Crafting > Rock > Sedimentary Rock
Sedimentary Rock
flowchart LR
Limestone(["Limestone"])
Bare_Peat(["Bare Peat"])
Diorite(["Diorite"])
Bare_Clay_Soil(["Bare Clay Soil"])
Bare_Chalky_Soil(["Bare Chalky Soil"])
Sand(["Sand"])
subgraph Sedimentary_Rock["Sedimentary Rock"]
Limestone(["Limestone"])
Shale(["Shale"])
Conglomerate(["Conglomerate"])
Chert(["Chert"])
Coal(["Coal"])
Chalk(["Chalk"])
Breccia(["Breccia"])
Sandstone(["Sandstone"])
end
Clay(["Clay"])
Peat(["Peat"])
Schist(["Schist"])
Chalky_Soil(["Chalky Soil"])
Bare_Alluvial_Soil(["Bare Alluvial Soil"])
Breccia(["Breccia"])
Sandy_Dirt(["Sandy Dirt"])
Alluvial_Soil(["Alluvial Soil"])
Schist -..->|"Erode"| Shale
Bare_Clay_Soil -..->|"Lithify"| Shale
Clay -..->|"Lithify"| Shale
Alluvial_Soil -..->|"Lithify"| Conglomerate
Bare_Alluvial_Soil -..->|"Lithify"| Conglomerate
Bare_Peat -..->|"Lithify"| Coal
Peat -..->|"Lithify"| Coal
Bare_Chalky_Soil -..->|"Lithify"| Chalk
Chalky_Soil -..->|"Lithify"| Chalk
Limestone -..->|"Erode"| Chalk
Diorite -..->|"Erode"| Sandstone
Breccia -..->|"Erode"| Sandstone
Sand -..->|"Lithify"| Sandstone
Sandy_Dirt -..->|"Lithify"| Sandstone
Limestone - Shale - Conglomerate - Chert - Coal - Chalk - Breccia - Sandstone
Crafting > Rock > Sedimentary Rock > Breccia
Breccia
Last updated from GovBot Update
Breccia can be obtained from:
flowchart LR
Breccia(["Breccia"])
Breccia - Raw resources
| Origin |
Potential |
Quality |
Resilience |
Versatility |
Seen during |
| Akacala |
192 |
748 |
584 |
421 |
Vendor Kiosk And Legacy |
Breccia
Breccia - Outputs
Breccia can be used to make:
flowchart LR
subgraph Sedimentary_Rock["Sedimentary Rock"]
Breccia(["Breccia"])
end
subgraph Common_Gem["Common Gem"]
Agate(["Agate"])
end
subgraph Gemstone["Gemstone"]
Common_Gem(["Common Gem"])
end
Breccia --> Agate
Depositor(["Depositor"])
Common_Gem --> Depositor
Instaformer(["Instaformer"])
Common_Gem --> Instaformer
Pathfinder(["Pathfinder"])
Common_Gem --> Pathfinder
Paver(["Paver"])
Common_Gem --> Paver
Pruning_Shears(["Pruning Shears"])
Common_Gem --> Pruning_Shears
Station__Lathe(["Station: Lathe"])
Common_Gem --> Station__Lathe
Station__Refinery(["Station: Refinery"])
Common_Gem --> Station__Refinery
Station__Stove(["Station: Stove"])
Common_Gem --> Station__Stove
Station__Toolmaker(["Station: Toolmaker"])
Common_Gem --> Station__Toolmaker
ThermalMeter(["ThermalMeter"])
Common_Gem --> ThermalMeter
Tiller(["Tiller"])
Common_Gem --> Tiller
Xyloslicer(["Xyloslicer"])
Common_Gem --> Xyloslicer
Block__Breccia(["Block: Breccia"])
Breccia --> Block__Breccia
Jasper(["Jasper"])
Breccia --> Jasper
subgraph Sedimentary_Rock["Sedimentary Rock"]
Sandstone(["Sandstone"])
end
Breccia --> Sandstone
Azurite(["Azurite"])
Sandstone --> Azurite
Block__Sandstone(["Block: Sandstone"])
