Toolmaker

flowchart LR subgraph Rare_Metal["Rare Metal"] Silver(["Silver"]) Lithium(["Lithium"]) Mercury(["Mercury"]) Cadmium(["Cadmium"]) Uranium(["Uranium"]) end subgraph Common_Gem["Common Gem"] Zircon(["Zircon"]) Amethyst(["Amethyst"]) Quartz(["Quartz"]) Garnet(["Garnet"]) Agate(["Agate"]) Salt(["Salt"]) end Nano-Compression_Matrix(["Nano-Compression Matrix"]) Barrel(["Barrel"]) subgraph Inert_Gas["Inert Gas"] Neon(["Neon"]) Nitrogen(["Nitrogen"]) Radon(["Radon"]) Xenon(["Xenon"]) Helium(["Helium"]) end subgraph Very_Common_Metal["Very Common Metal"] Bauxite(["Bauxite"]) Iron(["Iron"]) Magnetized_Iron(["Magnetized Iron"]) Titanium(["Titanium"]) Magnesium(["Magnesium"]) end Stock(["Stock"]) Anti-Gravium(["Anti-Gravium"]) subgraph Reactive_Gas["Reactive Gas"] Chlorine(["Chlorine"]) Fluorine(["Fluorine"]) Ammonia(["Ammonia"]) Hydrogen(["Hydrogen"]) Methane(["Methane"]) end Energy_Sequencer(["Energy Sequencer"]) Focusing_Lens(["Focusing Lens"]) Plastic(["Plastic"]) subgraph Uncommon_Gem["Uncommon Gem"] Turquoise(["Turquoise"]) Tourmaline(["Tourmaline"]) Topaz(["Topaz"]) Lapis_Lazuli(["Lapis Lazuli"]) Jade(["Jade"]) Opal(["Opal"]) end Grip(["Grip"]) subgraph Rare_Gem["Rare Gem"] Ruby(["Ruby"]) Aquamarine(["Aquamarine"]) Diamond(["Diamond"]) Emerald(["Emerald"]) Sapphire(["Sapphire"]) end Flare_Cone(["Flare Cone"]) subgraph Uncommon_Metal["Uncommon Metal"] Cobalt(["Cobalt"]) Tungsten(["Tungsten"]) Lead(["Lead"]) Bismuth(["Bismuth"]) Tin(["Tin"]) end subgraph Common_Metal["Common Metal"] Zinc(["Zinc"]) Manganese(["Manganese"]) Chromium(["Chromium"]) Nickel(["Nickel"]) Copper(["Copper"]) end Power_Chamber(["Power Chamber"]) Growth_Pod1(("🛠️ ")) --> Growth_Pod Common_Metal ---->|"15"| Growth_Pod1 Inert_Gas ---->|"10"| Growth_Pod1 Plastic -->|"10"| Growth_Pod1 Grapple1(("🛠️ ")) --> Grapple Common_Metal ---->|"20"| Grapple1 Uncommon_Gem ---->|"10"| Grapple1 Metal_Alloy ---->|"15"| Grapple1 Chronophaser1(("🛠️ ")) --> Chronophaser Common_Metal ---->|"25"| Chronophaser1 Inert_Gas ---->|"10"| Chronophaser1 Metal_Alloy ---->|"15"| Chronophaser1 Station__Toolmaker1(("🛠️ ")) --> Station__Toolmaker Very_Common_Metal ---->|"25"| Station__Toolmaker1 Common_Gem ---->|"10"| Station__Toolmaker1 Uncommon_Metal ---->|"15"| Station__Toolmaker1 Fabricator1(("🛠️ ")) --> Fabricator Common_Metal ---->|"25"| Fabricator1 Reactive_Gas ---->|"10"| Fabricator1 Plastic -->|"15"| Fabricator1 Beacon1(("🛠️ ")) --> Beacon Rare_Metal ---->|"20"| Beacon1 Inert_Gas ---->|"10"| Beacon1 Plastic -->|"10"| Beacon1 Drone_Light1(("🛠️ ")) --> Drone_Light Common_Metal ---->|"10 ⇒ 5"| Drone_Light1 Reactive_Gas ---->|"5 ⇒ 5"| Drone_Light1 Pathfinder1(("🛠️ ")) --> Pathfinder Common_Metal ---->|"25"| Pathfinder1 Common_Gem ---->|"10"| Pathfinder1 Plastic -->|"10"| Pathfinder1 Garden_Bed1(("🛠️ ")) --> Garden_Bed Very_Common_Metal ---->|"10"| Garden_Bed1 Wood ---->|"10"| Garden_Bed1 Camp_Kit1(("🛠️ ")) --> Camp_Kit Very_Common_Metal ---->|"30 ⇒ 5"| Camp_Kit1 Gemstone ---->|"15 ⇒ 5"| Camp_Kit1 Tiller1(("🛠️ ")) --> Tiller Very_Common_Metal ---->|"10"| Tiller1 Common_Gem ---->|"5"| Tiller1 Plastic -->|"10"| Tiller1 Metal ---->|"🛠️ 5"| Title_Select Grav_Mesh1(("🛠️ ")) --> Grav_Mesh Rare_Metal ---->|"20"| Grav_Mesh1 Anti-Gravium -->|"10"| Grav_Mesh1 Metal_Alloy ---->|"15"| Grav_Mesh1 Rare_Gem ---->|"10"| Grav_Mesh1 Xyloslicer1(("🛠️ ")) --> Xyloslicer Common_Metal ---->|"25"| Xyloslicer1 Common_Gem ---->|"10"| Xyloslicer1 Plastic -->|"15"| Xyloslicer1 Trowel1(("🛠️ ")) --> Trowel Very_Common_Metal ---->|"15"| Trowel1 Reactive_Gas ---->|"5"| Trowel1 Metal_Alloy ---->|"10"| Trowel1 Station__Refinery1(("🛠️ ")) --> Station__Refinery Very_Common_Metal ---->|"25"| Station__Refinery1 Common_Gem ---->|"10"| Station__Refinery1 Uncommon_Metal ---->|"15"| Station__Refinery1 Companion_Orbs1(("🛠️ ")) --> Companion_Orbs Uncommon_Metal ---->|"25"| Companion_Orbs1 Metal_Alloy ---->|"15"| Companion_Orbs1 Rare_Metal ---->|"20"| Companion_Orbs1 Rare_Gem ---->|"10"| Companion_Orbs1 Healix1(("🛠️ ")) --> Healix Uncommon_Metal ---->|"25"| Healix1 Reactive_Gas ---->|"10"| Healix1 Metal_Alloy ---->|"15"| Healix1 Pruning_Shears1(("🛠️ ")) --> Pruning_Shears Very_Common_Metal ---->|"10"| Pruning_Shears1 Common_Gem ---->|"5"| Pruning_Shears1 Plastic -->|"10"| Pruning_Shears1 Instaformer1(("🛠️ ")) --> Instaformer Common_Metal ---->|"25"| Instaformer1 Common_Gem ---->|"10"| Instaformer1 Plastic -->|"15"| Instaformer1 Trailblazer1(("🛠️ ")) --> Trailblazer Common_Metal ---->|"25"| Trailblazer1 Uncommon_Gem ---->|"10"| Trailblazer1 Plastic -->|"15"| Trailblazer1 HydroMeter1(("🛠️ ")) --> HydroMeter Common_Metal ---->|"15"| HydroMeter1 Inert_Gas ---->|"10"| HydroMeter1 Plastic -->|"10"| HydroMeter1 Paver1(("🛠️ ")) --> Paver Very_Common_Metal ---->|"25"| Paver1 Common_Gem ---->|"10"| Paver1 Plastic -->|"10"| Paver1 Depositor1(("🛠️ ")) --> Depositor Very_Common_Metal ---->|"25"| Depositor1 Common_Gem ---->|"10"| Depositor1 Plastic -->|"15"| Depositor1 Station__Lathe1(("🛠️ ")) --> Station__Lathe Very_Common_Metal ---->|"25"| Station__Lathe1 Common_Gem ---->|"10"| Station__Lathe1 Uncommon_Metal ---->|"15"| Station__Lathe1 Terraformer1(("🛠️ ")) --> Terraformer Power_Chamber -->|"2"| Terraformer1 Stock -->|"1"| Terraformer1 Focusing_Lens -->|"8"| Terraformer1 Barrel -->|"1"| Terraformer1 Harvester1(("🛠️ ")) --> Harvester Nano-compression_Matrix -->|"1"| Harvester1 Flare_Cone -->|"1"| Harvester1 Energy_Sequencer -->|"15"| Harvester1 Grip -->|"1"| Harvester1 ThermalMeter1(("🛠️ ")) --> ThermalMeter Common_Metal ---->|"15"| ThermalMeter1 Common_Gem ---->|"10"| ThermalMeter1 Plastic -->|"10"| ThermalMeter1 Station__Stove1(("🛠️ ")) --> Station__Stove Very_Common_Metal ---->|"25"| Station__Stove1 Common_Gem ---->|"10"| Station__Stove1 Uncommon_Metal ---->|"15"| Station__Stove1

