Crafting > Flora > Bushes > Mushrooms
Mushrooms
flowchart LR
subgraph Mushrooms["Mushrooms"]
Blushing_Bonnet(["Blushing Bonnet"])
Golden_Poplar(["Golden Poplar"])
Brimmed_Bonnet(["Brimmed Bonnet"])
Amanita(["Amanita"])
Fairy_Morel(["Fairy Morel"])
Chanterelle(["Chanterelle"])
King_Stropheria(["King Stropheria"])
Brown_Shimeji(["Brown Shimeji"])
Lilac_Dandy(["Lilac Dandy"])
end
Blushing Bonnet - Golden Poplar - Brimmed Bonnet - Amanita - Fairy Morel - Chanterelle - King Stropheria - Brown Shimeji - Lilac Dandy
Crafting > Flora > Bushes > Mushrooms > Amanita
Amanita
Last updated from GovBot Update
Amanita can be obtained from:
flowchart LR
Amanita(["Amanita"])
Amanita
Amanita - Outputs
Amanita can be used to make:
flowchart LR
Amanita(["Amanita"])
subgraph Fungus["Fungus"]
Amanira_Chunk(["Amanira Chunk"])
end
Amanita --> Amanira_Chunk
Cure_All(["Cure All"])
Fungus --> Cure_All
Mushroom_Patty(["Mushroom Patty"])
Fungus --> Mushroom_Patty
Stamina_Booster(["Stamina Booster"])
Fungus --> Stamina_Booster
Amanira Chunk - Cure All - Mushroom Patty - Stamina Booster
Crafting > Flora > Bushes > Mushrooms > Blushing Bonnet
Blushing Bonnet
Last updated from GovBot Update
Blushing Bonnet can be obtained from:
flowchart LR
Blushing_Bonnet(["Blushing Bonnet"])
Blushing Bonnet
Blushing Bonnet - Outputs
Blushing Bonnet can be used to make:
flowchart LR
Blushing_Bonnet(["Blushing Bonnet"])
subgraph Reactive_Gas["Reactive Gas"]
Ammonia(["Ammonia"])
end
Blushing_Bonnet --> Ammonia
Ammonium(["Ammonium"])
Ammonia --> Ammonium
Drone_Light(["Drone Light"])
Reactive_Gas --> Drone_Light
Energy_Sequencer(["Energy Sequencer"])
Reactive_Gas --> Energy_Sequencer
Fabricator(["Fabricator"])
Reactive_Gas --> Fabricator
Gravity_Gun(["Gravity Gun"])
Reactive_Gas --> Gravity_Gun
Healix(["Healix"])
Reactive_Gas --> Healix
Power_Cell(["Power Cell"])
Reactive_Gas --> Power_Cell
Power_Chamber(["Power Chamber"])
Reactive_Gas --> Power_Chamber
Trowel(["Trowel"])
Reactive_Gas --> Trowel
subgraph Common_Gem["Common Gem"]
Salt(["Salt"])
end
subgraph Gemstone["Gemstone"]
Common_Gem(["Common Gem"])
end
Blushing_Bonnet --> Salt
Spodumene(["Spodumene"])
Salt --> Spodumene
Depositor(["Depositor"])
Common_Gem --> Depositor
Instaformer(["Instaformer"])
Common_Gem --> Instaformer
Pathfinder(["Pathfinder"])
Common_Gem --> Pathfinder
Paver(["Paver"])
Common_Gem --> Paver
Pruning_Shears(["Pruning Shears"])
Common_Gem --> Pruning_Shears
Station__Lathe(["Station: Lathe"])
Common_Gem --> Station__Lathe
Station__Refinery(["Station: Refinery"])
Common_Gem --> Station__Refinery
Station__Stove(["Station: Stove"])
Common_Gem --> Station__Stove
Station__Toolmaker(["Station: Toolmaker"])
Common_Gem --> Station__Toolmaker
ThermalMeter(["ThermalMeter"])
Common_Gem --> ThermalMeter
Tiller(["Tiller"])
Common_Gem --> Tiller
Xyloslicer(["Xyloslicer"])
Common_Gem --> Xyloslicer
Ammonia - Ammonium - Depositor - Drone Light - Energy Sequencer - Fabricator - Gravity Gun - Healix - Instaformer - Pathfinder - Paver - Power Cell - Power Chamber - Pruning Shears - Salt - Spodumene - Station: Lathe - Station: Refinery - Station: Stove - Station: Toolmaker - ThermalMeter - Tiller - Trowel - Xyloslicer
Crafting > Flora > Bushes > Mushrooms > Brimmed Bonnet
Brimmed Bonnet
Last updated from GovBot Update
Brimmed Bonnet can be obtained from:
flowchart LR
Brimmed_Bonnet(["Brimmed Bonnet"])