Sandstone --> Block__Sandstone
Carnotite(["Carnotite"])
Sandstone --> Carnotite
Chalcopyrite(["Chalcopyrite"])
Sandstone --> Chalcopyrite
Gypsum(["Gypsum"])
Sandstone --> Gypsum
Malachite(["Malachite"])
Sandstone --> Malachite
Quartzite(["Quartzite"])
Sandstone --> Quartzite
Sand(["Sand"])
Sandstone --> Sand
Sphalerite(["Sphalerite"])
Sandstone --> Sphalerite
subgraph Uncommon_Gem["Uncommon Gem"]
Turquoise(["Turquoise"])
end
subgraph Gemstone["Gemstone"]
Uncommon_Gem(["Uncommon Gem"])
end
Sandstone --> Turquoise
Decor__Foundation(["Decor: Foundation"])
Sedimentary_Rock --> Decor__Foundation
Decor__Roof(["Decor: Roof"])
Sedimentary_Rock --> Decor__Roof
Decor__Wall(["Decor: Wall"])
Sedimentary_Rock --> Decor__Wall
Decor__Wall_Corner_Large(["Decor: Wall Corner Large"])
Sedimentary_Rock --> Decor__Wall_Corner_Large
Decor__Wall_Corner_Small(["Decor: Wall Corner Small"])
Sedimentary_Rock --> Decor__Wall_Corner_Small
Oil(["Oil"])
Sedimentary_Rock --> Oil
Decor__Foundation(["Decor: Foundation"])
Sedimentary_Rock --> Decor__Foundation
Decor__Roof(["Decor: Roof"])
Sedimentary_Rock --> Decor__Roof
Decor__Wall(["Decor: Wall"])
Sedimentary_Rock --> Decor__Wall
Decor__Wall_Corner_Large(["Decor: Wall Corner Large"])
Sedimentary_Rock --> Decor__Wall_Corner_Large
Decor__Wall_Corner_Small(["Decor: Wall Corner Small"])
Sedimentary_Rock --> Decor__Wall_Corner_Small
Oil(["Oil"])
Sedimentary_Rock --> Oil
Barrel(["Barrel"])
Oil --> Barrel
Carbon(["Carbon"])
Oil --> Carbon
Cure_All(["Cure All"])
Oil --> Cure_All
Paver__Asphalt_Surface(["Paver: Asphalt Surface"])
Oil --> Paver__Asphalt_Surface
Plastic(["Plastic"])
Oil --> Plastic
Agate - Azurite - Barrel - Block: Breccia - Block: Sandstone - Carbon - Carnotite - Chalcopyrite - Cure All - Decor: Foundation - Decor: Roof - Decor: Wall - Decor: Wall Corner Large - Decor: Wall Corner Small - Depositor - Gypsum - Instaformer - Jasper - Malachite - Oil - Pathfinder - Paver - Paver: Asphalt Surface - Plastic - Pruning Shears - Quartzite - Sand - Sandstone - Sphalerite - Station: Lathe - Station: Refinery - Station: Stove - Station: Toolmaker - ThermalMeter - Tiller - Turquoise - Xyloslicer
Crafting > Rock > Sedimentary Rock > Chalk
Chalk
Last updated from GovBot Update
Chalk can be obtained from:
flowchart LR
Bare_Chalky_Soil(["Bare Chalky Soil"])
Chalk(["Chalk"])
Chalky_Soil(["Chalky Soil"])
Limestone(["Limestone"])
Chalky_Soil -..->|"Melt"| Bare_Chalky_Soil
Bare_Chalky_Soil -..->|"Lithify"| Chalk
Chalky_Soil -..->|"Lithify"| Chalk
Limestone -..->|"Erode"| Chalk
Chalk -..->|"Erode"| Chalky_Soil
Chalk - Raw resources
| Origin |
Potential |
Quality |
Resilience |
Versatility |
Seen during |
| Baracatis III |
347 |
587 |
727 |
602 |
Vendor Kiosk And Legacy |
