flowchart LR
subgraph Rare_Metal["Rare Metal"]
Silver(["Silver"])
Lithium(["Lithium"])
Mercury(["Mercury"])
Cadmium(["Cadmium"])
Uranium(["Uranium"])
end
subgraph Common_Gem["Common Gem"]
Zircon(["Zircon"])
Amethyst(["Amethyst"])
Quartz(["Quartz"])
Garnet(["Garnet"])
Agate(["Agate"])
Salt(["Salt"])
end
Nano-Compression_Matrix(["Nano-Compression Matrix"])
Barrel(["Barrel"])
subgraph Inert_Gas["Inert Gas"]
Neon(["Neon"])
Nitrogen(["Nitrogen"])
Radon(["Radon"])
Xenon(["Xenon"])
Helium(["Helium"])
end
subgraph Very_Common_Metal["Very Common Metal"]
Bauxite(["Bauxite"])
Iron(["Iron"])
Magnetized_Iron(["Magnetized Iron"])
Titanium(["Titanium"])
Magnesium(["Magnesium"])
end
Stock(["Stock"])
Anti-Gravium(["Anti-Gravium"])
subgraph Reactive_Gas["Reactive Gas"]
Chlorine(["Chlorine"])
Fluorine(["Fluorine"])
Ammonia(["Ammonia"])
Hydrogen(["Hydrogen"])
Methane(["Methane"])
end
Energy_Sequencer(["Energy Sequencer"])
Focusing_Lens(["Focusing Lens"])
Plastic(["Plastic"])
subgraph Uncommon_Gem["Uncommon Gem"]
Turquoise(["Turquoise"])
Tourmaline(["Tourmaline"])
Topaz(["Topaz"])
Lapis_Lazuli(["Lapis Lazuli"])
Jade(["Jade"])
Opal(["Opal"])
end
Grip(["Grip"])
subgraph Rare_Gem["Rare Gem"]
Ruby(["Ruby"])
Aquamarine(["Aquamarine"])
Diamond(["Diamond"])
Emerald(["Emerald"])
Sapphire(["Sapphire"])
end
Flare_Cone(["Flare Cone"])
subgraph Uncommon_Metal["Uncommon Metal"]
Cobalt(["Cobalt"])
Tungsten(["Tungsten"])
Lead(["Lead"])
Bismuth(["Bismuth"])
Tin(["Tin"])
end
subgraph Common_Metal["Common Metal"]
Zinc(["Zinc"])
Manganese(["Manganese"])
Chromium(["Chromium"])
Nickel(["Nickel"])
Copper(["Copper"])
end
Power_Chamber(["Power Chamber"])
Growth_Pod1(("🛠️ ")) --> Growth_Pod
Common_Metal ---->|"15"| Growth_Pod1
Inert_Gas ---->|"10"| Growth_Pod1
Plastic -->|"10"| Growth_Pod1
Grapple1(("🛠️ ")) --> Grapple
Common_Metal ---->|"20"| Grapple1
Uncommon_Gem ---->|"10"| Grapple1
Metal_Alloy ---->|"15"| Grapple1
Chronophaser1(("🛠️ ")) --> Chronophaser
Common_Metal ---->|"25"| Chronophaser1
Inert_Gas ---->|"10"| Chronophaser1
Metal_Alloy ---->|"15"| Chronophaser1
Station__Toolmaker1(("🛠️ ")) --> Station__Toolmaker
Very_Common_Metal ---->|"25"| Station__Toolmaker1
Common_Gem ---->|"10"| Station__Toolmaker1
Uncommon_Metal ---->|"15"| Station__Toolmaker1
Fabricator1(("🛠️ ")) --> Fabricator
Common_Metal ---->|"25"| Fabricator1
Reactive_Gas ---->|"10"| Fabricator1
Plastic -->|"15"| Fabricator1
Beacon1(("🛠️ ")) --> Beacon
Rare_Metal ---->|"20"| Beacon1
Inert_Gas ---->|"10"| Beacon1
Plastic -->|"10"| Beacon1
Drone_Light1(("🛠️ ")) --> Drone_Light
Common_Metal ---->|"10 ⇒ 5"| Drone_Light1
Reactive_Gas ---->|"5 ⇒ 5"| Drone_Light1
Pathfinder1(("🛠️ ")) --> Pathfinder
Common_Metal ---->|"25"| Pathfinder1
Common_Gem ---->|"10"| Pathfinder1
Plastic -->|"10"| Pathfinder1
Garden_Bed1(("🛠️ ")) --> Garden_Bed
Very_Common_Metal ---->|"10"| Garden_Bed1
Wood ---->|"10"| Garden_Bed1
Camp_Kit1(("🛠️ ")) --> Camp_Kit
Very_Common_Metal ---->|"30 ⇒ 5"| Camp_Kit1
Gemstone ---->|"15 ⇒ 5"| Camp_Kit1
Tiller1(("🛠️ ")) --> Tiller
Very_Common_Metal ---->|"10"| Tiller1
Common_Gem ---->|"5"| Tiller1
Plastic -->|"10"| Tiller1
Metal ---->|"🛠️ 5"| Title_Select
Grav_Mesh1(("🛠️ ")) --> Grav_Mesh
Rare_Metal ---->|"20"| Grav_Mesh1
Anti-Gravium -->|"10"| Grav_Mesh1
Metal_Alloy ---->|"15"| Grav_Mesh1
Rare_Gem ---->|"10"| Grav_Mesh1
Xyloslicer1(("🛠️ ")) --> Xyloslicer
Common_Metal ---->|"25"| Xyloslicer1
Common_Gem ---->|"10"| Xyloslicer1
Plastic -->|"15"| Xyloslicer1
Trowel1(("🛠️ ")) --> Trowel
Very_Common_Metal ---->|"15"| Trowel1
Reactive_Gas ---->|"5"| Trowel1
Metal_Alloy ---->|"10"| Trowel1
Station__Refinery1(("🛠️ ")) --> Station__Refinery
Very_Common_Metal ---->|"25"| Station__Refinery1
Common_Gem ---->|"10"| Station__Refinery1
Uncommon_Metal ---->|"15"| Station__Refinery1
Companion_Orbs1(("🛠️ ")) --> Companion_Orbs
Uncommon_Metal ---->|"25"| Companion_Orbs1
Metal_Alloy ---->|"15"| Companion_Orbs1
Rare_Metal ---->|"20"| Companion_Orbs1
Rare_Gem ---->|"10"| Companion_Orbs1
Healix1(("🛠️ ")) --> Healix
Uncommon_Metal ---->|"25"| Healix1
Reactive_Gas ---->|"10"| Healix1
Metal_Alloy ---->|"15"| Healix1
Pruning_Shears1(("🛠️ ")) --> Pruning_Shears
Very_Common_Metal ---->|"10"| Pruning_Shears1
Common_Gem ---->|"5"| Pruning_Shears1
Plastic -->|"10"| Pruning_Shears1
Instaformer1(("🛠️ ")) --> Instaformer
Common_Metal ---->|"25"| Instaformer1
Common_Gem ---->|"10"| Instaformer1
Plastic -->|"15"| Instaformer1
Trailblazer1(("🛠️ ")) --> Trailblazer
Common_Metal ---->|"25"| Trailblazer1
Uncommon_Gem ---->|"10"| Trailblazer1
Plastic -->|"15"| Trailblazer1
