Creatures
flowchart LR
Skysharks - Ballhogs - Prowlers - Roach - Owldeers - Deers - Velocirabbits - Insect - Caustisect
Crafting > Creatures > Ballhogs
Ballhogs
Last updated from GovBot Update
Ballhogs can be obtained from:
flowchart LR
subgraph Ballhogs["Ballhogs"]
Chuckerhog(["Chuckerhog"])
Dread_Zepplin(["Dread Zepplin"])
Balloonhog(["Balloonhog"])
Invader(["Invader"])
Brutehog(["Brutehog"])
Artyhog(["Artyhog"])
Joules(["Joules"])
Blimphog(["Blimphog"])
Ballhog(["Ballhog"])
Deathhog(["Deathhog"])
end
Ballhogs
Ballhogs - Outputs
Ballhogs can be used to make:
flowchart LR
subgraph Ballhogs["Ballhogs"]
Chuckerhog(["Chuckerhog"])
Dread_Zepplin(["Dread Zepplin"])
Balloonhog(["Balloonhog"])
Invader(["Invader"])
Brutehog(["Brutehog"])
Artyhog(["Artyhog"])
Joules(["Joules"])
Blimphog(["Blimphog"])
Ballhog(["Ballhog"])
Deathhog(["Deathhog"])
end
subgraph Inert_Gas["Inert Gas"]
Helium(["Helium"])
end
Ballhogs --> Helium
Beacon(["Beacon"])
Inert_Gas --> Beacon
Chronophaser(["Chronophaser"])
Inert_Gas --> Chronophaser
Flame_Out(["Flame Out"])
Inert_Gas --> Flame_Out
Focusing_Lens(["Focusing Lens"])
Inert_Gas --> Focusing_Lens
Growth_Pod(["Growth Pod"])
Inert_Gas --> Growth_Pod
HydroMeter(["HydroMeter"])
Inert_Gas --> HydroMeter
Nano-Compression_Matrix(["Nano-Compression Matrix"])
Inert_Gas --> Nano-Compression_Matrix
subgraph Meat["Meat"]
Raw_Alien_Meat(["Raw Alien Meat"])
end
Ballhogs --> Raw_Alien_Meat
Health_Booster(["Health Booster"])
Meat --> Health_Booster
Meat_Kabab(["Meat Kabab"])
Meat --> Meat_Kabab
subgraph Common_Gem["Common Gem"]
Zircon(["Zircon"])
end
subgraph Gemstone["Gemstone"]
Common_Gem(["Common Gem"])
end
Ballhogs --> Zircon
Depositor(["Depositor"])
Common_Gem --> Depositor
Instaformer(["Instaformer"])
Common_Gem --> Instaformer
Pathfinder(["Pathfinder"])
Common_Gem --> Pathfinder
Paver(["Paver"])
Common_Gem --> Paver
Pruning_Shears(["Pruning Shears"])
Common_Gem --> Pruning_Shears
Station__Lathe(["Station: Lathe"])
Common_Gem --> Station__Lathe
Station__Refinery(["Station: Refinery"])
Common_Gem --> Station__Refinery
Station__Stove(["Station: Stove"])
Common_Gem --> Station__Stove
Station__Toolmaker(["Station: Toolmaker"])
Common_Gem --> Station__Toolmaker
ThermalMeter(["ThermalMeter"])
Common_Gem --> ThermalMeter
Tiller(["Tiller"])
Common_Gem --> Tiller
Xyloslicer(["Xyloslicer"])
Common_Gem --> Xyloslicer
Beacon - Chronophaser - Depositor - Flame Out - Focusing Lens - Growth Pod - Health Booster - Helium - HydroMeter - Instaformer - Meat Kabab - Nano-Compression Matrix - Pathfinder - Paver - Pruning Shears - Raw Alien Meat - Station: Lathe - Station: Refinery - Station: Stove - Station: Toolmaker - ThermalMeter - Tiller - Xyloslicer - Zircon
Crafting > Creatures > Caustisect
Caustisect
Last updated from GovBot Update
Caustisect can be obtained from:
flowchart LR
Caustisect(["Caustisect"])
Caustisect
Caustisect - Outputs
Caustisect can be used to make:
flowchart LR
Caustisect(["Caustisect"])
Oil(["Oil"])
Caustisect --> Oil
Barrel(["Barrel"])
Oil --> Barrel
Carbon(["Carbon"])
Oil --> Carbon
Cure_All(["Cure All"])
Oil --> Cure_All
Paver__Asphalt_Surface(["Paver: Asphalt Surface"])
Oil --> Paver__Asphalt_Surface
Plastic(["Plastic"])
Oil --> Plastic
subgraph Meat["Meat"]
Raw_Shellfish_Meat(["Raw Shellfish Meat"])
end
Caustisect --> Raw_Shellfish_Meat
Health_Booster(["Health Booster"])
Meat --> Health_Booster
Meat_Kabab(["Meat Kabab"])
Meat --> Meat_Kabab
Barrel - Carbon - Cure All - Health Booster - Meat Kabab - Oil - Paver: Asphalt Surface - Plastic - Raw Shellfish Meat
Crafting > Creatures > Deers
Deers
Last updated from GovBot Update
Deers can be obtained from:
flowchart LR
subgraph Deers["Deers"]
Insanedeer(["Insanedeer"])
Raindeer(["Raindeer"])
Blackheart(["Blackheart"])
Banedeer(["Banedeer"])
Deer(["Deer"])
end
Deers
Deers - Outputs
Deers can be used to make:
flowchart LR
subgraph Deers["Deers"]
Insanedeer(["Insanedeer"])
Raindeer(["Raindeer"])
Blackheart(["Blackheart"])
Banedeer(["Banedeer"])
Deer(["Deer"])
end
Bone(["Bone"])
Deers --> Bone
Grip(["Grip"])
Bone --> Grip
Hide(["Hide"])
Deers --> Hide
Stock(["Stock"])
Hide --> Stock
subgraph Meat["Meat"]
Raw_Herbivore_Meat(["Raw Herbivore Meat"])
end
Deers --> Raw_Herbivore_Meat
Health_Booster(["Health Booster"])
Meat --> Health_Booster
Meat_Kabab(["Meat Kabab"])
Meat --> Meat_Kabab
Bone - Grip - Health Booster - Hide - Meat Kabab - Raw Herbivore Meat - Stock
Crafting > Creatures > Insect
Insect
Last updated from GovBot Update
Insect can be obtained from:
flowchart LR
subgraph Insect["Insect"]
Kharvix(["Kharvix"])
end
Insect
Crafting > Creatures > Owldeers
Owldeers
Last updated from GovBot Update
Owldeers can be obtained from:
flowchart LR
subgraph Owldeers["Owldeers"]
Razorbeak(["Razorbeak"])
OwlDeer(["OwlDeer"])
Glacierhorn(["Glacierhorn"])
end
Owldeers
Owldeers - Outputs
Owldeers can be used to make:
flowchart LR
subgraph Owldeers["Owldeers"]
Razorbeak(["Razorbeak"])
OwlDeer(["OwlDeer"])
Glacierhorn(["Glacierhorn"])
end
Bone(["Bone"])
Owldeers --> Bone
Grip(["Grip"])
Bone --> Grip
Hide(["Hide"])
Owldeers --> Hide
Stock(["Stock"])
Hide --> Stock
subgraph Meat["Meat"]
Raw_Herbivore_Meat(["Raw Herbivore Meat"])
end
Owldeers --> Raw_Herbivore_Meat
Health_Booster(["Health Booster"])
Meat --> Health_Booster
Meat_Kabab(["Meat Kabab"])
Meat --> Meat_Kabab
Bone - Grip - Health Booster - Hide - Meat Kabab - Raw Herbivore Meat - Stock
Crafting > Creatures > Prowlers
Prowlers
Last updated from GovBot Update
Prowlers can be obtained from:
flowchart LR
subgraph Prowlers["Prowlers"]
Heetah(["Heetah"])
Prion(["Prion"])
King_Prowler(["King Prowler"])
