Crafting > Metal > Very Common Metal
flowchart LR
Ilmenite(["Ilmenite"])
subgraph Very_Common_Metal["Very Common Metal"]
Bauxite(["Bauxite"])
Iron(["Iron"])
Magnetized_Iron(["Magnetized Iron"])
Titanium(["Titanium"])
Magnesium(["Magnesium"])
end
Iron(["Iron"])
Magnesite(["Magnesite"])
Hematite(["Hematite"])
Magnetite(["Magnetite"])
Laterite_Soil(["Laterite Soil"])
Black_Soil(["Black Soil"])
Laterite_Soil -->|"🏭 75 ⇒ 50"| Bauxite
Black_Soil -->|"🏭 75 ⇒ 50"| Iron
Hematite -->|"🏭 75 ⇒ 50"| Iron
Magnetite -->|"🏭 75 ⇒ 50"| Magnetized_Iron
Iron -->|"🏭 75 ⇒ 50"| Magnetized_Iron
Ilmenite -->|"🏭 75 ⇒ 50"| Titanium
Magnesite -->|"🏭 75 ⇒ 50"| Magnesium
Bauxite - Iron - Magnetized Iron - Titanium - Magnesium
Crafting > Metal > Very Common Metal > Bauxite
Bauxite
Last updated from GovBot Update
Bauxite can be obtained from:
flowchart LR
Bauxite(["Bauxite"])
Laterite_Soil(["Laterite Soil"])
Laterite_Soil -->|"🏭 75 ⇒ 50"| Bauxite
Bauxite - Raw resources
| Origin |
Potential |
Quality |
Resilience |
Versatility |
Seen during |
| Baracatis III |
732 |
344 |
594 |
318 |
Vendor Kiosk And Legacy |
| Herastag |
775 |
317 |
585 |
454 |
Vendor Kiosk And Legacy |
| Herastag |
734 |
217 |
625 |
493 |
GovBot Update |
Bauxite - Laterite Soil
Bauxite - Outputs
Bauxite can be used to make:
flowchart LR
subgraph Very_Common_Metal["Very Common Metal"]
Bauxite(["Bauxite"])
end
subgraph Metal["Metal"]
Very_Common_Metal(["Very Common Metal"])
end
Aluminum(["Aluminum"])
Bauxite --> Aluminum
Block__Aluminum(["Block: Aluminum"])
Aluminum --> Block__Aluminum
subgraph Metal_Alloy["Metal Alloy"]
Lithalum(["Lithalum"])
end
Aluminum --> Lithalum
subgraph Metal_Alloy["Metal Alloy"]
U-Al(["U-Al"])
end
Aluminum --> U-Al
Camp_Kit(["Camp Kit"])
Very_Common_Metal --> Camp_Kit
Decor__Floor(["Decor: Floor"])
Very_Common_Metal --> Decor__Floor
Decor__Floor_Triangle(["Decor: Floor Triangle"])
Very_Common_Metal --> Decor__Floor_Triangle
Decor__Foundation(["Decor: Foundation"])
Very_Common_Metal --> Decor__Foundation
Decor__Light_Red(["Decor: Light Red"])
Very_Common_Metal --> Decor__Light_Red
Decor__Railing_Small(["Decor: Railing Small"])
Very_Common_Metal --> Decor__Railing_Small
Decor__Roof(["Decor: Roof"])
Very_Common_Metal --> Decor__Roof
Decor__Roof_Trim(["Decor: Roof Trim"])
Very_Common_Metal --> Decor__Roof_Trim
Decor__Roof_Trim_Corner(["Decor: Roof Trim Corner"])
Very_Common_Metal --> Decor__Roof_Trim_Corner
Decor__Wall_Corner_Small(["Decor: Wall Corner Small"])
Very_Common_Metal --> Decor__Wall_Corner_Small
Depositor(["Depositor"])
Very_Common_Metal --> Depositor
Garden_Bed(["Garden Bed"])
Very_Common_Metal --> Garden_Bed
Paver(["Paver"])
Very_Common_Metal --> Paver
Pruning_Shears(["Pruning Shears"])
Very_Common_Metal --> Pruning_Shears