HydroMeter1(("🛠️ ")) --> HydroMeter
Common_Metal ---->|"15"| HydroMeter1
Inert_Gas ---->|"10"| HydroMeter1
Plastic -->|"10"| HydroMeter1
Paver1(("🛠️ ")) --> Paver
Very_Common_Metal ---->|"25"| Paver1
Common_Gem ---->|"10"| Paver1
Plastic -->|"10"| Paver1
Depositor1(("🛠️ ")) --> Depositor
Very_Common_Metal ---->|"25"| Depositor1
Common_Gem ---->|"10"| Depositor1
Plastic -->|"15"| Depositor1
Station__Lathe1(("🛠️ ")) --> Station__Lathe
Very_Common_Metal ---->|"25"| Station__Lathe1
Common_Gem ---->|"10"| Station__Lathe1
Uncommon_Metal ---->|"15"| Station__Lathe1
Terraformer1(("🛠️ ")) --> Terraformer
Power_Chamber -->|"2"| Terraformer1
Stock -->|"1"| Terraformer1
Focusing_Lens -->|"8"| Terraformer1
Barrel -->|"1"| Terraformer1
Harvester1(("🛠️ ")) --> Harvester
Nano-compression_Matrix -->|"1"| Harvester1
Flare_Cone -->|"1"| Harvester1
Energy_Sequencer -->|"15"| Harvester1
Grip -->|"1"| Harvester1
ThermalMeter1(("🛠️ ")) --> ThermalMeter
Common_Metal ---->|"15"| ThermalMeter1
Common_Gem ---->|"10"| ThermalMeter1
Plastic -->|"10"| ThermalMeter1
Station__Stove1(("🛠️ ")) --> Station__Stove
Very_Common_Metal ---->|"25"| Station__Stove1
Common_Gem ---->|"10"| Station__Stove1
Uncommon_Metal ---->|"15"| Station__Stove1
Growth Pod - Grapple - Chronophaser - Station: Toolmaker - Fabricator - Beacon - Drone Light - Pathfinder - Garden Bed - Camp Kit - Tiller - Title Select - Grav Mesh - Xyloslicer - Trowel - Station: Refinery - Companion Orbs - Healix - Pruning Shears - Instaformer - Trailblazer - HydroMeter - Paver - Depositor - Station: Lathe - Terraformer - Harvester - ThermalMeter - Station: Stove
Crafting > Toolmaker > Beacon
Beacon
Last updated from GovBot Update
Beacon can be obtained from:
flowchart LR
Beacon(["Beacon"])
subgraph Inert_Gas["Inert Gas"]
Neon(["Neon"])
Nitrogen(["Nitrogen"])
Radon(["Radon"])
Xenon(["Xenon"])
Helium(["Helium"])
end
Oil(["Oil"])
Plastic(["Plastic"])
subgraph Rare_Metal["Rare Metal"]
Silver(["Silver"])
Lithium(["Lithium"])
Mercury(["Mercury"])
Cadmium(["Cadmium"])
Uranium(["Uranium"])
end
Beacon1(("🛠️ ")) --> Beacon
Rare_Metal ---->|"20"| Beacon1
Inert_Gas ---->|"10"| Beacon1
Plastic -->|"10"| Beacon1
Sedimentary_Rock ---->|"🏭 100 ⇒ 50"| Oil
Wood ---->|"🏭 100 ⇒ 50"| Oil
Caustisect -->|"⚔️ "| Oil
Roach -->|"⚔️ "| Oil
Oil -->|"🏭 100 ⇒ 50"| Plastic
Beacon - Inert Gas - Oil - Plastic - Rare Metal
Crafting > Toolmaker > Camp Kit
Camp Kit
Last updated from GovBot Update
Camp Kit can be obtained from:
flowchart LR
Camp_Kit(["Camp Kit"])
subgraph Gemstone["Gemstone"]
subgraph Common_Gem["Common Gem"]
Zircon(["Zircon"])
Amethyst(["Amethyst"])
Quartz(["Quartz"])
Garnet(["Garnet"])
Agate(["Agate"])
Salt(["Salt"])
end
subgraph Exotic_Gem["Exotic Gem"]
Armorcryst(["Armorcryst"])
Vesuvianite(["Vesuvianite"])
end
subgraph Uncommon_Gem["Uncommon Gem"]
Turquoise(["Turquoise"])
Tourmaline(["Tourmaline"])
Topaz(["Topaz"])
Lapis_Lazuli(["Lapis Lazuli"])
Jade(["Jade"])
Opal(["Opal"])
end
subgraph Rare_Gem["Rare Gem"]
Ruby(["Ruby"])
Aquamarine(["Aquamarine"])
Diamond(["Diamond"])
Emerald(["Emerald"])
Sapphire(["Sapphire"])
end
end
subgraph Very_Common_Metal["Very Common Metal"]
Bauxite(["Bauxite"])
Iron(["Iron"])
Magnetized_Iron(["Magnetized Iron"])
Titanium(["Titanium"])
Magnesium(["Magnesium"])
end
Camp_Kit1(("🛠️ ")) --> Camp_Kit
Very_Common_Metal ---->|"30 ⇒ 5"| Camp_Kit1
Gemstone ---->|"15 ⇒ 5"| Camp_Kit1
Camp Kit - Gemstone - Very Common Metal
Crafting > Toolmaker > Chronophaser
Chronophaser
Last updated from GovBot Update
Chronophaser can be obtained from:
flowchart LR
Chronophaser(["Chronophaser"])
subgraph Common_Metal["Common Metal"]
Zinc(["Zinc"])
Manganese(["Manganese"])
Chromium(["Chromium"])
Nickel(["Nickel"])
Copper(["Copper"])
end
subgraph Inert_Gas["Inert Gas"]
Neon(["Neon"])
Nitrogen(["Nitrogen"])
Radon(["Radon"])
Xenon(["Xenon"])
Helium(["Helium"])
end
subgraph Metal_Alloy["Metal Alloy"]
Bronze(["Bronze"])
Chromium_Steel(["Chromium Steel"])
Manganese_Steel(["Manganese Steel"])
Uralex(["Uralex"])
Triadite(["Triadite"])
U-Al(["U-Al"])
Pewter(["Pewter"])
Stainless_Steel(["Stainless Steel"])
Electrum(["Electrum"])
Stellite(["Stellite"])
Tungsten_Carbide(["Tungsten Carbide"])
Steel(["Steel"])
Lithalum(["Lithalum"])
Nickel_Silver(["Nickel Silver"])
Cobalt_Steel(["Cobalt Steel"])
Palladiance(["Palladiance"])
Brass(["Brass"])
Cadmiumin(["Cadmiumin"])
end
Chronophaser1(("🛠️ ")) --> Chronophaser
Common_Metal ---->|"25"| Chronophaser1
Inert_Gas ---->|"10"| Chronophaser1
Metal_Alloy ---->|"15"| Chronophaser1
Chronophaser is used to erode, lithify, and melt materials.
- P: ???
- Q: ???
