Crafting > Gas > Reactive Gas
Reactive Gas
flowchart LR
Blushing_Bonnet(["Blushing Bonnet"])
Limestone(["Limestone"])
Spore_Pod_Tree(["Spore Pod Tree"])
Shale(["Shale"])
subgraph Reactive_Gas["Reactive Gas"]
Chlorine(["Chlorine"])
Fluorine(["Fluorine"])
Ammonia(["Ammonia"])
Hydrogen(["Hydrogen"])
Methane(["Methane"])
end
Coal(["Coal"])
subgraph Velocirabbits["Velocirabbits"]
Bouncing_Bunny(["Bouncing Bunny"])
Terror_Fryer(["Terror Fryer"])
Hare_Razor(["Hare Razor"])
Coney(["Coney"])
end
Hexavine_Spires(["Hexavine Spires"])
Skunk_Cabbage(["Skunk Cabbage"])
Dolomite(["Dolomite"])
Emberbloom_Torch(["Emberbloom Torch"])
Hexavine_Spires -->|"๐งบ "| Chlorine
Limestone -->|"๐ญ 100 โ 50"| Fluorine
Dolomite -->|"๐ญ 100 โ 50"| Fluorine
Blushing_Bonnet -->|"๐งบ "| Ammonia
Emberbloom_torch -->|"() "| Ammonia
Velocirabbits ---->|"โ๏ธ "| Hydrogen
Shale -->|"๐ญ 100 โ 50"| Methane
Coal -->|"๐ญ 100 โ 50"| Methane
Spore_Pod_Tree -->|"๐งบ "| Methane
Skunk_Cabbage -->|"๐งบ "| Methane
Chlorine - Fluorine - Ammonia - Hydrogen - Methane
Crafting > Gas > Reactive Gas > Ammonia
Ammonia
Last updated from GovBot Update
Ammonia can be obtained from:
flowchart LR
Ammonia(["Ammonia"])
Blushing_Bonnet(["Blushing Bonnet"])
Emberbloom_Torch(["Emberbloom Torch"])
Blushing_Bonnet -->|"๐งบ "| Ammonia
Emberbloom_torch -->|"() "| Ammonia
Ammonia - Raw resources
| Origin |
Potential |
Quality |
Resilience |
Versatility |
Seen during |
| Baracatis III |
529 |
706 |
302 |
199 |
Vendor Kiosk And Legacy |
| Herastag |
689 |
727 |
429 |
363 |
GovBot Update |
| Akacala |
564 |
752 |
406 |
451 |
GovBot Update |
| Baracatis III |
606 |
777 |
376 |
113 |
GovBot Update |
Ammonia - Blushing Bonnet - Emberbloom Torch
Ammonia - Outputs
Ammonia can be used to make:
flowchart LR
subgraph Reactive_Gas["Reactive Gas"]
Ammonia(["Ammonia"])
end
Ammonium(["Ammonium"])
Ammonia --> Ammonium
Drone_Light(["Drone Light"])
Reactive_Gas --> Drone_Light
Energy_Sequencer(["Energy Sequencer"])
Reactive_Gas --> Energy_Sequencer
Harvester(["Harvester"])
Energy_Sequencer --> Harvester
OmniShock(["OmniShock"])
Energy_Sequencer --> OmniShock
Fabricator(["Fabricator"])
Reactive_Gas --> Fabricator
Gravity_Gun(["Gravity Gun"])
Reactive_Gas --> Gravity_Gun
Healix(["Healix"])
Reactive_Gas --> Healix
Power_Cell(["Power Cell"])
Reactive_Gas --> Power_Cell
Power_Chamber(["Power Chamber"])
Reactive_Gas --> Power_Chamber
Corrosion_Drones(["Corrosion Drones"])
Power_Chamber --> Corrosion_Drones
Terraformer(["Terraformer"])
Power_Chamber --> Terraformer
Vendor(["Vendor"])
Power_Chamber --> Vendor
Trowel(["Trowel"])
Reactive_Gas --> Trowel
Ammonium - Corrosion Drones - Drone Light - Energy Sequencer - Fabricator - Gravity Gun - Harvester - Healix - OmniShock - Power Cell - Power Chamber - Terraformer - Trowel - Vendor
Crafting > Gas > Reactive Gas > Chlorine
Chlorine
Last updated from GovBot Update
Chlorine can be obtained from:
flowchart LR
Chlorine(["Chlorine"])
Hexavine_Spires(["Hexavine Spires"])
Hexavine_Spires -->|"๐งบ "| Chlorine
Chlorine - Raw resources
| Origin |
Potential |
Quality |
Resilience |
Versatility |
Seen during |
| Baracatis III |
464 |
597 |
478 |
754 |
Vendor Kiosk And Legacy |
| Audath |
132 |
564 |
419 |
773 |
GovBot Update |
| Akacala |
102 |
580 |
371 |
734 |
GovBot Update |
| Herastag |
347 |
694 |
343 |
717 |
GovBot Update |
Chlorine - Hexavine Spires
Crafting > Gas > Reactive Gas > Fluorine
Fluorine
Last updated from GovBot Update
Fluorine can be obtained from:
flowchart LR
Dolomite(["Dolomite"])
Fluorine(["Fluorine"])
Limestone(["Limestone"])
Limestone -->|"๐ญ 100 โ 50"| Fluorine