Station__Lathe(["Station: Lathe"])
Very_Common_Metal --> Station__Lathe
Station__Refinery(["Station: Refinery"])
Very_Common_Metal --> Station__Refinery
Station__Stove(["Station: Stove"])
Very_Common_Metal --> Station__Stove
Station__Toolmaker(["Station: Toolmaker"])
Very_Common_Metal --> Station__Toolmaker
Storage(["Storage"])
Very_Common_Metal --> Storage
Tiller(["Tiller"])
Very_Common_Metal --> Tiller
Trowel(["Trowel"])
Very_Common_Metal --> Trowel
Aluminum - Block: Aluminum - Camp Kit - Decor: Floor - Decor: Floor Triangle - Decor: Foundation - Decor: Light Red - Decor: Railing Small - Decor: Roof - Decor: Roof Trim - Decor: Roof Trim Corner - Decor: Wall Corner Small - Depositor - Garden Bed - Lithalum - Paver - Pruning Shears - Station: Lathe - Station: Refinery - Station: Stove - Station: Toolmaker - Storage - Tiller - Trowel - U-Al
Crafting > Metal > Very Common Metal > Iron
Iron
Last updated from GovBot Update
Iron can be obtained from:
flowchart LR
Black_Soil(["Black Soil"])
Chert(["Chert"])
Hematite(["Hematite"])
Iron(["Iron"])
Chert -->|"🏭 75 ⇒ 50"| Hematite
Black_Soil -->|"🏭 75 ⇒ 50"| Iron
Hematite -->|"🏭 75 ⇒ 50"| Iron
Iron - Raw resources
| Origin |
Potential |
Quality |
Resilience |
Versatility |
Seen during |
| Deep Space |
142 |
798 |
672 |
385 |
Vendor Kiosk And Legacy |
| Deep Space |
131 |
745 |
507 |
386 |
GovBot Update |
Black Soil - Chert - Hematite - Iron
Iron - Outputs
Iron can be used to make:
flowchart LR
subgraph Very_Common_Metal["Very Common Metal"]
Iron(["Iron"])
end
subgraph Metal["Metal"]
Very_Common_Metal(["Very Common Metal"])
end
Block__Chromium_Steel_Panel(["Block: Chromium Steel Panel"])
Iron --> Block__Chromium_Steel_Panel
Block__Iron_Girder(["Block: Iron Girder"])
Iron --> Block__Iron_Girder
Block__Manganese_Steel_Panel(["Block: Manganese Steel Panel"])
Iron --> Block__Manganese_Steel_Panel
Block__Stainless_Steel_Panel(["Block: Stainless Steel Panel"])
Iron --> Block__Stainless_Steel_Panel
Block__Steel_Panel(["Block: Steel Panel"])
Iron --> Block__Steel_Panel
subgraph Metal_Alloy["Metal Alloy"]
Chromium_Steel(["Chromium Steel"])
end
Iron --> Chromium_Steel
Chronophaser(["Chronophaser"])
Metal_Alloy --> Chronophaser
Companion_Orbs(["Companion Orbs"])
Metal_Alloy --> Companion_Orbs
Fortress_Shield(["Fortress Shield"])
Metal_Alloy --> Fortress_Shield
Fortress_Shield(["Fortress Shield"])
Metal_Alloy --> Fortress_Shield
Grapple(["Grapple"])
Metal_Alloy --> Grapple
Grav_Mesh(["Grav Mesh"])
Metal_Alloy --> Grav_Mesh
Healix(["Healix"])
Metal_Alloy --> Healix
Reflection_Shield(["Reflection Shield"])
Metal_Alloy --> Reflection_Shield
Trowel(["Trowel"])
Metal_Alloy --> Trowel
subgraph Metal_Alloy["Metal Alloy"]
Cobalt_Steel(["Cobalt Steel"])