Shockuar(["Shockuar"])
Prowler(["Prowler"])
Wildcat(["Wildcat"])
end
Prowlers
Prowlers - Outputs
Prowlers can be used to make:
flowchart LR
subgraph Prowlers["Prowlers"]
Heetah(["Heetah"])
Prion(["Prion"])
King_Prowler(["King Prowler"])
Shockuar(["Shockuar"])
Prowler(["Prowler"])
Wildcat(["Wildcat"])
end
Bone(["Bone"])
Prowlers --> Bone
Grip(["Grip"])
Bone --> Grip
Hide(["Hide"])
Prowlers --> Hide
Stock(["Stock"])
Hide --> Stock
subgraph Meat["Meat"]
Raw_Carnivore_Meat(["Raw Carnivore Meat"])
end
Prowlers --> Raw_Carnivore_Meat
Health_Booster(["Health Booster"])
Meat --> Health_Booster
Meat_Kabab(["Meat Kabab"])
Meat --> Meat_Kabab
Bone - Grip - Health Booster - Hide - Meat Kabab - Raw Carnivore Meat - Stock
Crafting > Creatures > Roach
Roach
Last updated from GovBot Update
Roach can be obtained from:
flowchart LR
Roach(["Roach"])
Roach
Roach - Outputs
Roach can be used to make:
flowchart LR
Roach(["Roach"])
Oil(["Oil"])
Roach --> Oil
Barrel(["Barrel"])
Oil --> Barrel
Carbon(["Carbon"])
Oil --> Carbon
Cure_All(["Cure All"])
Oil --> Cure_All
Paver__Asphalt_Surface(["Paver: Asphalt Surface"])
Oil --> Paver__Asphalt_Surface
Plastic(["Plastic"])
Oil --> Plastic
Barrel - Carbon - Cure All - Oil - Paver: Asphalt Surface - Plastic
Crafting > Creatures > Skysharks
Skysharks
Last updated from GovBot Update
Skysharks can be obtained from:
flowchart LR
subgraph Skysharks["Skysharks"]
Flying_Fish(["Flying Fish"])
Hypermaw(["Hypermaw"])
Skyshark(["Skyshark"])
Regalith_Fish(["Regalith Fish"])
Spittershark(["Spittershark"])
Acidfish(["Acidfish"])
end
Skysharks
Skysharks - Outputs
Skysharks can be used to make:
flowchart LR
subgraph Skysharks["Skysharks"]
Flying_Fish(["Flying Fish"])
Hypermaw(["Hypermaw"])
Skyshark(["Skyshark"])
Regalith_Fish(["Regalith Fish"])
Spittershark(["Spittershark"])
Acidfish(["Acidfish"])
end
subgraph Inert_Gas["Inert Gas"]
Radon(["Radon"])
end
Skysharks --> Radon
Beacon(["Beacon"])
Inert_Gas --> Beacon
Chronophaser(["Chronophaser"])
Inert_Gas --> Chronophaser
Flame_Out(["Flame Out"])
Inert_Gas --> Flame_Out
Focusing_Lens(["Focusing Lens"])
Inert_Gas --> Focusing_Lens
Growth_Pod(["Growth Pod"])
Inert_Gas --> Growth_Pod
HydroMeter(["HydroMeter"])
Inert_Gas --> HydroMeter
Nano-Compression_Matrix(["Nano-Compression Matrix"])
Inert_Gas --> Nano-Compression_Matrix
subgraph Meat["Meat"]
Raw_Fish_Meat(["Raw Fish Meat"])
end
Skysharks --> Raw_Fish_Meat
Health_Booster(["Health Booster"])
Meat --> Health_Booster
Meat_Kabab(["Meat Kabab"])
Meat --> Meat_Kabab
subgraph Rare_Gem["Rare Gem"]
Sapphire(["Sapphire"])
end
subgraph Gemstone["Gemstone"]
Rare_Gem(["Rare Gem"])
end
Skysharks --> Sapphire
Companion_Orbs(["Companion Orbs"])
Rare_Gem --> Companion_Orbs
Fortress_Shield(["Fortress Shield"])
Rare_Gem --> Fortress_Shield
Grav_Mesh(["Grav Mesh"])
Rare_Gem --> Grav_Mesh