Bare Chalky Soil - Chalk - Chalky Soil - Limestone
Chalk - Outputs
Chalk can be used to make:
flowchart LR
subgraph Sedimentary_Rock["Sedimentary Rock"]
Chalk(["Chalk"])
end
Azurite(["Azurite"])
Chalk --> Azurite
Chalk_Block(["Chalk Block"])
Chalk --> Chalk_Block
Calcium_Fertilizer(["Calcium Fertilizer"])
Chalk_Block --> Calcium_Fertilizer
Cement(["Cement"])
Chalk_Block --> Cement
Chalky_Soil(["Chalky Soil"])
Chalk --> Chalky_Soil
Bare_Chalky_Soil(["Bare Chalky Soil"])
Chalky_Soil --> Bare_Chalky_Soil
subgraph Sedimentary_Rock["Sedimentary Rock"]
Chalk(["Chalk"])
end
Chalky_Soil --> Chalk
Chalk_Block(["Chalk Block"])
Chalky_Soil --> Chalk_Block
Clay(["Clay"])
Chalky_Soil --> Clay
Gypsum(["Gypsum"])
Chalk --> Gypsum
Malachite(["Malachite"])
Chalk --> Malachite
Marble(["Marble"])
Chalk --> Marble
Block__Marble(["Block: Marble"])
Marble --> Block__Marble
Silt(["Silt"])
Marble --> Silt
Decor__Foundation(["Decor: Foundation"])
Sedimentary_Rock --> Decor__Foundation
Decor__Roof(["Decor: Roof"])
Sedimentary_Rock --> Decor__Roof
Decor__Wall(["Decor: Wall"])
Sedimentary_Rock --> Decor__Wall
Decor__Wall_Corner_Large(["Decor: Wall Corner Large"])
Sedimentary_Rock --> Decor__Wall_Corner_Large
Decor__Wall_Corner_Small(["Decor: Wall Corner Small"])
Sedimentary_Rock --> Decor__Wall_Corner_Small
Oil(["Oil"])
Sedimentary_Rock --> Oil
Barrel(["Barrel"])
Oil --> Barrel
Carbon(["Carbon"])
Oil --> Carbon
Cure_All(["Cure All"])
Oil --> Cure_All
Paver__Asphalt_Surface(["Paver: Asphalt Surface"])
Oil --> Paver__Asphalt_Surface
Plastic(["Plastic"])
Oil --> Plastic
Azurite - Bare Chalky Soil - Barrel - Block: Marble - Calcium Fertilizer - Carbon - Cement - Chalk - Chalk Block - Chalky Soil - Clay - Cure All - Decor: Foundation - Decor: Roof - Decor: Wall - Decor: Wall Corner Large - Decor: Wall Corner Small - Gypsum - Malachite - Marble - Oil - Paver: Asphalt Surface - Plastic - Silt
Crafting > Rock > Sedimentary Rock > Chert
Chert
Last updated from GovBot Update
Chert can be obtained from:
flowchart LR
Chert(["Chert"])
Chert - Raw resources
| Origin |
Potential |
Quality |
Resilience |
Versatility |
Seen during |
| Akacala |
732 |
320 |
502 |
323 |
Vendor Kiosk And Legacy |
| Baracatis III |
766 |
411 |
603 |
179 |
Vendor Kiosk And Legacy |
Chert
Chert - Outputs
Chert can be used to make:
flowchart LR
subgraph Sedimentary_Rock["Sedimentary Rock"]
Chert(["Chert"])
end
Bare_Laterite_Soil(["Bare Laterite Soil"])
Chert --> Bare_Laterite_Soil
Granite(["Granite"])
Bare_Laterite_Soil --> Granite
Ceramic(["Ceramic"])
Chert --> Ceramic
Hematite(["Hematite"])
Chert --> Hematite
subgraph Very_Common_Metal["Very Common Metal"]
Iron(["Iron"])
end
subgraph Metal["Metal"]
Very_Common_Metal(["Very Common Metal"])
end
Hematite --> Iron
Magnetite(["Magnetite"])