end
Iron --> Cobalt_Steel
Chronophaser(["Chronophaser"])
Metal_Alloy --> Chronophaser
Companion_Orbs(["Companion Orbs"])
Metal_Alloy --> Companion_Orbs
Fortress_Shield(["Fortress Shield"])
Metal_Alloy --> Fortress_Shield
Fortress_Shield(["Fortress Shield"])
Metal_Alloy --> Fortress_Shield
Grapple(["Grapple"])
Metal_Alloy --> Grapple
Grav_Mesh(["Grav Mesh"])
Metal_Alloy --> Grav_Mesh
Healix(["Healix"])
Metal_Alloy --> Healix
Reflection_Shield(["Reflection Shield"])
Metal_Alloy --> Reflection_Shield
Trowel(["Trowel"])
Metal_Alloy --> Trowel
Decor__Trophy_of_a_Jackalope(["Decor: Trophy of a Jackalope"])
Iron --> Decor__Trophy_of_a_Jackalope
subgraph Very_Common_Metal["Very Common Metal"]
Magnetized_Iron(["Magnetized Iron"])
end
subgraph Metal["Metal"]
Very_Common_Metal(["Very Common Metal"])
end
Iron --> Magnetized_Iron
subgraph Metal_Alloy["Metal Alloy"]
Steel(["Steel"])
end
Magnetized_Iron --> Steel
Camp_Kit(["Camp Kit"])
Very_Common_Metal --> Camp_Kit
Decor__Floor(["Decor: Floor"])
Very_Common_Metal --> Decor__Floor
Decor__Floor_Triangle(["Decor: Floor Triangle"])
Very_Common_Metal --> Decor__Floor_Triangle
Decor__Foundation(["Decor: Foundation"])
Very_Common_Metal --> Decor__Foundation
Decor__Light_Red(["Decor: Light Red"])
Very_Common_Metal --> Decor__Light_Red
Decor__Railing_Small(["Decor: Railing Small"])
Very_Common_Metal --> Decor__Railing_Small
Decor__Roof(["Decor: Roof"])
Very_Common_Metal --> Decor__Roof
Decor__Roof_Trim(["Decor: Roof Trim"])
Very_Common_Metal --> Decor__Roof_Trim
Decor__Roof_Trim_Corner(["Decor: Roof Trim Corner"])
Very_Common_Metal --> Decor__Roof_Trim_Corner
Decor__Wall_Corner_Small(["Decor: Wall Corner Small"])
Very_Common_Metal --> Decor__Wall_Corner_Small
Depositor(["Depositor"])
Very_Common_Metal --> Depositor
Garden_Bed(["Garden Bed"])
Very_Common_Metal --> Garden_Bed
Paver(["Paver"])
Very_Common_Metal --> Paver
Pruning_Shears(["Pruning Shears"])
Very_Common_Metal --> Pruning_Shears
Station__Lathe(["Station: Lathe"])
Very_Common_Metal --> Station__Lathe
Station__Refinery(["Station: Refinery"])
Very_Common_Metal --> Station__Refinery
Station__Stove(["Station: Stove"])
Very_Common_Metal --> Station__Stove
Station__Toolmaker(["Station: Toolmaker"])
Very_Common_Metal --> Station__Toolmaker
Storage(["Storage"])
Very_Common_Metal --> Storage
Tiller(["Tiller"])
Very_Common_Metal --> Tiller
Trowel(["Trowel"])
Very_Common_Metal --> Trowel
subgraph Metal_Alloy["Metal Alloy"]
Stainless_Steel(["Stainless Steel"])
end
Iron --> Stainless_Steel
Chronophaser(["Chronophaser"])
Metal_Alloy --> Chronophaser
Companion_Orbs(["Companion Orbs"])
Metal_Alloy --> Companion_Orbs
Fortress_Shield(["Fortress Shield"])
Metal_Alloy --> Fortress_Shield