Omniblaster(["Omniblaster"])
Rare_Gem --> Omniblaster
OmniForce(["OmniForce"])
Rare_Gem --> OmniForce
Beacon - Chronophaser - Companion Orbs - Flame Out - Focusing Lens - Fortress Shield - Grav Mesh - Growth Pod - Health Booster - HydroMeter - Meat Kabab - Nano-Compression Matrix - Omniblaster - OmniForce - Radon - Raw Fish Meat - Sapphire
Crafting > Creatures > Velocirabbits
Velocirabbits
Last updated from GovBot Update
Velocirabbits can be obtained from:
flowchart LR
subgraph Velocirabbits["Velocirabbits"]
Bouncing_Bunny(["Bouncing Bunny"])
Terror_Fryer(["Terror Fryer"])
Hare_Razor(["Hare Razor"])
Coney(["Coney"])
end
Velocirabbits
Velocirabbits - Outputs
Velocirabbits can be used to make:
flowchart LR
subgraph Velocirabbits["Velocirabbits"]
Bouncing_Bunny(["Bouncing Bunny"])
Terror_Fryer(["Terror Fryer"])
Hare_Razor(["Hare Razor"])
Coney(["Coney"])
end
subgraph Common_Gem["Common Gem"]
Amethyst(["Amethyst"])
end
subgraph Gemstone["Gemstone"]
Common_Gem(["Common Gem"])
end
Velocirabbits --> Amethyst
Depositor(["Depositor"])
Common_Gem --> Depositor
Instaformer(["Instaformer"])
Common_Gem --> Instaformer
Pathfinder(["Pathfinder"])
Common_Gem --> Pathfinder
Paver(["Paver"])
Common_Gem --> Paver
Pruning_Shears(["Pruning Shears"])
Common_Gem --> Pruning_Shears
Station__Lathe(["Station: Lathe"])
Common_Gem --> Station__Lathe
Station__Refinery(["Station: Refinery"])
Common_Gem --> Station__Refinery
Station__Stove(["Station: Stove"])
Common_Gem --> Station__Stove
Station__Toolmaker(["Station: Toolmaker"])
Common_Gem --> Station__Toolmaker
ThermalMeter(["ThermalMeter"])
Common_Gem --> ThermalMeter
Tiller(["Tiller"])
Common_Gem --> Tiller
Xyloslicer(["Xyloslicer"])
Common_Gem --> Xyloslicer
subgraph Reactive_Gas["Reactive Gas"]
Hydrogen(["Hydrogen"])
end
Velocirabbits --> Hydrogen
Drone_Light(["Drone Light"])
Reactive_Gas --> Drone_Light
Energy_Sequencer(["Energy Sequencer"])
Reactive_Gas --> Energy_Sequencer
Fabricator(["Fabricator"])
Reactive_Gas --> Fabricator
Gravity_Gun(["Gravity Gun"])
Reactive_Gas --> Gravity_Gun
Healix(["Healix"])
Reactive_Gas --> Healix
Power_Cell(["Power Cell"])
Reactive_Gas --> Power_Cell
Power_Chamber(["Power Chamber"])
Reactive_Gas --> Power_Chamber
Trowel(["Trowel"])
Reactive_Gas --> Trowel
subgraph Meat["Meat"]
Raw_Hyper_Meat(["Raw Hyper Meat"])
end
Velocirabbits --> Raw_Hyper_Meat
Health_Booster(["Health Booster"])
Meat --> Health_Booster
Meat_Kabab(["Meat Kabab"])
Meat --> Meat_Kabab
Amethyst - Depositor - Drone Light - Energy Sequencer - Fabricator - Gravity Gun - Healix - Health Booster - Hydrogen - Instaformer - Meat Kabab - Pathfinder - Paver - Power Cell - Power Chamber - Pruning Shears - Raw Hyper Meat - Station: Lathe - Station: Refinery - Station: Stove - Station: Toolmaker - ThermalMeter - Tiller - Trowel - Xyloslicer