection_Shield(["Reflection Shield"])
subgraph Uncommon_Gem["Uncommon Gem"]
Turquoise(["Turquoise"])
Tourmaline(["Tourmaline"])
Topaz(["Topaz"])
Lapis_Lazuli(["Lapis Lazuli"])
Jade(["Jade"])
Opal(["Opal"])
end
subgraph Uncommon_Metal["Uncommon Metal"]
Cobalt(["Cobalt"])
Tungsten(["Tungsten"])
Lead(["Lead"])
Bismuth(["Bismuth"])
Tin(["Tin"])
end
Anti-Gravium1(("๐ญ ")) --> Anti-Gravium
Antimatter -->|"50 โ 50"| Anti-Gravium1
Magnetite -->|"25 โ 50"| Anti-Gravium1
Antimatter_Gas -->|"๐ญ 75 โ 50"| Antimatter
Chert -->|"๐ญ 75 โ 50"| Magnetite
Reflection_Shield1(("๐ ๏ธ ")) --> Reflection_Shield
Uncommon_Metal ---->|"10"| Reflection_Shield1
Anti-Gravium -->|"10"| Reflection_Shield1
Metal_Alloy ---->|"20"| Reflection_Shield1
Uncommon_Gem ---->|"10"| Reflection_Shield1
Reflection Shield
- P: Capacitor size
- Q: Shield duration
- R: ???
- V: ???
Anti-Gravium - Antimatter - Magnetite - Metal Alloy - Reflection Shield - Uncommon Gem - Uncommon Metal