- R: Battery Regen
- V: Max Battery
Before the Twilight update (2025-08) the Chronophaser was not its own tool but was a mode of the Terraformer
Chronophaser - Common Metal - Inert Gas - Metal Alloy
Crafting > Toolmaker > Companion Orbs
Companion Orbs
Last updated from GovBot Update
Companion Orbs can be obtained from:
flowchart LR
Companion_Orbs(["Companion Orbs"])
subgraph Metal_Alloy["Metal Alloy"]
Bronze(["Bronze"])
Chromium_Steel(["Chromium Steel"])
Manganese_Steel(["Manganese Steel"])
Uralex(["Uralex"])
Triadite(["Triadite"])
U-Al(["U-Al"])
Pewter(["Pewter"])
Stainless_Steel(["Stainless Steel"])
Electrum(["Electrum"])
Stellite(["Stellite"])
Tungsten_Carbide(["Tungsten Carbide"])
Steel(["Steel"])
Lithalum(["Lithalum"])
Nickel_Silver(["Nickel Silver"])
Cobalt_Steel(["Cobalt Steel"])
Palladiance(["Palladiance"])
Brass(["Brass"])
Cadmiumin(["Cadmiumin"])
end
subgraph Rare_Gem["Rare Gem"]
Ruby(["Ruby"])
Aquamarine(["Aquamarine"])
Diamond(["Diamond"])
Emerald(["Emerald"])
Sapphire(["Sapphire"])
end
subgraph Rare_Metal["Rare Metal"]
Silver(["Silver"])
Lithium(["Lithium"])
Mercury(["Mercury"])
Cadmium(["Cadmium"])
Uranium(["Uranium"])
end
subgraph Uncommon_Metal["Uncommon Metal"]
Cobalt(["Cobalt"])
Tungsten(["Tungsten"])
Lead(["Lead"])
Bismuth(["Bismuth"])
Tin(["Tin"])
end
Companion_Orbs1(("🛠️ ")) --> Companion_Orbs
Uncommon_Metal ---->|"25"| Companion_Orbs1
Metal_Alloy ---->|"15"| Companion_Orbs1
Rare_Metal ---->|"20"| Companion_Orbs1
Rare_Gem ---->|"10"| Companion_Orbs1
- P: Node Ring Count
- Q: Boomerang Shot Count
- R: Battery Regen
- V: Max Battery
Companion Orbs - Metal Alloy - Rare Gem - Rare Metal - Uncommon Metal
Crafting > Toolmaker > Depositor
Depositor
Last updated from GovBot Update
Depositor can be obtained from:
flowchart LR
subgraph Common_Gem["Common Gem"]
Zircon(["Zircon"])
Amethyst(["Amethyst"])
Quartz(["Quartz"])
Garnet(["Garnet"])
Agate(["Agate"])
Salt(["Salt"])
end
Depositor(["Depositor"])
Oil(["Oil"])
Plastic(["Plastic"])
subgraph Very_Common_Metal["Very Common Metal"]
Bauxite(["Bauxite"])
Iron(["Iron"])
Magnetized_Iron(["Magnetized Iron"])
Titanium(["Titanium"])
Magnesium(["Magnesium"])
end
Depositor1(("🛠️ ")) --> Depositor
Very_Common_Metal ---->|"25"| Depositor1
Common_Gem ---->|"10"| Depositor1
Plastic -->|"15"| Depositor1
Sedimentary_Rock ---->|"🏭 100 ⇒ 50"| Oil
Wood ---->|"🏭 100 ⇒ 50"| Oil
Caustisect -->|"⚔️ "| Oil
Roach -->|"⚔️ "| Oil
Oil -->|"🏭 100 ⇒ 50"| Plastic
Depositor is used to place materials back into the world and to assay
- P: ???
- Q: Deposit Efficiency
- R: Battery Regen
- V: Max Battery
Depositor was introduced in the Twilight Update (2025-08). Prior to that depositing and assaying were part of the Terraformer
Common Gem - Depositor - Oil - Plastic - Very Common Metal
Crafting > Toolmaker > Drone Light
Drone Light
Last updated from GovBot Update
Drone Light can be obtained from:
flowchart LR
subgraph Common_Metal["Common Metal"]
Zinc(["Zinc"])
Manganese(["Manganese"])
Chromium(["Chromium"])
Nickel(["Nickel"])
Copper(["Copper"])
end
Drone_Light(["Drone Light"])
subgraph Reactive_Gas["Reactive Gas"]
Chlorine(["Chlorine"])
Fluorine(["Fluorine"])
Ammonia(["Ammonia"])
Hydrogen(["Hydrogen"])
Methane(["Methane"])
end
Drone_Light1(("🛠️ ")) --> Drone_Light
Common_Metal ---->|"10 ⇒ 5"| Drone_Light1
Reactive_Gas ---->|"5 ⇒ 5"| Drone_Light1
Common Metal - Drone Light - Reactive Gas
Crafting > Toolmaker > Fabricator
Fabricator
Last updated from GovBot Update
Fabricator can be obtained from:
flowchart LR
subgraph Common_Metal["Common Metal"]
Zinc(["Zinc"])
Manganese(["Manganese"])
Chromium(["Chromium"])
Nickel(["Nickel"])
Copper(["Copper"])
end
Fabricator(["Fabricator"])
Oil(["Oil"])
Plastic(["Plastic"])
subgraph Reactive_Gas["Reactive Gas"]
Chlorine(["Chlorine"])
Fluorine(["Fluorine"])
Ammonia(["Ammonia"])
Hydrogen(["Hydrogen"])
Methane(["Methane"])
end
Fabricator1(("🛠️ ")) --> Fabricator
Common_Metal ---->|"25"| Fabricator1
Reactive_Gas ---->|"10"| Fabricator1
Plastic -->|"15"| Fabricator1
Sedimentary_Rock ---->|"🏭 100 ⇒ 50"| Oil
Wood ---->|"🏭 100 ⇒ 50"| Oil
Caustisect -->|"⚔️ "| Oil
Roach -->|"⚔️ "| Oil
Oil -->|"🏭 100 ⇒ 50"| Plastic
Common Metal - Fabricator - Oil - Plastic - Reactive Gas
Crafting > Toolmaker > Garden Bed
Garden Bed
Last updated from GovBot Update
Garden Bed can be obtained from:
flowchart LR
Garden_Bed(["Garden Bed"])
subgraph Very_Common_Metal["Very Common Metal"]
Bauxite(["Bauxite"])
Iron(["Iron"])
Magnetized_Iron(["Magnetized Iron"])
Titanium(["Titanium"])
Magnesium(["Magnesium"])
end
subgraph Wood["Wood"]
subgraph Dark_Wood["Dark Wood"]
Dark_Hard_Wood(["Dark Hard Wood"])
Dark_Soft_Wood(["Dark Soft Wood"])
end
subgraph Light_Wood["Light Wood"]
Light_Soft_Wood(["Light Soft Wood"])
Light_Hard_Wood(["Light Hard Wood"])
end
end
Garden_Bed1(("🛠️ ")) --> Garden_Bed
Very_Common_Metal ---->|"10"| Garden_Bed1
Wood ---->|"10"| Garden_Bed1
Garden Bed - Very Common Metal - Wood
Crafting > Toolmaker > Grapple
Grapple
Last updated from GovBot Update
Grapple can be obtained from:
flowchart LR
subgraph Common_Metal["Common Metal"]
Zinc(["Zinc"])
Manganese(["Manganese"])
Chromium(["Chromium"])
Nickel(["Nickel"])
Copper(["Copper"])
end
Grapple(["Grapple"])
subgraph Metal_Alloy["Metal Alloy"]
Bronze(["Bronze"])
Chromium_Steel(["Chromium Steel"])
Manganese_Steel(["Manganese Steel"])
Uralex(["Uralex"])
Triadite(["Triadite"])
U-Al(["U-Al"])
Pewter(["Pewter"])
Stainless_Steel(["Stainless Steel"])
Electrum(["Electrum"])
Stellite(["Stellite"])
Tungsten_Carbide(["Tungsten Carbide"])
Steel(["Steel"])
Lithalum(["Lithalum"])
Nickel_Silver(["Nickel Silver"])
Cobalt_Steel(["Cobalt Steel"])
Palladiance(["Palladiance"])