Growth Pod - Grapple - Chronophaser - Station: Toolmaker - Fabricator - Beacon - Drone Light - Pathfinder - Garden Bed - Camp Kit - Tiller - Title Select - Grav Mesh - Xyloslicer - Trowel - Station: Refinery - Companion Orbs - Healix - Pruning Shears - Instaformer - Trailblazer - HydroMeter - Paver - Depositor - Station: Lathe - Terraformer - Harvester - ThermalMeter - Station: Stove

Crafting > Toolmaker > Beacon

Beacon

Last updated from GovBot Update

Beacon can be obtained from:

flowchart LR Beacon(["Beacon"]) subgraph Inert_Gas["Inert Gas"] Neon(["Neon"]) Nitrogen(["Nitrogen"]) Radon(["Radon"]) Xenon(["Xenon"]) Helium(["Helium"]) end Oil(["Oil"]) Plastic(["Plastic"]) subgraph Rare_Metal["Rare Metal"] Silver(["Silver"]) Lithium(["Lithium"]) Mercury(["Mercury"]) Cadmium(["Cadmium"]) Uranium(["Uranium"]) end Beacon1(("🛠️ ")) --> Beacon Rare_Metal ---->|"20"| Beacon1 Inert_Gas ---->|"10"| Beacon1 Plastic -->|"10"| Beacon1 Sedimentary_Rock ---->|"🏭 100 ⇒ 50"| Oil Wood ---->|"🏭 100 ⇒ 50"| Oil Caustisect -->|"⚔️ "| Oil Roach -->|"⚔️ "| Oil Oil -->|"🏭 100 ⇒ 50"| Plastic

Beacon - Inert Gas - Oil - Plastic - Rare Metal


Crafting > Toolmaker > Camp Kit

Camp Kit

Last updated from GovBot Update

Camp Kit can be obtained from:

flowchart LR Camp_Kit(["Camp Kit"]) subgraph Gemstone["Gemstone"] subgraph Common_Gem["Common Gem"] Zircon(["Zircon"]) Amethyst(["Amethyst"]) Quartz(["Quartz"]) Garnet(["Garnet"]) Agate(["Agate"]) Salt(["Salt"]) end subgraph Exotic_Gem["Exotic Gem"] Armorcryst(["Armorcryst"]) Vesuvianite(["Vesuvianite"]) end subgraph Uncommon_Gem["Uncommon Gem"] Turquoise(["Turquoise"]) Tourmaline(["Tourmaline"]) Topaz(["Topaz"]) Lapis_Lazuli(["Lapis Lazuli"]) Jade(["Jade"]) Opal(["Opal"]) end subgraph Rare_Gem["Rare Gem"] Ruby(["Ruby"]) Aquamarine(["Aquamarine"]) Diamond(["Diamond"]) Emerald(["Emerald"]) Sapphire(["Sapphire"]) end end subgraph Very_Common_Metal["Very Common Metal"] Bauxite(["Bauxite"]) Iron(["Iron"]) Magnetized_Iron(["Magnetized Iron"]) Titanium(["Titanium"]) Magnesium(["Magnesium"]) end Camp_Kit1(("🛠️ ")) --> Camp_Kit Very_Common_Metal ---->|"30 ⇒ 5"| Camp_Kit1 Gemstone ---->|"15 ⇒ 5"| Camp_Kit1

Camp Kit - Gemstone - Very Common Metal


Crafting > Toolmaker > Chronophaser

Chronophaser

Last updated from GovBot Update

Chronophaser can be obtained from:

flowchart LR Chronophaser(["Chronophaser"]) subgraph Common_Metal["Common Metal"] Zinc(["Zinc"]) Manganese(["Manganese"]) Chromium(["Chromium"]) Nickel(["Nickel"]) Copper(["Copper"]) end subgraph Inert_Gas["Inert Gas"] Neon(["Neon"]) Nitrogen(["Nitrogen"]) Radon(["Radon"]) Xenon(["Xenon"]) Helium(["Helium"]) end subgraph Metal_Alloy["Metal Alloy"] Bronze(["Bronze"]) Chromium_Steel(["Chromium Steel"]) Manganese_Steel(["Manganese Steel"]) Uralex(["Uralex"]) Triadite(["Triadite"]) U-Al(["U-Al"]) Pewter(["Pewter"]) Stainless_Steel(["Stainless Steel"]) Electrum(["Electrum"]) Stellite(["Stellite"]) Tungsten_Carbide(["Tungsten Carbide"]) Steel(["Steel"]) Lithalum(["Lithalum"]) Nickel_Silver(["Nickel Silver"]) Cobalt_Steel(["Cobalt Steel"]) Palladiance(["Palladiance"]) Brass(["Brass"]) Cadmiumin(["Cadmiumin"]) end Chronophaser1(("🛠️ ")) --> Chronophaser Common_Metal ---->|"25"| Chronophaser1 Inert_Gas ---->|"10"| Chronophaser1 Metal_Alloy ---->|"15"| Chronophaser1

Chronophaser is used to erode, lithify, and melt materials.