Brimmed Bonnet
Brimmed Bonnet - Outputs
Brimmed Bonnet can be used to make:
flowchart LR
Brimmed_Bonnet(["Brimmed Bonnet"])
subgraph Fungus["Fungus"]
Alien_Mushroom_Chunk(["Alien Mushroom Chunk"])
end
Brimmed_Bonnet --> Alien_Mushroom_Chunk
Cure_All(["Cure All"])
Fungus --> Cure_All
Mushroom_Patty(["Mushroom Patty"])
Fungus --> Mushroom_Patty
Stamina_Booster(["Stamina Booster"])
Fungus --> Stamina_Booster
subgraph Common_Gem["Common Gem"]
Salt(["Salt"])
end
subgraph Gemstone["Gemstone"]
Common_Gem(["Common Gem"])
end
Brimmed_Bonnet --> Salt
Spodumene(["Spodumene"])
Salt --> Spodumene
Depositor(["Depositor"])
Common_Gem --> Depositor
Instaformer(["Instaformer"])
Common_Gem --> Instaformer
Pathfinder(["Pathfinder"])
Common_Gem --> Pathfinder
Paver(["Paver"])
Common_Gem --> Paver
Pruning_Shears(["Pruning Shears"])
Common_Gem --> Pruning_Shears
Station__Lathe(["Station: Lathe"])
Common_Gem --> Station__Lathe
Station__Refinery(["Station: Refinery"])
Common_Gem --> Station__Refinery
Station__Stove(["Station: Stove"])
Common_Gem --> Station__Stove
Station__Toolmaker(["Station: Toolmaker"])
Common_Gem --> Station__Toolmaker
ThermalMeter(["ThermalMeter"])
Common_Gem --> ThermalMeter
Tiller(["Tiller"])
Common_Gem --> Tiller
Xyloslicer(["Xyloslicer"])
Common_Gem --> Xyloslicer
subgraph Inert_Gas["Inert Gas"]
Xenon(["Xenon"])
end
Brimmed_Bonnet --> Xenon
Beacon(["Beacon"])
Inert_Gas --> Beacon
Chronophaser(["Chronophaser"])
Inert_Gas --> Chronophaser
Flame_Out(["Flame Out"])
Inert_Gas --> Flame_Out
Focusing_Lens(["Focusing Lens"])
Inert_Gas --> Focusing_Lens
Growth_Pod(["Growth Pod"])
Inert_Gas --> Growth_Pod
HydroMeter(["HydroMeter"])
Inert_Gas --> HydroMeter
Nano-Compression_Matrix(["Nano-Compression Matrix"])
Inert_Gas --> Nano-Compression_Matrix
Alien Mushroom Chunk - Beacon - Chronophaser - Cure All - Depositor - Flame Out - Focusing Lens - Growth Pod - HydroMeter - Instaformer - Mushroom Patty - Nano-Compression Matrix - Pathfinder - Paver - Pruning Shears - Salt - Spodumene - Stamina Booster - Station: Lathe - Station: Refinery - Station: Stove - Station: Toolmaker - ThermalMeter - Tiller - Xenon - Xyloslicer
Crafting > Flora > Bushes > Mushrooms > Brown Shimeji
Brown Shimeji
Last updated from GovBot Update
Brown Shimeji can be obtained from:
flowchart LR
Brown_Shimeji(["Brown Shimeji"])
Brown Shimeji
Brown Shimeji - Outputs
Brown Shimeji can be used to make:
flowchart LR
Brown_Shimeji(["Brown Shimeji"])
subgraph Fungus["Fungus"]
Brown_Shimeji_Chunk(["Brown Shimeji Chunk"])
end
Brown_Shimeji --> Brown_Shimeji_Chunk
Cure_All(["Cure All"])
Fungus --> Cure_All
Mushroom_Patty(["Mushroom Patty"])
Fungus --> Mushroom_Patty
Stamina_Booster(["Stamina Booster"])
Fungus --> Stamina_Booster
Brown Shimeji Chunk - Cure All - Mushroom Patty - Stamina Booster
Crafting > Flora > Bushes > Mushrooms > Chanterelle
Chanterelle
Last updated from GovBot Update
Chanterelle can be obtained from:
flowchart LR
Chanterelle(["Chanterelle"])
Chanterelle
Chanterelle - Outputs
Chanterelle can be used to make:
flowchart LR
Chanterelle(["Chanterelle"])
subgraph Fungus["Fungus"]
Chanterelle_Chunk(["Chanterelle Chunk"])
end
Chanterelle --> Chanterelle_Chunk
Cure_All(["Cure All"])
Fungus --> Cure_All
Mushroom_Patty(["Mushroom Patty"])
Fungus --> Mushroom_Patty
Stamina_Booster(["Stamina Booster"])
Fungus --> Stamina_Booster