Brass(["Brass"])
Cadmiumin(["Cadmiumin"])
end
subgraph Uncommon_Gem["Uncommon Gem"]
Turquoise(["Turquoise"])
Tourmaline(["Tourmaline"])
Topaz(["Topaz"])
Lapis_Lazuli(["Lapis Lazuli"])
Jade(["Jade"])
Opal(["Opal"])
end
Grapple1(("🛠️ ")) --> Grapple
Common_Metal ---->|"20"| Grapple1
Uncommon_Gem ---->|"10"| Grapple1
Metal_Alloy ---->|"15"| Grapple1
Common Metal - Grapple - Metal Alloy - Uncommon Gem
Crafting > Toolmaker > Grav Mesh
Grav Mesh
Last updated from GovBot Update
Grav Mesh can be obtained from:
flowchart LR
Anti-Gravium(["Anti-Gravium"])
Antimatter(["Antimatter"])
Grav_Mesh(["Grav Mesh"])
Magnetite(["Magnetite"])
subgraph Metal_Alloy["Metal Alloy"]
Bronze(["Bronze"])
Chromium_Steel(["Chromium Steel"])
Manganese_Steel(["Manganese Steel"])
Uralex(["Uralex"])
Triadite(["Triadite"])
U-Al(["U-Al"])
Pewter(["Pewter"])
Stainless_Steel(["Stainless Steel"])
Electrum(["Electrum"])
Stellite(["Stellite"])
Tungsten_Carbide(["Tungsten Carbide"])
Steel(["Steel"])
Lithalum(["Lithalum"])
Nickel_Silver(["Nickel Silver"])
Cobalt_Steel(["Cobalt Steel"])
Palladiance(["Palladiance"])
Brass(["Brass"])
Cadmiumin(["Cadmiumin"])
end
subgraph Rare_Gem["Rare Gem"]
Ruby(["Ruby"])
Aquamarine(["Aquamarine"])
Diamond(["Diamond"])
Emerald(["Emerald"])
Sapphire(["Sapphire"])
end
subgraph Rare_Metal["Rare Metal"]
Silver(["Silver"])
Lithium(["Lithium"])
Mercury(["Mercury"])
Cadmium(["Cadmium"])
Uranium(["Uranium"])
end
Anti-Gravium1(("🏭 ")) --> Anti-Gravium
Antimatter -->|"50 ⇒ 50"| Anti-Gravium1
Magnetite -->|"25 ⇒ 50"| Anti-Gravium1
Antimatter_Gas -->|"🏭 75 ⇒ 50"| Antimatter
Grav_Mesh1(("🛠️ ")) --> Grav_Mesh
Rare_Metal ---->|"20"| Grav_Mesh1
Anti-Gravium -->|"10"| Grav_Mesh1
Metal_Alloy ---->|"15"| Grav_Mesh1
Rare_Gem ---->|"10"| Grav_Mesh1
Chert -->|"🏭 75 ⇒ 50"| Magnetite
Anti-Gravium - Antimatter - Grav Mesh - Magnetite - Metal Alloy - Rare Gem - Rare Metal
Crafting > Toolmaker > Growth Pod
Growth Pod
Last updated from GovBot Update
Growth Pod can be obtained from:
flowchart LR
subgraph Common_Metal["Common Metal"]
Zinc(["Zinc"])
Manganese(["Manganese"])
Chromium(["Chromium"])
Nickel(["Nickel"])
Copper(["Copper"])
end
Growth_Pod(["Growth Pod"])
subgraph Inert_Gas["Inert Gas"]
Neon(["Neon"])
Nitrogen(["Nitrogen"])
Radon(["Radon"])
Xenon(["Xenon"])
Helium(["Helium"])
end
Oil(["Oil"])
Plastic(["Plastic"])
Growth_Pod1(("🛠️ ")) --> Growth_Pod
Common_Metal ---->|"15"| Growth_Pod1
Inert_Gas ---->|"10"| Growth_Pod1
Plastic -->|"10"| Growth_Pod1
Sedimentary_Rock ---->|"🏭 100 ⇒ 50"| Oil
Wood ---->|"🏭 100 ⇒ 50"| Oil
Caustisect -->|"⚔️ "| Oil
Roach -->|"⚔️ "| Oil
Oil -->|"🏭 100 ⇒ 50"| Plastic
Common Metal - Growth Pod - Inert Gas - Oil - Plastic
Crafting > Toolmaker > Harvester
Harvester
Last updated from GovBot Update
Harvester can be obtained from:
flowchart LR
Block__Light_Wood_Planking(["Block: Light Wood Planking"])
Bone(["Bone"])
Energy_Sequencer(["Energy Sequencer"])
Flare_Cone(["Flare Cone"])
subgraph Gemstone["Gemstone"]
subgraph Common_Gem["Common Gem"]
Zircon(["Zircon"])
Amethyst(["Amethyst"])
Quartz(["Quartz"])
Garnet(["Garnet"])
Agate(["Agate"])
Salt(["Salt"])
end
subgraph Exotic_Gem["Exotic Gem"]
Armorcryst(["Armorcryst"])
Vesuvianite(["Vesuvianite"])
end
subgraph Uncommon_Gem["Uncommon Gem"]
Turquoise(["Turquoise"])
Tourmaline(["Tourmaline"])
Topaz(["Topaz"])
Lapis_Lazuli(["Lapis Lazuli"])
Jade(["Jade"])
Opal(["Opal"])
end
subgraph Rare_Gem["Rare Gem"]
Ruby(["Ruby"])
Aquamarine(["Aquamarine"])
Diamond(["Diamond"])
Emerald(["Emerald"])
Sapphire(["Sapphire"])
end
end
Grip(["Grip"])
Harvester(["Harvester"])
subgraph Inert_Gas["Inert Gas"]
Neon(["Neon"])
Nitrogen(["Nitrogen"])
Radon(["Radon"])
Xenon(["Xenon"])
Helium(["Helium"])
end
subgraph Metal["Metal"]
subgraph Rare_Metal["Rare Metal"]
Silver(["Silver"])
Lithium(["Lithium"])
Mercury(["Mercury"])
Cadmium(["Cadmium"])
Uranium(["Uranium"])
end
subgraph Very_Common_Metal["Very Common Metal"]
Bauxite(["Bauxite"])
Iron(["Iron"])
Magnetized_Iron(["Magnetized Iron"])
Titanium(["Titanium"])
Magnesium(["Magnesium"])
end
subgraph Scarce_Metal["Scarce Metal"]
Gold(["Gold"])
Anti-Gravium(["Anti-Gravium"])
Palladium(["Palladium"])
Platinum(["Platinum"])
Antimatter(["Antimatter"])
end
subgraph Uncommon_Metal["Uncommon Metal"]
Cobalt(["Cobalt"])
Tungsten(["Tungsten"])
Lead(["Lead"])
Bismuth(["Bismuth"])
Tin(["Tin"])
end
subgraph Common_Metal["Common Metal"]
Zinc(["Zinc"])
Manganese(["Manganese"])
Chromium(["Chromium"])
Nickel(["Nickel"])
Copper(["Copper"])
end
end
Nano-Compression_Matrix(["Nano-Compression Matrix"])
Plastic(["Plastic"])
subgraph Reactive_Gas["Reactive Gas"]
Chlorine(["Chlorine"])
Fluorine(["Fluorine"])
Ammonia(["Ammonia"])
Hydrogen(["Hydrogen"])
Methane(["Methane"])
end
Light_Wood ---->|"🔨 45 ⇒ 100"| Block__Light_Wood_Planking
Deers ---->|"⚔️ "| Bone
Prowlers ---->|"⚔️ "| Bone
Jackalopes ---->|"⚔️ "| Bone
Owldeers ---->|"⚔️ "| Bone
Energy_Sequencer1(("🛠️ ")) --> Energy_Sequencer
Reactive_Gas ---->|"15 ⇒ 5"| Energy_Sequencer1
Gemstone ---->|"15 ⇒ 5"| Energy_Sequencer1
Metal ---->|"15 ⇒ 5"| Energy_Sequencer1
Flare_Cone1(("🔨 ")) --> Flare_Cone
Plastic -->|"25"| Flare_Cone1
Metal ---->|"10"| Flare_Cone1
Grip1(("🔨 ")) --> Grip
Bone -->|"15"| Grip1
Block__Light_Wood_Planking -->|"15"| Grip1
Harvester1(("🛠️ ")) --> Harvester
Nano-compression_Matrix -->|"1"| Harvester1
Flare_Cone -->|"1"| Harvester1
Energy_Sequencer -->|"15"| Harvester1
Grip -->|"1"| Harvester1
Nano-Compression_Matrix1(("🛠️ ")) --> Nano-Compression_Matrix
Plastic -->|"25"| Nano-Compression_Matrix1
Inert_Gas ---->|"15"| Nano-Compression_Matrix1
Oil -->|"🏭 100 ⇒ 50"| Plastic
Harvester is used to discover plants, collect materials (fruit, seeds, etc) and plant plants.