  • P: ???
  • Q: ???
  • R: Battery Regen
  • V: Max Battery

Before the Twilight update (2025-08) the Chronophaser was not its own tool but was a mode of the Terraformer

Chronophaser - Common Metal - Inert Gas - Metal Alloy


Crafting > Toolmaker > Companion Orbs

Companion Orbs

Last updated from GovBot Update

Companion Orbs can be obtained from:

flowchart LR Companion_Orbs(["Companion Orbs"]) subgraph Metal_Alloy["Metal Alloy"] Bronze(["Bronze"]) Chromium_Steel(["Chromium Steel"]) Manganese_Steel(["Manganese Steel"]) Uralex(["Uralex"]) Triadite(["Triadite"]) U-Al(["U-Al"]) Pewter(["Pewter"]) Stainless_Steel(["Stainless Steel"]) Electrum(["Electrum"]) Stellite(["Stellite"]) Tungsten_Carbide(["Tungsten Carbide"]) Steel(["Steel"]) Lithalum(["Lithalum"]) Nickel_Silver(["Nickel Silver"]) Cobalt_Steel(["Cobalt Steel"]) Palladiance(["Palladiance"]) Brass(["Brass"]) Cadmiumin(["Cadmiumin"]) end subgraph Rare_Gem["Rare Gem"] Ruby(["Ruby"]) Aquamarine(["Aquamarine"]) Diamond(["Diamond"]) Emerald(["Emerald"]) Sapphire(["Sapphire"]) end subgraph Rare_Metal["Rare Metal"] Silver(["Silver"]) Lithium(["Lithium"]) Mercury(["Mercury"]) Cadmium(["Cadmium"]) Uranium(["Uranium"]) end subgraph Uncommon_Metal["Uncommon Metal"] Cobalt(["Cobalt"]) Tungsten(["Tungsten"]) Lead(["Lead"]) Bismuth(["Bismuth"]) Tin(["Tin"]) end Companion_Orbs1(("🛠️ ")) --> Companion_Orbs Uncommon_Metal ---->|"25"| Companion_Orbs1 Metal_Alloy ---->|"15"| Companion_Orbs1 Rare_Metal ---->|"20"| Companion_Orbs1 Rare_Gem ---->|"10"| Companion_Orbs1
  • P: Node Ring Count
  • Q: Boomerang Shot Count
  • R: Battery Regen
  • V: Max Battery

Companion Orbs - Metal Alloy - Rare Gem - Rare Metal - Uncommon Metal


Crafting > Toolmaker > Depositor

Depositor

Last updated from GovBot Update

Depositor can be obtained from:

flowchart LR subgraph Common_Gem["Common Gem"] Zircon(["Zircon"]) Amethyst(["Amethyst"]) Quartz(["Quartz"]) Garnet(["Garnet"]) Agate(["Agate"]) Salt(["Salt"]) end Depositor(["Depositor"]) Oil(["Oil"]) Plastic(["Plastic"]) subgraph Very_Common_Metal["Very Common Metal"] Bauxite(["Bauxite"]) Iron(["Iron"]) Magnetized_Iron(["Magnetized Iron"]) Titanium(["Titanium"]) Magnesium(["Magnesium"]) end Depositor1(("🛠️ ")) --> Depositor Very_Common_Metal ---->|"25"| Depositor1 Common_Gem ---->|"10"| Depositor1 Plastic -->|"15"| Depositor1 Sedimentary_Rock ---->|"🏭 100 ⇒ 50"| Oil Wood ---->|"🏭 100 ⇒ 50"| Oil Caustisect -->|"⚔️ "| Oil Roach -->|"⚔️ "| Oil Oil -->|"🏭 100 ⇒ 50"| Plastic

Depositor is used to place materials back into the world and to assay

  • P: ???
  • Q: Deposit Efficiency
  • R: Battery Regen
  • V: Max Battery

Depositor was introduced in the Twilight Update (2025-08). Prior to that depositing and assaying were part of the Terraformer

Common Gem - Depositor - Oil - Plastic - Very Common Metal


Crafting > Toolmaker > Drone Light

Drone Light

Last updated from GovBot Update

Drone Light can be obtained from:

flowchart LR subgraph Common_Metal["Common Metal"] Zinc(["Zinc"]) Manganese(["Manganese"]) Chromium(["Chromium"]) Nickel(["Nickel"]) Copper(["Copper"]) end Drone_Light(["Drone Light"]) subgraph Reactive_Gas["Reactive Gas"] Chlorine(["Chlorine"]) Fluorine(["Fluorine"]) Ammonia(["Ammonia"]) Hydrogen(["Hydrogen"]) Methane(["Methane"]) end Drone_Light1(("🛠️ ")) --> Drone_Light Common_Metal ---->|"10 ⇒ 5"| Drone_Light1 Reactive_Gas ---->|"5 ⇒ 5"| Drone_Light1

Common Metal - Drone Light - Reactive Gas


Crafting > Toolmaker > Fabricator

Fabricator

Last updated from GovBot Update

Fabricator can be obtained from:

flowchart LR subgraph Common_Metal["Common Metal"] Zinc(["Zinc"]) Manganese(["Manganese"]) Chromium(["Chromium"]) Nickel(["Nickel"]) Copper(["Copper"]) end Fabricator(["Fabricator"]) Oil(["Oil"]) Plastic(["Plastic"]) subgraph Reactive_Gas["Reactive Gas"] Chlorine(["Chlorine"]) Fluorine(["Fluorine"]) Ammonia(["Ammonia"]) Hydrogen(["Hydrogen"]) Methane(["Methane"]) end Fabricator1(("🛠️ ")) --> Fabricator Common_Metal ---->|"25"| Fabricator1 Reactive_Gas ---->|"10"| Fabricator1 Plastic -->|"15"| Fabricator1 Sedimentary_Rock ---->|"🏭 100 ⇒ 50"| Oil Wood ---->|"🏭 100 ⇒ 50"| Oil Caustisect -->|"⚔️ "| Oil Roach -->|"⚔️ "| Oil Oil -->|"🏭 100 ⇒ 50"| Plastic

Common Metal - Fabricator - Oil - Plastic - Reactive Gas


Crafting > Toolmaker > Garden Bed

Garden Bed

Last updated from GovBot Update

Garden Bed can be obtained from:

flowchart LR Garden_Bed(["Garden Bed"]) subgraph Very_Common_Metal["Very Common Metal"] Bauxite(["Bauxite"]) Iron(["Iron"]) Magnetized_Iron(["Magnetized Iron"]) Titanium(["Titanium"]) Magnesium(["Magnesium"]) end subgraph Wood["Wood"] subgraph Dark_Wood["Dark Wood"] Dark_Hard_Wood(["Dark Hard Wood"]) Dark_Soft_Wood(["Dark Soft Wood"]) end subgraph Light_Wood["Light Wood"] Light_Soft_Wood(["Light Soft Wood"]) Light_Hard_Wood(["Light Hard Wood"]) end end Garden_Bed1(("🛠️ ")) --> Garden_Bed Very_Common_Metal ---->|"10"| Garden_Bed1 Wood ---->|"10"| Garden_Bed1