Dolomite -->|"๐ญ 100 โ 50"| Fluorine
Fluorine - Raw resources
| Origin |
Potential |
Quality |
Resilience |
Versatility |
Seen during |
| Baracatis III |
362 |
355 |
738 |
638 |
Vendor Kiosk And Legacy |
Dolomite - Fluorine - Limestone
Crafting > Gas > Reactive Gas > Hydrogen
Hydrogen
Last updated from GovBot Update
Hydrogen can be obtained from:
flowchart LR
Hydrogen(["Hydrogen"])
subgraph Velocirabbits["Velocirabbits"]
Bouncing_Bunny(["Bouncing Bunny"])
Terror_Fryer(["Terror Fryer"])
Hare_Razor(["Hare Razor"])
Coney(["Coney"])
end
Velocirabbits ---->|"โ๏ธ "| Hydrogen
Hydrogen - Raw resources
| Origin |
Potential |
Quality |
Resilience |
Versatility |
Seen during |
| Baracatis III |
769 |
680 |
149 |
314 |
Vendor Kiosk And Legacy |
Hydrogen - Velocirabbits
Crafting > Gas > Reactive Gas > Methane
Methane
Last updated from GovBot Update
Methane can be obtained from:
flowchart LR
Bare_Clay_Soil(["Bare Clay Soil"])
Bare_Peat(["Bare Peat"])
Clay(["Clay"])
Coal(["Coal"])
Methane(["Methane"])
Peat(["Peat"])
Schist(["Schist"])
Shale(["Shale"])
Skunk_Cabbage(["Skunk Cabbage"])
Spore_Pod_Tree(["Spore Pod Tree"])
Shale -..->|"Erode"| Bare_Clay_Soil
Clay -..->|"Melt"| Bare_Clay_Soil
Coal -..->|"Erode"| Bare_Peat
Peat -..->|"Melt"| Bare_Peat
Laterite_Soil -->|"๐ญ 75 โ 50"| Clay
Chalky_Soil -->|"๐ญ 15 โ 50"| Clay
Shale -->|"๐ญ 50 โ 50"| Clay
Pyroxene -..->|"Erode"| Clay
Sand -..->|"Erode"| Clay
Schist -..->|"Erode"| Clay
Loam -..->|"Lithify"| Clay
Silt -..->|"Lithify"| Clay
Bare_Peat -..->|"Lithify"| Coal
Peat -..->|"Lithify"| Coal
Shale -->|"๐ญ 100 โ 50"| Methane
Coal -->|"๐ญ 100 โ 50"| Methane
Spore_Pod_Tree -->|"๐งบ "| Methane
Skunk_Cabbage -->|"๐งบ "| Methane
Pyroxene -..->|"Lithify"| Schist
Rhyolite -..->|"Melt"| Schist
Slate -..->|"Melt"| Schist
Schist -..->|"Erode"| Shale
Bare_Clay_Soil -..->|"Lithify"| Shale
Clay -..->|"Lithify"| Shale
Methane - Raw resources
| Origin |
Potential |
Quality |
Resilience |
Versatility |
Seen during |
| Baracatis III |
783 |
325 |
630 |
367 |
Vendor Kiosk And Legacy |
| Audath V |
766 |
487 |
587 |
394 |
GovBot Update |
Bare Clay Soil - Bare Peat - Clay - Coal - Methane - Peat - Schist - Shale - Skunk Cabbage - Spore Pod Tree
Methane - Outputs
Methane can be used to make:
flowchart LR
subgraph Reactive_Gas["Reactive Gas"]
Methane(["Methane"])
end
Carbon(["Carbon"])
Methane --> Carbon
Block__Cobalt_Steel_Panel(["Block: Cobalt Steel Panel"])
Carbon --> Block__Cobalt_Steel_Panel
Block__Manganese_Steel_Panel(["Block: Manganese Steel Panel"])
Carbon --> Block__Manganese_Steel_Panel
Block__Steel_Panel(["Block: Steel Panel"])
Carbon --> Block__Steel_Panel
Drone_Light(["Drone Light"])
Reactive_Gas --> Drone_Light
Energy_Sequencer(["Energy Sequencer"])
Reactive_Gas --> Energy_Sequencer
Harvester(["Harvester"])
Energy_Sequencer --> Harvester
OmniShock(["OmniShock"])
Energy_Sequencer --> OmniShock
Fabricator(["Fabricator"])
Reactive_Gas --> Fabricator
Gravity_Gun(["Gravity Gun"])
Reactive_Gas --> Gravity_Gun
Healix(["Healix"])
Reactive_Gas --> Healix
Power_Cell(["Power Cell"])
Reactive_Gas --> Power_Cell
Power_Chamber(["Power Chamber"])
Reactive_Gas --> Power_Chamber
Corrosion_Drones(["Corrosion Drones"])
Power_Chamber --> Corrosion_Drones
Terraformer(["Terraformer"])
Power_Chamber --> Terraformer
Vendor(["Vendor"])
Power_Chamber --> Vendor
Trowel(["Trowel"])
Reactive_Gas --> Trowel
Block: Cobalt Steel Panel - Block: Manganese Steel Panel - Block: Steel Panel - Carbon - Corrosion Drones - Drone Light - Energy Sequencer - Fabricator - Gravity Gun - Harvester - Healix - OmniShock - Power Cell - Power Chamber - Terraformer - Trowel - Vendor