Chanterelle Chunk - Cure All - Mushroom Patty - Stamina Booster
Crafting > Flora > Bushes > Mushrooms > Fairy Morel
Fairy Morel
Last updated from GovBot Update
Fairy Morel can be obtained from:
flowchart LR
Fairy_Morel(["Fairy Morel"])
Fairy Morel
Fairy Morel - Outputs
Fairy Morel can be used to make:
flowchart LR
Fairy_Morel(["Fairy Morel"])
subgraph Fungus["Fungus"]
Fairy_Morel_Chunk(["Fairy Morel Chunk"])
end
Fairy_Morel --> Fairy_Morel_Chunk
Cure_All(["Cure All"])
Fungus --> Cure_All
Mushroom_Patty(["Mushroom Patty"])
Fungus --> Mushroom_Patty
Stamina_Booster(["Stamina Booster"])
Fungus --> Stamina_Booster
Cure All - Fairy Morel Chunk - Mushroom Patty - Stamina Booster
Crafting > Flora > Bushes > Mushrooms > Golden Poplar
Golden Poplar
Last updated from GovBot Update
Golden Poplar can be obtained from:
flowchart LR
Golden_Poplar(["Golden Poplar"])
Golden Poplar
Golden Poplar - Outputs
Golden Poplar can be used to make:
flowchart LR
Golden_Poplar(["Golden Poplar"])
subgraph Fungus["Fungus"]
Golden_Poplar_Chunk(["Golden Poplar Chunk"])
end
Golden_Poplar --> Golden_Poplar_Chunk
Cure_All(["Cure All"])
Fungus --> Cure_All
Mushroom_Patty(["Mushroom Patty"])
Fungus --> Mushroom_Patty
Stamina_Booster(["Stamina Booster"])
Fungus --> Stamina_Booster
Cure All - Golden Poplar Chunk - Mushroom Patty - Stamina Booster
Crafting > Flora > Bushes > Mushrooms > King Stropheria
King Stropheria
Last updated from GovBot Update
King Stropheria can be obtained from:
flowchart LR
King_Stropheria(["King Stropheria"])
King Stropheria
King Stropheria - Outputs
King Stropheria can be used to make:
flowchart LR
King_Stropheria(["King Stropheria"])
subgraph Fungus["Fungus"]
King_Stropheria_Chunk(["King Stropheria Chunk"])
end
King_Stropheria --> King_Stropheria_Chunk
Cure_All(["Cure All"])
Fungus --> Cure_All
Mushroom_Patty(["Mushroom Patty"])
Fungus --> Mushroom_Patty
Stamina_Booster(["Stamina Booster"])
Fungus --> Stamina_Booster
Cure All - King Stropheria Chunk - Mushroom Patty - Stamina Booster
Crafting > Flora > Bushes > Mushrooms > Lilac Dandy
Lilac Dandy
Last updated from GovBot Update
Lilac Dandy can be obtained from:
flowchart LR
Lilac_Dandy(["Lilac Dandy"])
Lilac Dandy
Lilac Dandy - Outputs
Lilac Dandy can be used to make:
flowchart LR
Lilac_Dandy(["Lilac Dandy"])
subgraph Common_Gem["Common Gem"]
Salt(["Salt"])
end
subgraph Gemstone["Gemstone"]
Common_Gem(["Common Gem"])
end
Lilac_Dandy --> Salt
Spodumene(["Spodumene"])
Salt --> Spodumene
Depositor(["Depositor"])
Common_Gem --> Depositor
Instaformer(["Instaformer"])
Common_Gem --> Instaformer
Pathfinder(["Pathfinder"])
Common_Gem --> Pathfinder
Paver(["Paver"])
Common_Gem --> Paver
Pruning_Shears(["Pruning Shears"])
Common_Gem --> Pruning_Shears
Station__Lathe(["Station: Lathe"])
Common_Gem --> Station__Lathe
Station__Refinery(["Station: Refinery"])
Common_Gem --> Station__Refinery
Station__Stove(["Station: Stove"])
Common_Gem --> Station__Stove
Station__Toolmaker(["Station: Toolmaker"])
Common_Gem --> Station__Toolmaker
ThermalMeter(["ThermalMeter"])
Common_Gem --> ThermalMeter
Tiller(["Tiller"])
Common_Gem --> Tiller
Xyloslicer(["Xyloslicer"])
Common_Gem --> Xyloslicer
Depositor - Instaformer - Pathfinder - Paver - Pruning Shears - Salt - Spodumene - Station: Lathe - Station: Refinery - Station: Stove - Station: Toolmaker - ThermalMeter - Tiller - Xyloslicer