Garden Bed - Very Common Metal - Wood


Crafting > Toolmaker > Grapple

Grapple

Last updated from GovBot Update

Grapple can be obtained from:

flowchart LR subgraph Common_Metal["Common Metal"] Zinc(["Zinc"]) Manganese(["Manganese"]) Chromium(["Chromium"]) Nickel(["Nickel"]) Copper(["Copper"]) end Grapple(["Grapple"]) subgraph Metal_Alloy["Metal Alloy"] Bronze(["Bronze"]) Chromium_Steel(["Chromium Steel"]) Manganese_Steel(["Manganese Steel"]) Uralex(["Uralex"]) Triadite(["Triadite"]) U-Al(["U-Al"]) Pewter(["Pewter"]) Stainless_Steel(["Stainless Steel"]) Electrum(["Electrum"]) Stellite(["Stellite"]) Tungsten_Carbide(["Tungsten Carbide"]) Steel(["Steel"]) Lithalum(["Lithalum"]) Nickel_Silver(["Nickel Silver"]) Cobalt_Steel(["Cobalt Steel"]) Palladiance(["Palladiance"]) Brass(["Brass"]) Cadmiumin(["Cadmiumin"]) end subgraph Uncommon_Gem["Uncommon Gem"] Turquoise(["Turquoise"]) Tourmaline(["Tourmaline"]) Topaz(["Topaz"]) Lapis_Lazuli(["Lapis Lazuli"]) Jade(["Jade"]) Opal(["Opal"]) end Grapple1(("🛠️ ")) --> Grapple Common_Metal ---->|"20"| Grapple1 Uncommon_Gem ---->|"10"| Grapple1 Metal_Alloy ---->|"15"| Grapple1

Common Metal - Grapple - Metal Alloy - Uncommon Gem


Crafting > Toolmaker > Grav Mesh

Grav Mesh

Last updated from GovBot Update

Grav Mesh can be obtained from:

flowchart LR Anti-Gravium(["Anti-Gravium"]) Antimatter(["Antimatter"]) Grav_Mesh(["Grav Mesh"]) Magnetite(["Magnetite"]) subgraph Metal_Alloy["Metal Alloy"] Bronze(["Bronze"]) Chromium_Steel(["Chromium Steel"]) Manganese_Steel(["Manganese Steel"]) Uralex(["Uralex"]) Triadite(["Triadite"]) U-Al(["U-Al"]) Pewter(["Pewter"]) Stainless_Steel(["Stainless Steel"]) Electrum(["Electrum"]) Stellite(["Stellite"]) Tungsten_Carbide(["Tungsten Carbide"]) Steel(["Steel"]) Lithalum(["Lithalum"]) Nickel_Silver(["Nickel Silver"]) Cobalt_Steel(["Cobalt Steel"]) Palladiance(["Palladiance"]) Brass(["Brass"]) Cadmiumin(["Cadmiumin"]) end subgraph Rare_Gem["Rare Gem"] Ruby(["Ruby"]) Aquamarine(["Aquamarine"]) Diamond(["Diamond"]) Emerald(["Emerald"]) Sapphire(["Sapphire"]) end subgraph Rare_Metal["Rare Metal"] Silver(["Silver"]) Lithium(["Lithium"]) Mercury(["Mercury"]) Cadmium(["Cadmium"]) Uranium(["Uranium"]) end Anti-Gravium1(("🏭 ")) --> Anti-Gravium Antimatter -->|"50 ⇒ 50"| Anti-Gravium1 Magnetite -->|"25 ⇒ 50"| Anti-Gravium1 Antimatter_Gas -->|"🏭 75 ⇒ 50"| Antimatter Grav_Mesh1(("🛠️ ")) --> Grav_Mesh Rare_Metal ---->|"20"| Grav_Mesh1 Anti-Gravium -->|"10"| Grav_Mesh1 Metal_Alloy ---->|"15"| Grav_Mesh1 Rare_Gem ---->|"10"| Grav_Mesh1 Chert -->|"🏭 75 ⇒ 50"| Magnetite

Anti-Gravium - Antimatter - Grav Mesh - Magnetite - Metal Alloy - Rare Gem - Rare Metal


Crafting > Toolmaker > Growth Pod

Growth Pod

Last updated from GovBot Update

Growth Pod can be obtained from:

flowchart LR subgraph Common_Metal["Common Metal"] Zinc(["Zinc"]) Manganese(["Manganese"]) Chromium(["Chromium"]) Nickel(["Nickel"]) Copper(["Copper"]) end Growth_Pod(["Growth Pod"]) subgraph Inert_Gas["Inert Gas"] Neon(["Neon"]) Nitrogen(["Nitrogen"]) Radon(["Radon"]) Xenon(["Xenon"]) Helium(["Helium"]) end Oil(["Oil"]) Plastic(["Plastic"]) Growth_Pod1(("🛠️ ")) --> Growth_Pod Common_Metal ---->|"15"| Growth_Pod1 Inert_Gas ---->|"10"| Growth_Pod1 Plastic -->|"10"| Growth_Pod1 Sedimentary_Rock ---->|"🏭 100 ⇒ 50"| Oil Wood ---->|"🏭 100 ⇒ 50"| Oil Caustisect -->|"⚔️ "| Oil Roach -->|"⚔️ "| Oil Oil -->|"🏭 100 ⇒ 50"| Plastic

Common Metal - Growth Pod - Inert Gas - Oil - Plastic


Crafting > Toolmaker > Harvester

Harvester

Last updated from GovBot Update

Harvester can be obtained from:

flowchart LR Block__Light_Wood_Planking(["Block: Light Wood Planking"]) Bone(["Bone"]) Energy_Sequencer(["Energy Sequencer"]) Flare_Cone(["Flare Cone"]) subgraph Gemstone["Gemstone"] subgraph Common_Gem["Common Gem"] Zircon(["Zircon"]) Amethyst(["Amethyst"]) Quartz(["Quartz"]) Garnet(["Garnet"]) Agate(["Agate"]) Salt(["Salt"]) end subgraph Exotic_Gem["Exotic Gem"] Armorcryst(["Armorcryst"]) Vesuvianite(["Vesuvianite"]) end subgraph Uncommon_Gem["Uncommon Gem"] Turquoise(["Turquoise"]) Tourmaline(["Tourmaline"]) Topaz(["Topaz"]) Lapis_Lazuli(["Lapis Lazuli"]) Jade(["Jade"]) Opal(["Opal"]) end subgraph Rare_Gem["Rare Gem"] Ruby(["Ruby"]) Aquamarine(["Aquamarine"]) Diamond(["Diamond"]) Emerald(["Emerald"]) Sapphire(["Sapphire"]) end end Grip(["Grip"]) Harvester(["Harvester"]) subgraph Inert_Gas["Inert Gas"] Neon(["Neon"]) Nitrogen(["Nitrogen"]) Radon(["Radon"]) Xenon(["Xenon"]) Helium(["Helium"]) end subgraph Metal["Metal"] subgraph Rare_Metal["Rare Metal"] Silver(["Silver"]) Lithium(["Lithium"]) Mercury(["Mercury"]) Cadmium(["Cadmium"]) Uranium(["Uranium"]) end subgraph Very_Common_Metal["Very Common Metal"] Bauxite(["Bauxite"]) Iron(["Iron"]) Magnetized_Iron(["Magnetized Iron"]) Titanium(["Titanium"]) Magnesium(["Magnesium"]) end subgraph Scarce_Metal["Scarce Metal"] Gold(["Gold"]) Anti-Gravium(["Anti-Gravium"]) Palladium(["Palladium"]) Platinum(["Platinum"]) Antimatter(["Antimatter"]) end subgraph Uncommon_Metal["Uncommon Metal"] Cobalt(["Cobalt"]) Tungsten(["Tungsten"]) Lead(["Lead"]) Bismuth(["Bismuth"]) Tin(["Tin"]) end subgraph Common_Metal["Common Metal"] Zinc(["Zinc"]) Manganese(["Manganese"]) Chromium(["Chromium"]) Nickel(["Nickel"]) Copper(["Copper"]) end end Nano-Compression_Matrix(["Nano-Compression Matrix"]) Plastic(["Plastic"]) subgraph Reactive_Gas["Reactive Gas"] Chlorine(["Chlorine"]) Fluorine(["Fluorine"]) Ammonia(["Ammonia"]) Hydrogen(["Hydrogen"]) Methane(["Methane"]) end Light_Wood ---->|"🔨 45 ⇒ 100"| Block__Light_Wood_Planking Deers ---->|"⚔️ "| Bone Prowlers ---->|"⚔️ "| Bone Jackalopes ---->|"⚔️ "| Bone Owldeers ---->|"⚔️ "| Bone Energy_Sequencer1(("🛠️ ")) --> Energy_Sequencer Reactive_Gas ---->|"15 ⇒ 5"| Energy_Sequencer1 Gemstone ---->|"15 ⇒ 5"| Energy_Sequencer1 Metal ---->|"15 ⇒ 5"| Energy_Sequencer1 Flare_Cone1(("🔨 ")) --> Flare_Cone Plastic -->|"25"| Flare_Cone1 Metal ---->|"10"| Flare_Cone1 Grip1(("🔨 ")) --> Grip Bone -->|"15"| Grip1 Block__Light_Wood_Planking -->|"15"| Grip1 Harvester1(("🛠️ ")) --> Harvester Nano-compression_Matrix -->|"1"| Harvester1 Flare_Cone -->|"1"| Harvester1 Energy_Sequencer -->|"15"| Harvester1 Grip -->|"1"| Harvester1 Nano-Compression_Matrix1(("🛠️ ")) --> Nano-Compression_Matrix Plastic -->|"25"| Nano-Compression_Matrix1 Inert_Gas ---->|"15"| Nano-Compression_Matrix1 Oil -->|"🏭 100 ⇒ 50"| Plastic