Planting battery drain should be P or Q, but currently shows blank
- P:
- Q:
- R: Battery regen
- V: Max battery
Block: Light Wood Planking - Bone - Energy Sequencer - Flare Cone - Gemstone - Grip - Harvester - Inert Gas - Metal - Nano-Compression Matrix - Plastic - Reactive Gas
Crafting > Toolmaker > Healix
Healix
Last updated from GovBot Update
Healix can be obtained from:
flowchart LR
Healix(["Healix"])
subgraph Metal_Alloy["Metal Alloy"]
Bronze(["Bronze"])
Chromium_Steel(["Chromium Steel"])
Manganese_Steel(["Manganese Steel"])
Uralex(["Uralex"])
Triadite(["Triadite"])
U-Al(["U-Al"])
Pewter(["Pewter"])
Stainless_Steel(["Stainless Steel"])
Electrum(["Electrum"])
Stellite(["Stellite"])
Tungsten_Carbide(["Tungsten Carbide"])
Steel(["Steel"])
Lithalum(["Lithalum"])
Nickel_Silver(["Nickel Silver"])
Cobalt_Steel(["Cobalt Steel"])
Palladiance(["Palladiance"])
Brass(["Brass"])
Cadmiumin(["Cadmiumin"])
end
subgraph Reactive_Gas["Reactive Gas"]
Chlorine(["Chlorine"])
Fluorine(["Fluorine"])
Ammonia(["Ammonia"])
Hydrogen(["Hydrogen"])
Methane(["Methane"])
end
subgraph Uncommon_Metal["Uncommon Metal"]
Cobalt(["Cobalt"])
Tungsten(["Tungsten"])
Lead(["Lead"])
Bismuth(["Bismuth"])
Tin(["Tin"])
end
Healix1(("🛠️ ")) --> Healix
Uncommon_Metal ---->|"25"| Healix1
Reactive_Gas ---->|"10"| Healix1
Metal_Alloy ---->|"15"| Healix1
- P: Surge radius
- Q: Mass heal radius
- R: Battery regen
- V: Max battery
Healix - Metal Alloy - Reactive Gas - Uncommon Metal
Crafting > Toolmaker > HydroMeter
HydroMeter
Last updated from GovBot Update
HydroMeter can be obtained from:
flowchart LR
subgraph Common_Metal["Common Metal"]
Zinc(["Zinc"])
Manganese(["Manganese"])
Chromium(["Chromium"])
Nickel(["Nickel"])
Copper(["Copper"])
end
HydroMeter(["HydroMeter"])
subgraph Inert_Gas["Inert Gas"]
Neon(["Neon"])
Nitrogen(["Nitrogen"])
Radon(["Radon"])
Xenon(["Xenon"])
Helium(["Helium"])
end
Oil(["Oil"])
Plastic(["Plastic"])
HydroMeter1(("🛠️ ")) --> HydroMeter
Common_Metal ---->|"15"| HydroMeter1
Inert_Gas ---->|"10"| HydroMeter1
Plastic -->|"10"| HydroMeter1
Sedimentary_Rock ---->|"🏭 100 ⇒ 50"| Oil
Wood ---->|"🏭 100 ⇒ 50"| Oil
Caustisect -->|"⚔️ "| Oil
Roach -->|"⚔️ "| Oil
Oil -->|"🏭 100 ⇒ 50"| Plastic
Common Metal - HydroMeter - Inert Gas - Oil - Plastic
Crafting > Toolmaker > Instaformer
Last updated from GovBot Update
Instaformer can be obtained from:
flowchart LR
subgraph Common_Gem["Common Gem"]
Zircon(["Zircon"])
Amethyst(["Amethyst"])
Quartz(["Quartz"])
Garnet(["Garnet"])
Agate(["Agate"])
Salt(["Salt"])
end
subgraph Common_Metal["Common Metal"]
Zinc(["Zinc"])
Manganese(["Manganese"])
Chromium(["Chromium"])
Nickel(["Nickel"])
Copper(["Copper"])
end
Instaformer(["Instaformer"])
Oil(["Oil"])
Plastic(["Plastic"])
Instaformer1(("🛠️ ")) --> Instaformer
Common_Metal ---->|"25"| Instaformer1
Common_Gem ---->|"10"| Instaformer1
Plastic -->|"15"| Instaformer1
Sedimentary_Rock ---->|"🏭 100 ⇒ 50"| Oil
Wood ---->|"🏭 100 ⇒ 50"| Oil
Caustisect -->|"⚔️ "| Oil
Roach -->|"⚔️ "| Oil
Oil -->|"🏭 100 ⇒ 50"| Plastic
Common Gem - Common Metal - Instaformer - Oil - Plastic
Crafting > Toolmaker > Pathfinder
Pathfinder
Last updated from GovBot Update
Pathfinder can be obtained from:
flowchart LR
subgraph Common_Gem["Common Gem"]
Zircon(["Zircon"])
Amethyst(["Amethyst"])
Quartz(["Quartz"])
Garnet(["Garnet"])
Agate(["Agate"])
Salt(["Salt"])
end
subgraph Common_Metal["Common Metal"]
Zinc(["Zinc"])
Manganese(["Manganese"])
Chromium(["Chromium"])
Nickel(["Nickel"])
Copper(["Copper"])
end
Oil(["Oil"])
Pathfinder(["Pathfinder"])
Plastic(["Plastic"])
Sedimentary_Rock ---->|"🏭 100 ⇒ 50"| Oil
Wood ---->|"🏭 100 ⇒ 50"| Oil
Caustisect -->|"⚔️ "| Oil
Roach -->|"⚔️ "| Oil
Pathfinder1(("🛠️ ")) --> Pathfinder
Common_Metal ---->|"25"| Pathfinder1
Common_Gem ---->|"10"| Pathfinder1
Plastic -->|"10"| Pathfinder1
Oil -->|"🏭 100 ⇒ 50"| Plastic
Common Gem - Common Metal - Oil - Pathfinder - Plastic
Crafting > Toolmaker > Paver
Paver
Last updated from GovBot Update
Paver can be obtained from:
flowchart LR
subgraph Common_Gem["Common Gem"]
Zircon(["Zircon"])
Amethyst(["Amethyst"])
Quartz(["Quartz"])
Garnet(["Garnet"])
Agate(["Agate"])
Salt(["Salt"])
end
Oil(["Oil"])
Paver(["Paver"])
Plastic(["Plastic"])
subgraph Very_Common_Metal["Very Common Metal"]
Bauxite(["Bauxite"])
Iron(["Iron"])
Magnetized_Iron(["Magnetized Iron"])
Titanium(["Titanium"])
Magnesium(["Magnesium"])
end
Sedimentary_Rock ---->|"🏭 100 ⇒ 50"| Oil
Wood ---->|"🏭 100 ⇒ 50"| Oil
Caustisect -->|"⚔️ "| Oil
Roach -->|"⚔️ "| Oil
Paver1(("🛠️ ")) --> Paver
Very_Common_Metal ---->|"25"| Paver1
Common_Gem ---->|"10"| Paver1
Plastic -->|"10"| Paver1
Oil -->|"🏭 100 ⇒ 50"| Plastic
- P: ???