Fortress_Shield(["Fortress Shield"])
Metal_Alloy --> Fortress_Shield
Grapple(["Grapple"])
Metal_Alloy --> Grapple
Grav_Mesh(["Grav Mesh"])
Metal_Alloy --> Grav_Mesh
Healix(["Healix"])
Metal_Alloy --> Healix
Reflection_Shield(["Reflection Shield"])
Metal_Alloy --> Reflection_Shield
Trowel(["Trowel"])
Metal_Alloy --> Trowel
subgraph Metal_Alloy["Metal Alloy"]
Steel(["Steel"])
end
Iron --> Steel
subgraph Metal_Alloy["Metal Alloy"]
Manganese_Steel(["Manganese Steel"])
end
Steel --> Manganese_Steel
Chronophaser(["Chronophaser"])
Metal_Alloy --> Chronophaser
Companion_Orbs(["Companion Orbs"])
Metal_Alloy --> Companion_Orbs
Fortress_Shield(["Fortress Shield"])
Metal_Alloy --> Fortress_Shield
Fortress_Shield(["Fortress Shield"])
Metal_Alloy --> Fortress_Shield
Grapple(["Grapple"])
Metal_Alloy --> Grapple
Grav_Mesh(["Grav Mesh"])
Metal_Alloy --> Grav_Mesh
Healix(["Healix"])
Metal_Alloy --> Healix
Reflection_Shield(["Reflection Shield"])
Metal_Alloy --> Reflection_Shield
Trowel(["Trowel"])
Metal_Alloy --> Trowel
subgraph Metal_Alloy["Metal Alloy"]
Triadite(["Triadite"])
end
Iron --> Triadite
Chronophaser(["Chronophaser"])
Metal_Alloy --> Chronophaser
Companion_Orbs(["Companion Orbs"])
Metal_Alloy --> Companion_Orbs
Fortress_Shield(["Fortress Shield"])
Metal_Alloy --> Fortress_Shield
Fortress_Shield(["Fortress Shield"])
Metal_Alloy --> Fortress_Shield
Grapple(["Grapple"])
Metal_Alloy --> Grapple
Grav_Mesh(["Grav Mesh"])
Metal_Alloy --> Grav_Mesh
Healix(["Healix"])
Metal_Alloy --> Healix
Reflection_Shield(["Reflection Shield"])
Metal_Alloy --> Reflection_Shield
Trowel(["Trowel"])
Metal_Alloy --> Trowel
Camp_Kit(["Camp Kit"])
Very_Common_Metal --> Camp_Kit
Decor__Floor(["Decor: Floor"])
Very_Common_Metal --> Decor__Floor
Decor__Floor_Triangle(["Decor: Floor Triangle"])
Very_Common_Metal --> Decor__Floor_Triangle
Decor__Foundation(["Decor: Foundation"])
Very_Common_Metal --> Decor__Foundation
Decor__Light_Red(["Decor: Light Red"])
Very_Common_Metal --> Decor__Light_Red
Decor__Railing_Small(["Decor: Railing Small"])
Very_Common_Metal --> Decor__Railing_Small
Decor__Roof(["Decor: Roof"])
Very_Common_Metal --> Decor__Roof
Decor__Roof_Trim(["Decor: Roof Trim"])
Very_Common_Metal --> Decor__Roof_Trim
Decor__Roof_Trim_Corner(["Decor: Roof Trim Corner"])
Very_Common_Metal --> Decor__Roof_Trim_Corner
Decor__Wall_Corner_Small(["Decor: Wall Corner Small"])
Very_Common_Metal --> Decor__Wall_Corner_Small
Depositor(["Depositor"])
Very_Common_Metal --> Depositor
Garden_Bed(["Garden Bed"])
Very_Common_Metal --> Garden_Bed
Paver(["Paver"])
Very_Common_Metal --> Paver
Pruning_Shears(["Pruning Shears"])
Very_Common_Metal --> Pruning_Shears
Station__Lathe(["Station: Lathe"])
Very_Common_Metal --> Station__Lathe