Harvester is used to discover plants, collect materials (fruit, seeds, etc) and plant plants.

Planting battery drain should be P or Q, but currently shows blank

  • P:
  • Q:
  • R: Battery regen
  • V: Max battery

Block: Light Wood Planking - Bone - Energy Sequencer - Flare Cone - Gemstone - Grip - Harvester - Inert Gas - Metal - Nano-Compression Matrix - Plastic - Reactive Gas


Crafting > Toolmaker > Healix

Healix

Last updated from GovBot Update

Healix can be obtained from:

flowchart LR Healix(["Healix"]) subgraph Metal_Alloy["Metal Alloy"] Bronze(["Bronze"]) Chromium_Steel(["Chromium Steel"]) Manganese_Steel(["Manganese Steel"]) Uralex(["Uralex"]) Triadite(["Triadite"]) U-Al(["U-Al"]) Pewter(["Pewter"]) Stainless_Steel(["Stainless Steel"]) Electrum(["Electrum"]) Stellite(["Stellite"]) Tungsten_Carbide(["Tungsten Carbide"]) Steel(["Steel"]) Lithalum(["Lithalum"]) Nickel_Silver(["Nickel Silver"]) Cobalt_Steel(["Cobalt Steel"]) Palladiance(["Palladiance"]) Brass(["Brass"]) Cadmiumin(["Cadmiumin"]) end subgraph Reactive_Gas["Reactive Gas"] Chlorine(["Chlorine"]) Fluorine(["Fluorine"]) Ammonia(["Ammonia"]) Hydrogen(["Hydrogen"]) Methane(["Methane"]) end subgraph Uncommon_Metal["Uncommon Metal"] Cobalt(["Cobalt"]) Tungsten(["Tungsten"]) Lead(["Lead"]) Bismuth(["Bismuth"]) Tin(["Tin"]) end Healix1(("🛠️ ")) --> Healix Uncommon_Metal ---->|"25"| Healix1 Reactive_Gas ---->|"10"| Healix1 Metal_Alloy ---->|"15"| Healix1
  • P: Surge radius
  • Q: Mass heal radius
  • R: Battery regen
  • V: Max battery

Healix - Metal Alloy - Reactive Gas - Uncommon Metal


Crafting > Toolmaker > HydroMeter

HydroMeter

Last updated from GovBot Update

HydroMeter can be obtained from:

flowchart LR subgraph Common_Metal["Common Metal"] Zinc(["Zinc"]) Manganese(["Manganese"]) Chromium(["Chromium"]) Nickel(["Nickel"]) Copper(["Copper"]) end HydroMeter(["HydroMeter"]) subgraph Inert_Gas["Inert Gas"] Neon(["Neon"]) Nitrogen(["Nitrogen"]) Radon(["Radon"]) Xenon(["Xenon"]) Helium(["Helium"]) end Oil(["Oil"]) Plastic(["Plastic"]) HydroMeter1(("🛠️ ")) --> HydroMeter Common_Metal ---->|"15"| HydroMeter1 Inert_Gas ---->|"10"| HydroMeter1 Plastic -->|"10"| HydroMeter1 Sedimentary_Rock ---->|"🏭 100 ⇒ 50"| Oil Wood ---->|"🏭 100 ⇒ 50"| Oil Caustisect -->|"⚔️ "| Oil Roach -->|"⚔️ "| Oil Oil -->|"🏭 100 ⇒ 50"| Plastic

Common Metal - HydroMeter - Inert Gas - Oil - Plastic


Crafting > Toolmaker > Instaformer

Instaformer

Last updated from GovBot Update

Instaformer can be obtained from:

flowchart LR subgraph Common_Gem["Common Gem"] Zircon(["Zircon"]) Amethyst(["Amethyst"]) Quartz(["Quartz"]) Garnet(["Garnet"]) Agate(["Agate"]) Salt(["Salt"]) end subgraph Common_Metal["Common Metal"] Zinc(["Zinc"]) Manganese(["Manganese"]) Chromium(["Chromium"]) Nickel(["Nickel"]) Copper(["Copper"]) end Instaformer(["Instaformer"]) Oil(["Oil"]) Plastic(["Plastic"]) Instaformer1(("🛠️ ")) --> Instaformer Common_Metal ---->|"25"| Instaformer1 Common_Gem ---->|"10"| Instaformer1 Plastic -->|"15"| Instaformer1 Sedimentary_Rock ---->|"🏭 100 ⇒ 50"| Oil Wood ---->|"🏭 100 ⇒ 50"| Oil Caustisect -->|"⚔️ "| Oil Roach -->|"⚔️ "| Oil Oil -->|"🏭 100 ⇒ 50"| Plastic

Common Gem - Common Metal - Instaformer - Oil - Plastic


Crafting > Toolmaker > Pathfinder

Pathfinder

Last updated from GovBot Update

Pathfinder can be obtained from:

flowchart LR subgraph Common_Gem["Common Gem"] Zircon(["Zircon"]) Amethyst(["Amethyst"]) Quartz(["Quartz"]) Garnet(["Garnet"]) Agate(["Agate"]) Salt(["Salt"]) end subgraph Common_Metal["Common Metal"] Zinc(["Zinc"]) Manganese(["Manganese"]) Chromium(["Chromium"]) Nickel(["Nickel"]) Copper(["Copper"]) end Oil(["Oil"]) Pathfinder(["Pathfinder"]) Plastic(["Plastic"]) Sedimentary_Rock ---->|"🏭 100 ⇒ 50"| Oil Wood ---->|"🏭 100 ⇒ 50"| Oil Caustisect -->|"⚔️ "| Oil Roach -->|"⚔️ "| Oil Pathfinder1(("🛠️ ")) --> Pathfinder Common_Metal ---->|"25"| Pathfinder1 Common_Gem ---->|"10"| Pathfinder1 Plastic -->|"10"| Pathfinder1 Oil -->|"🏭 100 ⇒ 50"| Plastic