- Q: ???
- R: Battery Regen
- V: Max Battery
Common Gem - Oil - Paver - Plastic - Very Common Metal
Crafting > Toolmaker > Pruning Shears
Pruning Shears
Last updated from GovBot Update
Pruning Shears can be obtained from:
flowchart LR
subgraph Common_Gem["Common Gem"]
Zircon(["Zircon"])
Amethyst(["Amethyst"])
Quartz(["Quartz"])
Garnet(["Garnet"])
Agate(["Agate"])
Salt(["Salt"])
end
Oil(["Oil"])
Plastic(["Plastic"])
Pruning_Shears(["Pruning Shears"])
subgraph Very_Common_Metal["Very Common Metal"]
Bauxite(["Bauxite"])
Iron(["Iron"])
Magnetized_Iron(["Magnetized Iron"])
Titanium(["Titanium"])
Magnesium(["Magnesium"])
end
Sedimentary_Rock ---->|"🏭 100 ⇒ 50"| Oil
Wood ---->|"🏭 100 ⇒ 50"| Oil
Caustisect -->|"⚔️ "| Oil
Roach -->|"⚔️ "| Oil
Oil -->|"🏭 100 ⇒ 50"| Plastic
Pruning_Shears1(("🛠️ ")) --> Pruning_Shears
Very_Common_Metal ---->|"10"| Pruning_Shears1
Common_Gem ---->|"5"| Pruning_Shears1
Plastic -->|"10"| Pruning_Shears1
Pruning shears allow you to grow/shrink/pause tree growth.
- P: Pruning speed
- Q: Growth speed
- R: Battery Regen
- V: Max Battery
Added in the Twilight Update. Before that pruning was done with the Xyloslicer.
Common Gem - Oil - Plastic - Pruning Shears - Very Common Metal
Crafting > Toolmaker > Station: Lathe
Station: Lathe
Last updated from GovBot Update
Station: Lathe can be obtained from:
flowchart LR
subgraph Common_Gem["Common Gem"]
Zircon(["Zircon"])
Amethyst(["Amethyst"])
Quartz(["Quartz"])
Garnet(["Garnet"])
Agate(["Agate"])
Salt(["Salt"])
end
Station__Lathe(["Station: Lathe"])
subgraph Uncommon_Metal["Uncommon Metal"]
Cobalt(["Cobalt"])
Tungsten(["Tungsten"])
Lead(["Lead"])
Bismuth(["Bismuth"])
Tin(["Tin"])
end
subgraph Very_Common_Metal["Very Common Metal"]
Bauxite(["Bauxite"])
Iron(["Iron"])
Magnetized_Iron(["Magnetized Iron"])
Titanium(["Titanium"])
Magnesium(["Magnesium"])
end
Station__Lathe1(("🛠️ ")) --> Station__Lathe
Very_Common_Metal ---->|"25"| Station__Lathe1
Common_Gem ---->|"10"| Station__Lathe1
Uncommon_Metal ---->|"15"| Station__Lathe1
Common Gem - Station: Lathe - Uncommon Metal - Very Common Metal
Crafting > Toolmaker > Station: Refinery
Station: Refinery
Last updated from GovBot Update
Station: Refinery can be obtained from:
flowchart LR
subgraph Common_Gem["Common Gem"]
Zircon(["Zircon"])
Amethyst(["Amethyst"])
Quartz(["Quartz"])
Garnet(["Garnet"])
Agate(["Agate"])
Salt(["Salt"])
end
Station__Refinery(["Station: Refinery"])
subgraph Uncommon_Metal["Uncommon Metal"]
Cobalt(["Cobalt"])
Tungsten(["Tungsten"])
Lead(["Lead"])
Bismuth(["Bismuth"])
Tin(["Tin"])
end
subgraph Very_Common_Metal["Very Common Metal"]
Bauxite(["Bauxite"])
Iron(["Iron"])
Magnetized_Iron(["Magnetized Iron"])
Titanium(["Titanium"])
Magnesium(["Magnesium"])
end
Station__Refinery1(("🛠️ ")) --> Station__Refinery
Very_Common_Metal ---->|"25"| Station__Refinery1
Common_Gem ---->|"10"| Station__Refinery1
Uncommon_Metal ---->|"15"| Station__Refinery1
Common Gem - Station: Refinery - Uncommon Metal - Very Common Metal
Crafting > Toolmaker > Station: Stove
Station: Stove
Last updated from GovBot Update
Station: Stove can be obtained from:
flowchart LR
subgraph Common_Gem["Common Gem"]
Zircon(["Zircon"])
Amethyst(["Amethyst"])
Quartz(["Quartz"])
Garnet(["Garnet"])
Agate(["Agate"])
Salt(["Salt"])
end
Station__Stove(["Station: Stove"])
subgraph Uncommon_Metal["Uncommon Metal"]
Cobalt(["Cobalt"])
Tungsten(["Tungsten"])
Lead(["Lead"])
Bismuth(["Bismuth"])
Tin(["Tin"])
end
subgraph Very_Common_Metal["Very Common Metal"]
Bauxite(["Bauxite"])
Iron(["Iron"])
Magnetized_Iron(["Magnetized Iron"])
Titanium(["Titanium"])
Magnesium(["Magnesium"])
end
Station__Stove1(("🛠️ ")) --> Station__Stove
Very_Common_Metal ---->|"25"| Station__Stove1
Common_Gem ---->|"10"| Station__Stove1
Uncommon_Metal ---->|"15"| Station__Stove1
Common Gem - Station: Stove - Uncommon Metal - Very Common Metal
Crafting > Toolmaker > Station: Toolmaker
Last updated from GovBot Update
Station: Toolmaker can be obtained from:
flowchart LR
subgraph Common_Gem["Common Gem"]
Zircon(["Zircon"])
Amethyst(["Amethyst"])
Quartz(["Quartz"])
Garnet(["Garnet"])
Agate(["Agate"])
Salt(["Salt"])
end
Station__Toolmaker(["Station: Toolmaker"])
subgraph Uncommon_Metal["Uncommon Metal"]
Cobalt(["Cobalt"])
Tungsten(["Tungsten"])
Lead(["Lead"])
Bismuth(["Bismuth"])
Tin(["Tin"])
end
subgraph Very_Common_Metal["Very Common Metal"]
Bauxite(["Bauxite"])
Iron(["Iron"])
Magnetized_Iron(["Magnetized Iron"])
Titanium(["Titanium"])
Magnesium(["Magnesium"])
end
Station__Toolmaker1(("🛠️ ")) --> Station__Toolmaker
Very_Common_Metal ---->|"25"| Station__Toolmaker1