Station__Refinery(["Station: Refinery"])
Very_Common_Metal --> Station__Refinery
Station__Stove(["Station: Stove"])
Very_Common_Metal --> Station__Stove
Station__Toolmaker(["Station: Toolmaker"])
Very_Common_Metal --> Station__Toolmaker
Storage(["Storage"])
Very_Common_Metal --> Storage
Tiller(["Tiller"])
Very_Common_Metal --> Tiller
Trowel(["Trowel"])
Very_Common_Metal --> Trowel
Block: Chromium Steel Panel - Block: Iron Girder - Block: Manganese Steel Panel - Block: Stainless Steel Panel - Block: Steel Panel - Camp Kit - Chromium Steel - Chronophaser - Cobalt Steel - Companion Orbs - Decor: Floor - Decor: Floor Triangle - Decor: Foundation - Decor: Light Red - Decor: Railing Small - Decor: Roof - Decor: Roof Trim - Decor: Roof Trim Corner - Decor: Trophy of a Jackalope - Decor: Wall Corner Small - Depositor - Fortress Shield - Garden Bed - Grapple - Grav Mesh - Healix - Magnetized Iron - Manganese Steel - Paver - Pruning Shears - Reflection Shield - Stainless Steel - Station: Lathe - Station: Refinery - Station: Stove - Station: Toolmaker - Steel - Storage - Tiller - Triadite - Trowel
Crafting > Metal > Very Common Metal > Magnesium
Magnesium
Last updated from GovBot Update
Magnesium can be obtained from:
flowchart LR
Dolomite(["Dolomite"])
Magnesite(["Magnesite"])
Magnesium(["Magnesium"])
Salt_Water(["Salt Water"])
Dolomite -->|"🏭 75 ⇒ 50"| Magnesite
Salt_Water -->|"🏭 150 ⇒ 50"| Magnesite
Magnesite -->|"🏭 75 ⇒ 50"| Magnesium
Magnesium - Raw resources
| Origin |
Potential |
Quality |
Resilience |
Versatility |
Seen during |
| Herastag |
359 |
715 |
350 |
632 |
GovBot Update |
Dolomite - Magnesite - Magnesium - Salt Water
Crafting > Metal > Very Common Metal > Magnetized Iron
Magnetized Iron
Last updated from GovBot Update
Magnetized Iron can be obtained from:
flowchart LR
Black_Soil(["Black Soil"])
Chert(["Chert"])
Hematite(["Hematite"])
Iron(["Iron"])
Magnetite(["Magnetite"])
Magnetized_Iron(["Magnetized Iron"])
Chert -->|"🏭 75 ⇒ 50"| Hematite
Black_Soil -->|"🏭 75 ⇒ 50"| Iron
Hematite -->|"🏭 75 ⇒ 50"| Iron
Chert -->|"🏭 75 ⇒ 50"| Magnetite
Magnetite -->|"🏭 75 ⇒ 50"| Magnetized_Iron
Iron -->|"🏭 75 ⇒ 50"| Magnetized_Iron
Black Soil - Chert - Hematite - Iron - Magnetite - Magnetized Iron
Magnetized Iron - Outputs
Magnetized Iron can be used to make:
flowchart LR
subgraph Very_Common_Metal["Very Common Metal"]
Magnetized_Iron(["Magnetized Iron"])
end
subgraph Metal["Metal"]
Very_Common_Metal(["Very Common Metal"])
end
subgraph Metal_Alloy["Metal Alloy"]
Steel(["Steel"])
end
Magnetized_Iron --> Steel
subgraph Metal_Alloy["Metal Alloy"]
Manganese_Steel(["Manganese Steel"])
end
Steel --> Manganese_Steel
Chronophaser(["Chronophaser"])
Metal_Alloy --> Chronophaser
Companion_Orbs(["Companion Orbs"])