Common Gem - Common Metal - Oil - Pathfinder - Plastic


Crafting > Toolmaker > Paver

Paver

Last updated from GovBot Update

Paver can be obtained from:

flowchart LR subgraph Common_Gem["Common Gem"] Zircon(["Zircon"]) Amethyst(["Amethyst"]) Quartz(["Quartz"]) Garnet(["Garnet"]) Agate(["Agate"]) Salt(["Salt"]) end Oil(["Oil"]) Paver(["Paver"]) Plastic(["Plastic"]) subgraph Very_Common_Metal["Very Common Metal"] Bauxite(["Bauxite"]) Iron(["Iron"]) Magnetized_Iron(["Magnetized Iron"]) Titanium(["Titanium"]) Magnesium(["Magnesium"]) end Sedimentary_Rock ---->|"🏭 100 ⇒ 50"| Oil Wood ---->|"🏭 100 ⇒ 50"| Oil Caustisect -->|"⚔️ "| Oil Roach -->|"⚔️ "| Oil Paver1(("🛠️ ")) --> Paver Very_Common_Metal ---->|"25"| Paver1 Common_Gem ---->|"10"| Paver1 Plastic -->|"10"| Paver1 Oil -->|"🏭 100 ⇒ 50"| Plastic
  • P: ???
  • Q: ???
  • R: Battery Regen
  • V: Max Battery

Common Gem - Oil - Paver - Plastic - Very Common Metal


Crafting > Toolmaker > Pruning Shears

Pruning Shears

Last updated from GovBot Update

Pruning Shears can be obtained from:

flowchart LR subgraph Common_Gem["Common Gem"] Zircon(["Zircon"]) Amethyst(["Amethyst"]) Quartz(["Quartz"]) Garnet(["Garnet"]) Agate(["Agate"]) Salt(["Salt"]) end Oil(["Oil"]) Plastic(["Plastic"]) Pruning_Shears(["Pruning Shears"]) subgraph Very_Common_Metal["Very Common Metal"] Bauxite(["Bauxite"]) Iron(["Iron"]) Magnetized_Iron(["Magnetized Iron"]) Titanium(["Titanium"]) Magnesium(["Magnesium"]) end Sedimentary_Rock ---->|"🏭 100 ⇒ 50"| Oil Wood ---->|"🏭 100 ⇒ 50"| Oil Caustisect -->|"⚔️ "| Oil Roach -->|"⚔️ "| Oil Oil -->|"🏭 100 ⇒ 50"| Plastic Pruning_Shears1(("🛠️ ")) --> Pruning_Shears Very_Common_Metal ---->|"10"| Pruning_Shears1 Common_Gem ---->|"5"| Pruning_Shears1 Plastic -->|"10"| Pruning_Shears1

Pruning shears allow you to grow/shrink/pause tree growth.

  • P: Pruning speed
  • Q: Growth speed
  • R: Battery Regen
  • V: Max Battery

Added in the Twilight Update. Before that pruning was done with the Xyloslicer.

Common Gem - Oil - Plastic - Pruning Shears - Very Common Metal


Crafting > Toolmaker > Station: Lathe

Station: Lathe

Last updated from GovBot Update

Station: Lathe can be obtained from:

flowchart LR subgraph Common_Gem["Common Gem"] Zircon(["Zircon"]) Amethyst(["Amethyst"]) Quartz(["Quartz"]) Garnet(["Garnet"]) Agate(["Agate"]) Salt(["Salt"]) end Station__Lathe(["Station: Lathe"]) subgraph Uncommon_Metal["Uncommon Metal"] Cobalt(["Cobalt"]) Tungsten(["Tungsten"]) Lead(["Lead"]) Bismuth(["Bismuth"]) Tin(["Tin"]) end subgraph Very_Common_Metal["Very Common Metal"] Bauxite(["Bauxite"]) Iron(["Iron"]) Magnetized_Iron(["Magnetized Iron"]) Titanium(["Titanium"]) Magnesium(["Magnesium"]) end Station__Lathe1(("🛠️ ")) --> Station__Lathe Very_Common_Metal ---->|"25"| Station__Lathe1 Common_Gem ---->|"10"| Station__Lathe1 Uncommon_Metal ---->|"15"| Station__Lathe1

Common Gem - Station: Lathe - Uncommon Metal - Very Common Metal


Crafting > Toolmaker > Station: Refinery

Station: Refinery

Last updated from GovBot Update

Station: Refinery can be obtained from:

flowchart LR subgraph Common_Gem["Common Gem"] Zircon(["Zircon"]) Amethyst(["Amethyst"]) Quartz(["Quartz"]) Garnet(["Garnet"]) Agate(["Agate"]) Salt(["Salt"]) end Station__Refinery(["Station: Refinery"]) subgraph Uncommon_Metal["Uncommon Metal"] Cobalt(["Cobalt"]) Tungsten(["Tungsten"]) Lead(["Lead"]) Bismuth(["Bismuth"]) Tin(["Tin"]) end subgraph Very_Common_Metal["Very Common Metal"] Bauxite(["Bauxite"]) Iron(["Iron"]) Magnetized_Iron(["Magnetized Iron"]) Titanium(["Titanium"]) Magnesium(["Magnesium"]) end Station__Refinery1(("🛠️ ")) --> Station__Refinery Very_Common_Metal ---->|"25"| Station__Refinery1 Common_Gem ---->|"10"| Station__Refinery1 Uncommon_Metal ---->|"15"| Station__Refinery1

Common Gem - Station: Refinery - Uncommon Metal - Very Common Metal


Crafting > Toolmaker > Station: Stove

Station: Stove

Last updated from GovBot Update

Station: Stove can be obtained from:

flowchart LR subgraph Common_Gem["Common Gem"] Zircon(["Zircon"]) Amethyst(["Amethyst"]) Quartz(["Quartz"]) Garnet(["Garnet"]) Agate(["Agate"]) Salt(["Salt"]) end Station__Stove(["Station: Stove"]) subgraph Uncommon_Metal["Uncommon Metal"] Cobalt(["Cobalt"]) Tungsten(["Tungsten"]) Lead(["Lead"]) Bismuth(["Bismuth"]) Tin(["Tin"]) end subgraph Very_Common_Metal["Very Common Metal"] Bauxite(["Bauxite"]) Iron(["Iron"]) Magnetized_Iron(["Magnetized Iron"]) Titanium(["Titanium"]) Magnesium(["Magnesium"]) end Station__Stove1(("🛠️ ")) --> Station__Stove Very_Common_Metal ---->|"25"| Station__Stove1 Common_Gem ---->|"10"| Station__Stove1 Uncommon_Metal ---->|"15"| Station__Stove1