Common_Gem ---->|"10"| Station__Toolmaker1
Uncommon_Metal ---->|"15"| Station__Toolmaker1
Common Gem - Station: Toolmaker - Uncommon Metal - Very Common Metal
Crafting > Toolmaker > Terraformer
Last updated from GovBot Update
Terraformer can be obtained from:
flowchart LR
Barrel(["Barrel"])
Block__Dark_Wood_Planking(["Block: Dark Wood Planking"])
Focusing_Lens(["Focusing Lens"])
subgraph Gemstone["Gemstone"]
subgraph Common_Gem["Common Gem"]
Zircon(["Zircon"])
Amethyst(["Amethyst"])
Quartz(["Quartz"])
Garnet(["Garnet"])
Agate(["Agate"])
Salt(["Salt"])
end
subgraph Exotic_Gem["Exotic Gem"]
Armorcryst(["Armorcryst"])
Vesuvianite(["Vesuvianite"])
end
subgraph Uncommon_Gem["Uncommon Gem"]
Turquoise(["Turquoise"])
Tourmaline(["Tourmaline"])
Topaz(["Topaz"])
Lapis_Lazuli(["Lapis Lazuli"])
Jade(["Jade"])
Opal(["Opal"])
end
subgraph Rare_Gem["Rare Gem"]
Ruby(["Ruby"])
Aquamarine(["Aquamarine"])
Diamond(["Diamond"])
Emerald(["Emerald"])
Sapphire(["Sapphire"])
end
end
Hide(["Hide"])
subgraph Inert_Gas["Inert Gas"]
Neon(["Neon"])
Nitrogen(["Nitrogen"])
Radon(["Radon"])
Xenon(["Xenon"])
Helium(["Helium"])
end
subgraph Metal["Metal"]
subgraph Rare_Metal["Rare Metal"]
Silver(["Silver"])
Lithium(["Lithium"])
Mercury(["Mercury"])
Cadmium(["Cadmium"])
Uranium(["Uranium"])
end
subgraph Very_Common_Metal["Very Common Metal"]
Bauxite(["Bauxite"])
Iron(["Iron"])
Magnetized_Iron(["Magnetized Iron"])
Titanium(["Titanium"])
Magnesium(["Magnesium"])
end
subgraph Scarce_Metal["Scarce Metal"]
Gold(["Gold"])
Anti-Gravium(["Anti-Gravium"])
Palladium(["Palladium"])
Platinum(["Platinum"])
Antimatter(["Antimatter"])
end
subgraph Uncommon_Metal["Uncommon Metal"]
Cobalt(["Cobalt"])
Tungsten(["Tungsten"])
Lead(["Lead"])
Bismuth(["Bismuth"])
Tin(["Tin"])
end
subgraph Common_Metal["Common Metal"]
Zinc(["Zinc"])
Manganese(["Manganese"])
Chromium(["Chromium"])
Nickel(["Nickel"])
Copper(["Copper"])
end
end
Oil(["Oil"])
Plastic(["Plastic"])
Power_Chamber(["Power Chamber"])
subgraph Reactive_Gas["Reactive Gas"]
Chlorine(["Chlorine"])
Fluorine(["Fluorine"])
Ammonia(["Ammonia"])
Hydrogen(["Hydrogen"])
Methane(["Methane"])
end
Sand(["Sand"])
Stock(["Stock"])
Terraformer(["Terraformer"])
Barrel1(("🛠️ ")) --> Barrel
Metal ---->|"10"| Barrel1
Oil -->|"25"| Barrel1
Dark_Wood ---->|"🔨 45 ⇒ 100"| Block__Dark_Wood_Planking
Focusing_Lens1(("🛠️ ")) --> Focusing_Lens
Inert_Gas ---->|"10"| Focusing_Lens1
Sand -->|"10"| Focusing_Lens1
Gemstone ---->|"10"| Focusing_Lens1
Deers ---->|"⚔️ "| Hide
Prowlers ---->|"⚔️ "| Hide
Jackalopes ---->|"⚔️ "| Hide
Owldeers ---->|"⚔️ "| Hide
Sedimentary_Rock ---->|"🏭 100 ⇒ 50"| Oil
Wood ---->|"🏭 100 ⇒ 50"| Oil
Caustisect -->|"⚔️ "| Oil
Roach -->|"⚔️ "| Oil
Oil -->|"🏭 100 ⇒ 50"| Plastic
Power_Chamber1(("🛠️ ")) --> Power_Chamber
Reactive_Gas ---->|"15"| Power_Chamber1
Metal ---->|"10"| Power_Chamber1
Plastic -->|"25"| Power_Chamber1
Glass -..->|"Erode"| Sand
Rhyolite -..->|"Erode"| Sand
Pumice -..->|"Erode"| Sand
Quartzite -..->|"Erode"| Sand
Sandstone -..->|"Erode"| Sand
Stock1(("🛠️ ")) --> Stock
Hide -->|"15"| Stock1
Block__Dark_Wood_Planking -->|"15"| Stock1
Terraformer1(("🛠️ ")) --> Terraformer
Power_Chamber -->|"2"| Terraformer1
Stock -->|"1"| Terraformer1
Focusing_Lens -->|"8"| Terraformer1
Barrel -->|"1"| Terraformer1
- P: Scan results
- Q: Excavation magnitude
- R: Battery Regen
- V: Max Battery
Barrel - Block: Dark Wood Planking - Focusing Lens - Gemstone - Hide - Inert Gas - Metal - Oil - Plastic - Power Chamber - Reactive Gas - Sand - Stock - Terraformer
Crafting > Toolmaker > ThermalMeter
ThermalMeter
Last updated from GovBot Update
ThermalMeter can be obtained from:
flowchart LR
subgraph Common_Gem["Common Gem"]
Zircon(["Zircon"])
Amethyst(["Amethyst"])
Quartz(["Quartz"])
Garnet(["Garnet"])
Agate(["Agate"])
Salt(["Salt"])
end
subgraph Common_Metal["Common Metal"]
Zinc(["Zinc"])
Manganese(["Manganese"])
Chromium(["Chromium"])
Nickel(["Nickel"])
Copper(["Copper"])
end
Oil(["Oil"])
Plastic(["Plastic"])
ThermalMeter(["ThermalMeter"])
Sedimentary_Rock ---->|"🏭 100 ⇒ 50"| Oil
Wood ---->|"🏭 100 ⇒ 50"| Oil
Caustisect -->|"⚔️ "| Oil
Roach -->|"⚔️ "| Oil
Oil -->|"🏭 100 ⇒ 50"| Plastic
ThermalMeter1(("🛠️ ")) --> ThermalMeter
Common_Metal ---->|"15"| ThermalMeter1
Common_Gem ---->|"10"| ThermalMeter1
Plastic -->|"10"| ThermalMeter1
Common Gem - Common Metal - Oil - Plastic - ThermalMeter
Crafting > Toolmaker > Tiller
Tiller
Last updated from GovBot Update
Tiller can be obtained from:
flowchart LR
subgraph Common_Gem["Common Gem"]
Zircon(["Zircon"])
Amethyst(["Amethyst"])
Quartz(["Quartz"])
Garnet(["Garnet"])