Metal_Alloy --> Companion_Orbs
Fortress_Shield(["Fortress Shield"])
Metal_Alloy --> Fortress_Shield
Fortress_Shield(["Fortress Shield"])
Metal_Alloy --> Fortress_Shield
Grapple(["Grapple"])
Metal_Alloy --> Grapple
Grav_Mesh(["Grav Mesh"])
Metal_Alloy --> Grav_Mesh
Healix(["Healix"])
Metal_Alloy --> Healix
Reflection_Shield(["Reflection Shield"])
Metal_Alloy --> Reflection_Shield
Trowel(["Trowel"])
Metal_Alloy --> Trowel
Camp_Kit(["Camp Kit"])
Very_Common_Metal --> Camp_Kit
Decor__Floor(["Decor: Floor"])
Very_Common_Metal --> Decor__Floor
Decor__Floor_Triangle(["Decor: Floor Triangle"])
Very_Common_Metal --> Decor__Floor_Triangle
Decor__Foundation(["Decor: Foundation"])
Very_Common_Metal --> Decor__Foundation
Decor__Light_Red(["Decor: Light Red"])
Very_Common_Metal --> Decor__Light_Red
Decor__Railing_Small(["Decor: Railing Small"])
Very_Common_Metal --> Decor__Railing_Small
Decor__Roof(["Decor: Roof"])
Very_Common_Metal --> Decor__Roof
Decor__Roof_Trim(["Decor: Roof Trim"])
Very_Common_Metal --> Decor__Roof_Trim
Decor__Roof_Trim_Corner(["Decor: Roof Trim Corner"])
Very_Common_Metal --> Decor__Roof_Trim_Corner
Decor__Wall_Corner_Small(["Decor: Wall Corner Small"])
Very_Common_Metal --> Decor__Wall_Corner_Small
Depositor(["Depositor"])
Very_Common_Metal --> Depositor
Garden_Bed(["Garden Bed"])
Very_Common_Metal --> Garden_Bed
Paver(["Paver"])
Very_Common_Metal --> Paver
Pruning_Shears(["Pruning Shears"])
Very_Common_Metal --> Pruning_Shears
Station__Lathe(["Station: Lathe"])
Very_Common_Metal --> Station__Lathe
Station__Refinery(["Station: Refinery"])
Very_Common_Metal --> Station__Refinery
Station__Stove(["Station: Stove"])
Very_Common_Metal --> Station__Stove
Station__Toolmaker(["Station: Toolmaker"])
Very_Common_Metal --> Station__Toolmaker
Storage(["Storage"])
Very_Common_Metal --> Storage
Tiller(["Tiller"])
Very_Common_Metal --> Tiller
Trowel(["Trowel"])
Very_Common_Metal --> Trowel
Camp Kit - Chronophaser - Companion Orbs - Decor: Floor - Decor: Floor Triangle - Decor: Foundation - Decor: Light Red - Decor: Railing Small - Decor: Roof - Decor: Roof Trim - Decor: Roof Trim Corner - Decor: Wall Corner Small - Depositor - Fortress Shield - Garden Bed - Grapple - Grav Mesh - Healix - Manganese Steel - Paver - Pruning Shears - Reflection Shield - Station: Lathe - Station: Refinery - Station: Stove - Station: Toolmaker - Steel - Storage - Tiller - Trowel
Crafting > Metal > Very Common Metal > Titanium
Titanium
Last updated from GovBot Update
Titanium can be obtained from:
flowchart LR
Gabbro(["Gabbro"])
Ilmenite(["Ilmenite"])
Titanium(["Titanium"])
Gabbro -->|"() 15"| Ilmenite
Ilmenite -->|"🏭 75 ⇒ 50"| Titanium
Gabbro - Ilmenite - Titanium
Titanium - Outputs