Common Gem - Station: Stove - Uncommon Metal - Very Common Metal


Crafting > Toolmaker > Station: Toolmaker

Station: Toolmaker

Last updated from GovBot Update

Station: Toolmaker can be obtained from:

flowchart LR subgraph Common_Gem["Common Gem"] Zircon(["Zircon"]) Amethyst(["Amethyst"]) Quartz(["Quartz"]) Garnet(["Garnet"]) Agate(["Agate"]) Salt(["Salt"]) end Station__Toolmaker(["Station: Toolmaker"]) subgraph Uncommon_Metal["Uncommon Metal"] Cobalt(["Cobalt"]) Tungsten(["Tungsten"]) Lead(["Lead"]) Bismuth(["Bismuth"]) Tin(["Tin"]) end subgraph Very_Common_Metal["Very Common Metal"] Bauxite(["Bauxite"]) Iron(["Iron"]) Magnetized_Iron(["Magnetized Iron"]) Titanium(["Titanium"]) Magnesium(["Magnesium"]) end Station__Toolmaker1(("🛠️ ")) --> Station__Toolmaker Very_Common_Metal ---->|"25"| Station__Toolmaker1 Common_Gem ---->|"10"| Station__Toolmaker1 Uncommon_Metal ---->|"15"| Station__Toolmaker1

Common Gem - Station: Toolmaker - Uncommon Metal - Very Common Metal


Crafting > Toolmaker > Terraformer

Terraformer

Last updated from GovBot Update

Terraformer can be obtained from:

flowchart LR Barrel(["Barrel"]) Block__Dark_Wood_Planking(["Block: Dark Wood Planking"]) Focusing_Lens(["Focusing Lens"]) subgraph Gemstone["Gemstone"] subgraph Common_Gem["Common Gem"] Zircon(["Zircon"]) Amethyst(["Amethyst"]) Quartz(["Quartz"]) Garnet(["Garnet"]) Agate(["Agate"]) Salt(["Salt"]) end subgraph Exotic_Gem["Exotic Gem"] Armorcryst(["Armorcryst"]) Vesuvianite(["Vesuvianite"]) end subgraph Uncommon_Gem["Uncommon Gem"] Turquoise(["Turquoise"]) Tourmaline(["Tourmaline"]) Topaz(["Topaz"]) Lapis_Lazuli(["Lapis Lazuli"]) Jade(["Jade"]) Opal(["Opal"]) end subgraph Rare_Gem["Rare Gem"] Ruby(["Ruby"]) Aquamarine(["Aquamarine"]) Diamond(["Diamond"]) Emerald(["Emerald"]) Sapphire(["Sapphire"]) end end Hide(["Hide"]) subgraph Inert_Gas["Inert Gas"] Neon(["Neon"]) Nitrogen(["Nitrogen"]) Radon(["Radon"]) Xenon(["Xenon"]) Helium(["Helium"]) end subgraph Metal["Metal"] subgraph Rare_Metal["Rare Metal"] Silver(["Silver"]) Lithium(["Lithium"]) Mercury(["Mercury"]) Cadmium(["Cadmium"]) Uranium(["Uranium"]) end subgraph Very_Common_Metal["Very Common Metal"] Bauxite(["Bauxite"]) Iron(["Iron"]) Magnetized_Iron(["Magnetized Iron"]) Titanium(["Titanium"]) Magnesium(["Magnesium"]) end subgraph Scarce_Metal["Scarce Metal"] Gold(["Gold"]) Anti-Gravium(["Anti-Gravium"]) Palladium(["Palladium"]) Platinum(["Platinum"]) Antimatter(["Antimatter"]) end subgraph Uncommon_Metal["Uncommon Metal"] Cobalt(["Cobalt"]) Tungsten(["Tungsten"]) Lead(["Lead"]) Bismuth(["Bismuth"]) Tin(["Tin"]) end subgraph Common_Metal["Common Metal"] Zinc(["Zinc"]) Manganese(["Manganese"]) Chromium(["Chromium"]) Nickel(["Nickel"]) Copper(["Copper"]) end end Oil(["Oil"]) Plastic(["Plastic"]) Power_Chamber(["Power Chamber"]) subgraph Reactive_Gas["Reactive Gas"] Chlorine(["Chlorine"]) Fluorine(["Fluorine"]) Ammonia(["Ammonia"]) Hydrogen(["Hydrogen"]) Methane(["Methane"]) end Sand(["Sand"]) Stock(["Stock"]) Terraformer(["Terraformer"]) Barrel1(("🛠️ ")) --> Barrel Metal ---->|"10"| Barrel1 Oil -->|"25"| Barrel1 Dark_Wood ---->|"🔨 45 ⇒ 100"| Block__Dark_Wood_Planking Focusing_Lens1(("🛠️ ")) --> Focusing_Lens Inert_Gas ---->|"10"| Focusing_Lens1 Sand -->|"10"| Focusing_Lens1 Gemstone ---->|"10"| Focusing_Lens1 Deers ---->|"⚔️ "| Hide Prowlers ---->|"⚔️ "| Hide Jackalopes ---->|"⚔️ "| Hide Owldeers ---->|"⚔️ "| Hide Sedimentary_Rock ---->|"🏭 100 ⇒ 50"| Oil Wood ---->|"🏭 100 ⇒ 50"| Oil Caustisect -->|"⚔️ "| Oil Roach -->|"⚔️ "| Oil Oil -->|"🏭 100 ⇒ 50"| Plastic Power_Chamber1(("🛠️ ")) --> Power_Chamber Reactive_Gas ---->|"15"| Power_Chamber1 Metal ---->|"10"| Power_Chamber1 Plastic -->|"25"| Power_Chamber1 Glass -..->|"Erode"| Sand Rhyolite -..->|"Erode"| Sand Pumice -..->|"Erode"| Sand Quartzite -..->|"Erode"| Sand Sandstone -..->|"Erode"| Sand Stock1(("🛠️ ")) --> Stock Hide -->|"15"| Stock1 Block__Dark_Wood_Planking -->|"15"| Stock1 Terraformer1(("🛠️ ")) --> Terraformer Power_Chamber -->|"2"| Terraformer1 Stock -->|"1"| Terraformer1 Focusing_Lens -->|"8"| Terraformer1 Barrel -->|"1"| Terraformer1
  • P: Scan results
  • Q: Excavation magnitude
  • R: Battery Regen
  • V: Max Battery

Barrel - Block: Dark Wood Planking - Focusing Lens - Gemstone - Hide - Inert Gas - Metal - Oil - Plastic - Power Chamber - Reactive Gas - Sand - Stock - Terraformer


Crafting > Toolmaker > ThermalMeter

ThermalMeter

Last updated from GovBot Update

ThermalMeter can be obtained from:

flowchart LR subgraph Common_Gem["Common Gem"] Zircon(["Zircon"]) Amethyst(["Amethyst"]) Quartz(["Quartz"]) Garnet(["Garnet"]) Agate(["Agate"]) Salt(["Salt"]) end subgraph Common_Metal["Common Metal"] Zinc(["Zinc"]) Manganese(["Manganese"]) Chromium(["Chromium"]) Nickel(["Nickel"]) Copper(["Copper"]) end Oil(["Oil"]) Plastic(["Plastic"]) ThermalMeter(["ThermalMeter"]) Sedimentary_Rock ---->|"🏭 100 ⇒ 50"| Oil Wood ---->|"🏭 100 ⇒ 50"| Oil Caustisect -->|"⚔️ "| Oil Roach -->|"⚔️ "| Oil Oil -->|"🏭 100 ⇒ 50"| Plastic ThermalMeter1(("🛠️ ")) --> ThermalMeter Common_Metal ---->|"15"| ThermalMeter1 Common_Gem ---->|"10"| ThermalMeter1 Plastic -->|"10"| ThermalMeter1