Agate(["Agate"])
Salt(["Salt"])
end
Oil(["Oil"])
Plastic(["Plastic"])
Tiller(["Tiller"])
subgraph Very_Common_Metal["Very Common Metal"]
Bauxite(["Bauxite"])
Iron(["Iron"])
Magnetized_Iron(["Magnetized Iron"])
Titanium(["Titanium"])
Magnesium(["Magnesium"])
end
Sedimentary_Rock ---->|"🏭 100 ⇒ 50"| Oil
Wood ---->|"🏭 100 ⇒ 50"| Oil
Caustisect -->|"⚔️ "| Oil
Roach -->|"⚔️ "| Oil
Oil -->|"🏭 100 ⇒ 50"| Plastic
Tiller1(("🛠️ ")) --> Tiller
Very_Common_Metal ---->|"10"| Tiller1
Common_Gem ---->|"5"| Tiller1
Plastic -->|"10"| Tiller1
Common Gem - Oil - Plastic - Tiller - Very Common Metal
Crafting > Toolmaker > Title Select
Title Select
Last updated from GovBot Update
Title Select can be obtained from:
flowchart LR
subgraph Metal["Metal"]
subgraph Rare_Metal["Rare Metal"]
Silver(["Silver"])
Lithium(["Lithium"])
Mercury(["Mercury"])
Cadmium(["Cadmium"])
Uranium(["Uranium"])
end
subgraph Very_Common_Metal["Very Common Metal"]
Bauxite(["Bauxite"])
Iron(["Iron"])
Magnetized_Iron(["Magnetized Iron"])
Titanium(["Titanium"])
Magnesium(["Magnesium"])
end
subgraph Scarce_Metal["Scarce Metal"]
Gold(["Gold"])
Anti-Gravium(["Anti-Gravium"])
Palladium(["Palladium"])
Platinum(["Platinum"])
Antimatter(["Antimatter"])
end
subgraph Uncommon_Metal["Uncommon Metal"]
Cobalt(["Cobalt"])
Tungsten(["Tungsten"])
Lead(["Lead"])
Bismuth(["Bismuth"])
Tin(["Tin"])
end
subgraph Common_Metal["Common Metal"]
Zinc(["Zinc"])
Manganese(["Manganese"])
Chromium(["Chromium"])
Nickel(["Nickel"])
Copper(["Copper"])
end
end
Title_Select(["Title Select"])
Metal ---->|"🛠️ 5"| Title_Select
Metal - Title Select
Crafting > Toolmaker > Trailblazer
Trailblazer
Last updated from GovBot Update
Trailblazer can be obtained from:
flowchart LR
subgraph Common_Metal["Common Metal"]
Zinc(["Zinc"])
Manganese(["Manganese"])
Chromium(["Chromium"])
Nickel(["Nickel"])
Copper(["Copper"])
end
Oil(["Oil"])
Plastic(["Plastic"])
Trailblazer(["Trailblazer"])
subgraph Uncommon_Gem["Uncommon Gem"]
Turquoise(["Turquoise"])
Tourmaline(["Tourmaline"])
Topaz(["Topaz"])
Lapis_Lazuli(["Lapis Lazuli"])
Jade(["Jade"])
Opal(["Opal"])
end
Sedimentary_Rock ---->|"🏭 100 ⇒ 50"| Oil
Wood ---->|"🏭 100 ⇒ 50"| Oil
Caustisect -->|"⚔️ "| Oil
Roach -->|"⚔️ "| Oil
Oil -->|"🏭 100 ⇒ 50"| Plastic
Trailblazer1(("🛠️ ")) --> Trailblazer
Common_Metal ---->|"25"| Trailblazer1
Uncommon_Gem ---->|"10"| Trailblazer1
Plastic -->|"15"| Trailblazer1
- P: ???
- Q: ???
- R: Battery Regen
- V: Max Battery
Common Metal - Oil - Plastic - Trailblazer - Uncommon Gem
Crafting > Toolmaker > Trowel
Trowel
Last updated from GovBot Update
Trowel can be obtained from:
flowchart LR
subgraph Metal_Alloy["Metal Alloy"]
Bronze(["Bronze"])
Chromium_Steel(["Chromium Steel"])
Manganese_Steel(["Manganese Steel"])
Uralex(["Uralex"])
Triadite(["Triadite"])
U-Al(["U-Al"])
Pewter(["Pewter"])
Stainless_Steel(["Stainless Steel"])
Electrum(["Electrum"])
Stellite(["Stellite"])
Tungsten_Carbide(["Tungsten Carbide"])
Steel(["Steel"])
Lithalum(["Lithalum"])
Nickel_Silver(["Nickel Silver"])
Cobalt_Steel(["Cobalt Steel"])
Palladiance(["Palladiance"])
Brass(["Brass"])
Cadmiumin(["Cadmiumin"])
end
subgraph Reactive_Gas["Reactive Gas"]
Chlorine(["Chlorine"])
Fluorine(["Fluorine"])
Ammonia(["Ammonia"])
Hydrogen(["Hydrogen"])
Methane(["Methane"])
end
Trowel(["Trowel"])
subgraph Very_Common_Metal["Very Common Metal"]
Bauxite(["Bauxite"])
Iron(["Iron"])
Magnetized_Iron(["Magnetized Iron"])
Titanium(["Titanium"])
Magnesium(["Magnesium"])
end
Trowel1(("🛠️ ")) --> Trowel
Very_Common_Metal ---->|"15"| Trowel1
Reactive_Gas ---->|"5"| Trowel1
Metal_Alloy ---->|"10"| Trowel1
Metal Alloy - Reactive Gas - Trowel - Very Common Metal
Crafting > Toolmaker > Xyloslicer
Xyloslicer
Last updated from GovBot Update
Xyloslicer can be obtained from:
flowchart LR
subgraph Common_Gem["Common Gem"]
Zircon(["Zircon"])
Amethyst(["Amethyst"])
Quartz(["Quartz"])
Garnet(["Garnet"])
Agate(["Agate"])
Salt(["Salt"])
end
subgraph Common_Metal["Common Metal"]
Zinc(["Zinc"])
Manganese(["Manganese"])
Chromium(["Chromium"])
Nickel(["Nickel"])
Copper(["Copper"])
end
Oil(["Oil"])
Plastic(["Plastic"])
Xyloslicer(["Xyloslicer"])
Sedimentary_Rock ---->|"🏭 100 ⇒ 50"| Oil
Wood ---->|"🏭 100 ⇒ 50"| Oil
Caustisect -->|"⚔️ "| Oil
Roach -->|"⚔️ "| Oil
Oil -->|"🏭 100 ⇒ 50"| Plastic
Xyloslicer1(("🛠️ ")) --> Xyloslicer
Common_Metal ---->|"25"| Xyloslicer1
Common_Gem ---->|"10"| Xyloslicer1
Plastic -->|"15"| Xyloslicer1
Xyloslicer lets you harvest and plant trees
- P: ???
- Q: Chopping battery drain
- R: Planting battery drain
- V: Battery Regen
Common Gem - Common Metal - Oil - Plastic - Xyloslicer