Titanium can be used to make:
flowchart LR
subgraph Very_Common_Metal["Very Common Metal"]
Titanium(["Titanium"])
end
subgraph Metal["Metal"]
Very_Common_Metal(["Very Common Metal"])
end
subgraph Metal_Alloy["Metal Alloy"]
Uralex(["Uralex"])
end
Titanium --> Uralex
Chronophaser(["Chronophaser"])
Metal_Alloy --> Chronophaser
Companion_Orbs(["Companion Orbs"])
Metal_Alloy --> Companion_Orbs
Fortress_Shield(["Fortress Shield"])
Metal_Alloy --> Fortress_Shield
Fortress_Shield(["Fortress Shield"])
Metal_Alloy --> Fortress_Shield
Grapple(["Grapple"])
Metal_Alloy --> Grapple
Grav_Mesh(["Grav Mesh"])
Metal_Alloy --> Grav_Mesh
Healix(["Healix"])
Metal_Alloy --> Healix
Reflection_Shield(["Reflection Shield"])
Metal_Alloy --> Reflection_Shield
Trowel(["Trowel"])
Metal_Alloy --> Trowel
Camp_Kit(["Camp Kit"])
Very_Common_Metal --> Camp_Kit
Decor__Floor(["Decor: Floor"])
Very_Common_Metal --> Decor__Floor
Decor__Floor_Triangle(["Decor: Floor Triangle"])
Very_Common_Metal --> Decor__Floor_Triangle
Decor__Foundation(["Decor: Foundation"])
Very_Common_Metal --> Decor__Foundation
Decor__Light_Red(["Decor: Light Red"])
Very_Common_Metal --> Decor__Light_Red
Decor__Railing_Small(["Decor: Railing Small"])
Very_Common_Metal --> Decor__Railing_Small
Decor__Roof(["Decor: Roof"])
Very_Common_Metal --> Decor__Roof
Decor__Roof_Trim(["Decor: Roof Trim"])
Very_Common_Metal --> Decor__Roof_Trim
Decor__Roof_Trim_Corner(["Decor: Roof Trim Corner"])
Very_Common_Metal --> Decor__Roof_Trim_Corner
Decor__Wall_Corner_Small(["Decor: Wall Corner Small"])
Very_Common_Metal --> Decor__Wall_Corner_Small
Depositor(["Depositor"])
Very_Common_Metal --> Depositor
Garden_Bed(["Garden Bed"])
Very_Common_Metal --> Garden_Bed
Paver(["Paver"])
Very_Common_Metal --> Paver
Pruning_Shears(["Pruning Shears"])
Very_Common_Metal --> Pruning_Shears
Station__Lathe(["Station: Lathe"])
Very_Common_Metal --> Station__Lathe
Station__Refinery(["Station: Refinery"])
Very_Common_Metal --> Station__Refinery
Station__Stove(["Station: Stove"])
Very_Common_Metal --> Station__Stove
Station__Toolmaker(["Station: Toolmaker"])
Very_Common_Metal --> Station__Toolmaker
Storage(["Storage"])
Very_Common_Metal --> Storage
Tiller(["Tiller"])
Very_Common_Metal --> Tiller
Trowel(["Trowel"])
Very_Common_Metal --> Trowel
Camp Kit - Chronophaser - Companion Orbs - Decor: Floor - Decor: Floor Triangle - Decor: Foundation - Decor: Light Red - Decor: Railing Small - Decor: Roof - Decor: Roof Trim - Decor: Roof Trim Corner - Decor: Wall Corner Small - Depositor - Fortress Shield - Garden Bed - Grapple - Grav Mesh - Healix - Paver - Pruning Shears - Reflection Shield - Station: Lathe - Station: Refinery - Station: Stove - Station: Toolmaker - Storage - Tiller - Trowel - Uralex