Common Gem - Common Metal - Oil - Plastic - ThermalMeter


Crafting > Toolmaker > Tiller

Tiller

Last updated from GovBot Update

Tiller can be obtained from:

flowchart LR subgraph Common_Gem["Common Gem"] Zircon(["Zircon"]) Amethyst(["Amethyst"]) Quartz(["Quartz"]) Garnet(["Garnet"]) Agate(["Agate"]) Salt(["Salt"]) end Oil(["Oil"]) Plastic(["Plastic"]) Tiller(["Tiller"]) subgraph Very_Common_Metal["Very Common Metal"] Bauxite(["Bauxite"]) Iron(["Iron"]) Magnetized_Iron(["Magnetized Iron"]) Titanium(["Titanium"]) Magnesium(["Magnesium"]) end Sedimentary_Rock ---->|"🏭 100 ⇒ 50"| Oil Wood ---->|"🏭 100 ⇒ 50"| Oil Caustisect -->|"⚔️ "| Oil Roach -->|"⚔️ "| Oil Oil -->|"🏭 100 ⇒ 50"| Plastic Tiller1(("🛠️ ")) --> Tiller Very_Common_Metal ---->|"10"| Tiller1 Common_Gem ---->|"5"| Tiller1 Plastic -->|"10"| Tiller1

Common Gem - Oil - Plastic - Tiller - Very Common Metal


Crafting > Toolmaker > Title Select

Title Select

Last updated from GovBot Update

Title Select can be obtained from:

flowchart LR subgraph Metal["Metal"] subgraph Rare_Metal["Rare Metal"] Silver(["Silver"]) Lithium(["Lithium"]) Mercury(["Mercury"]) Cadmium(["Cadmium"]) Uranium(["Uranium"]) end subgraph Very_Common_Metal["Very Common Metal"] Bauxite(["Bauxite"]) Iron(["Iron"]) Magnetized_Iron(["Magnetized Iron"]) Titanium(["Titanium"]) Magnesium(["Magnesium"]) end subgraph Scarce_Metal["Scarce Metal"] Gold(["Gold"]) Anti-Gravium(["Anti-Gravium"]) Palladium(["Palladium"]) Platinum(["Platinum"]) Antimatter(["Antimatter"]) end subgraph Uncommon_Metal["Uncommon Metal"] Cobalt(["Cobalt"]) Tungsten(["Tungsten"]) Lead(["Lead"]) Bismuth(["Bismuth"]) Tin(["Tin"]) end subgraph Common_Metal["Common Metal"] Zinc(["Zinc"]) Manganese(["Manganese"]) Chromium(["Chromium"]) Nickel(["Nickel"]) Copper(["Copper"]) end end Title_Select(["Title Select"]) Metal ---->|"🛠️ 5"| Title_Select

Metal - Title Select


Crafting > Toolmaker > Trailblazer

Trailblazer

Last updated from GovBot Update

Trailblazer can be obtained from:

flowchart LR subgraph Common_Metal["Common Metal"] Zinc(["Zinc"]) Manganese(["Manganese"]) Chromium(["Chromium"]) Nickel(["Nickel"]) Copper(["Copper"]) end Oil(["Oil"]) Plastic(["Plastic"]) Trailblazer(["Trailblazer"]) subgraph Uncommon_Gem["Uncommon Gem"] Turquoise(["Turquoise"]) Tourmaline(["Tourmaline"]) Topaz(["Topaz"]) Lapis_Lazuli(["Lapis Lazuli"]) Jade(["Jade"]) Opal(["Opal"]) end Sedimentary_Rock ---->|"🏭 100 ⇒ 50"| Oil Wood ---->|"🏭 100 ⇒ 50"| Oil Caustisect -->|"⚔️ "| Oil Roach -->|"⚔️ "| Oil Oil -->|"🏭 100 ⇒ 50"| Plastic Trailblazer1(("🛠️ ")) --> Trailblazer Common_Metal ---->|"25"| Trailblazer1 Uncommon_Gem ---->|"10"| Trailblazer1 Plastic -->|"15"| Trailblazer1
  • P: ???
  • Q: ???
  • R: Battery Regen
  • V: Max Battery

Common Metal - Oil - Plastic - Trailblazer - Uncommon Gem


Crafting > Toolmaker > Trowel

Trowel

Last updated from GovBot Update

Trowel can be obtained from:

flowchart LR subgraph Metal_Alloy["Metal Alloy"] Bronze(["Bronze"]) Chromium_Steel(["Chromium Steel"]) Manganese_Steel(["Manganese Steel"]) Uralex(["Uralex"]) Triadite(["Triadite"]) U-Al(["U-Al"]) Pewter(["Pewter"]) Stainless_Steel(["Stainless Steel"]) Electrum(["Electrum"]) Stellite(["Stellite"]) Tungsten_Carbide(["Tungsten Carbide"]) Steel(["Steel"]) Lithalum(["Lithalum"]) Nickel_Silver(["Nickel Silver"]) Cobalt_Steel(["Cobalt Steel"]) Palladiance(["Palladiance"]) Brass(["Brass"]) Cadmiumin(["Cadmiumin"]) end subgraph Reactive_Gas["Reactive Gas"] Chlorine(["Chlorine"]) Fluorine(["Fluorine"]) Ammonia(["Ammonia"]) Hydrogen(["Hydrogen"]) Methane(["Methane"]) end Trowel(["Trowel"]) subgraph Very_Common_Metal["Very Common Metal"] Bauxite(["Bauxite"]) Iron(["Iron"]) Magnetized_Iron(["Magnetized Iron"]) Titanium(["Titanium"]) Magnesium(["Magnesium"]) end Trowel1(("🛠️ ")) --> Trowel Very_Common_Metal ---->|"15"| Trowel1 Reactive_Gas ---->|"5"| Trowel1 Metal_Alloy ---->|"10"| Trowel1

Metal Alloy - Reactive Gas - Trowel - Very Common Metal


Crafting > Toolmaker > Xyloslicer

Xyloslicer

Last updated from GovBot Update

Xyloslicer can be obtained from:

flowchart LR subgraph Common_Gem["Common Gem"] Zircon(["Zircon"]) Amethyst(["Amethyst"]) Quartz(["Quartz"]) Garnet(["Garnet"]) Agate(["Agate"]) Salt(["Salt"]) end subgraph Common_Metal["Common Metal"] Zinc(["Zinc"]) Manganese(["Manganese"]) Chromium(["Chromium"]) Nickel(["Nickel"]) Copper(["Copper"]) end Oil(["Oil"]) Plastic(["Plastic"]) Xyloslicer(["Xyloslicer"]) Sedimentary_Rock ---->|"🏭 100 ⇒ 50"| Oil Wood ---->|"🏭 100 ⇒ 50"| Oil Caustisect -->|"⚔️ "| Oil Roach -->|"⚔️ "| Oil Oil -->|"🏭 100 ⇒ 50"| Plastic Xyloslicer1(("🛠️ ")) --> Xyloslicer Common_Metal ---->|"25"| Xyloslicer1 Common_Gem ---->|"10"| Xyloslicer1 Plastic -->|"15"| Xyloslicer1

Xyloslicer lets you harvest and plant trees

  • P: ???
  • Q: Chopping battery drain
  • R: Planting battery drain
  • V: Battery Regen

Common Gem - Common Metal - Oil - Plastic - Xyloslicer