Chert --> Magnetite
Anti-Gravium(["Anti-Gravium"])
Magnetite --> Anti-Gravium
subgraph Very_Common_Metal["Very Common Metal"]
Magnetized_Iron(["Magnetized Iron"])
end
subgraph Metal["Metal"]
Very_Common_Metal(["Very Common Metal"])
end
Magnetite --> Magnetized_Iron
Ochre(["Ochre"])
Chert --> Ochre
Quartzite(["Quartzite"])
Chert --> Quartzite
subgraph Common_Gem["Common Gem"]
Quartz(["Quartz"])
end
subgraph Gemstone["Gemstone"]
Common_Gem(["Common Gem"])
end
Quartzite --> Quartz
Quartz_Crystal(["Quartz Crystal"])
Quartzite --> Quartz_Crystal
Sand(["Sand"])
Quartzite --> Sand
subgraph Common_Gem["Common Gem"]
Zircon(["Zircon"])
end
subgraph Gemstone["Gemstone"]
Common_Gem(["Common Gem"])
end
Quartzite --> Zircon
Silica_Ore(["Silica Ore"])
Chert --> Silica_Ore
Ceramic(["Ceramic"])
Silica_Ore --> Ceramic
Glass(["Glass"])
Silica_Ore --> Glass
Decor__Foundation(["Decor: Foundation"])
Sedimentary_Rock --> Decor__Foundation
Decor__Roof(["Decor: Roof"])
Sedimentary_Rock --> Decor__Roof
Decor__Wall(["Decor: Wall"])
Sedimentary_Rock --> Decor__Wall
Decor__Wall_Corner_Large(["Decor: Wall Corner Large"])
Sedimentary_Rock --> Decor__Wall_Corner_Large
Decor__Wall_Corner_Small(["Decor: Wall Corner Small"])
Sedimentary_Rock --> Decor__Wall_Corner_Small
Oil(["Oil"])
Sedimentary_Rock --> Oil
Barrel(["Barrel"])
Oil --> Barrel
Carbon(["Carbon"])
Oil --> Carbon
Cure_All(["Cure All"])
Oil --> Cure_All
Paver__Asphalt_Surface(["Paver: Asphalt Surface"])
Oil --> Paver__Asphalt_Surface
Plastic(["Plastic"])
Oil --> Plastic
Anti-Gravium - Bare Laterite Soil - Barrel - Carbon - Ceramic - Cure All - Decor: Foundation - Decor: Roof - Decor: Wall - Decor: Wall Corner Large - Decor: Wall Corner Small - Glass - Granite - Hematite - Iron - Magnetite - Magnetized Iron - Ochre - Oil - Paver: Asphalt Surface - Plastic - Quartz - Quartz Crystal - Quartzite - Sand - Silica Ore - Zircon
Crafting > Rock > Sedimentary Rock > Coal
Coal
Last updated from GovBot Update
Coal can be obtained from:
flowchart LR
Bare_Peat(["Bare Peat"])
Coal(["Coal"])
Peat(["Peat"])
Coal -..->|"Erode"| Bare_Peat
Peat -..->|"Melt"| Bare_Peat
Bare_Peat -..->|"Lithify"| Coal
Peat -..->|"Lithify"| Coal
Coal - Raw resources
| Origin |
Potential |
Quality |
Resilience |
Versatility |
Seen during |
| Akacala |
756 |
184 |
568 |
475 |
Vendor Kiosk And Legacy |
| Baracatis III |
795 |
375 |
633 |
441 |
Vendor Kiosk And Legacy |
| Deep Space |
766 |
346 |
545 |
358 |
Vendor Kiosk And Legacy |
Bare Peat - Coal - Peat
Coal - Outputs
Coal can be used to make:
flowchart LR
subgraph Sedimentary_Rock["Sedimentary Rock"]
Coal(["Coal"])
end
Bare_Peat(["Bare Peat"])
Coal --> Bare_Peat
subgraph Sedimentary_Rock["Sedimentary Rock"]
Coal(["Coal"])
end
Bare_Peat --> Coal
Coal_Ore(["Coal Ore"])
Coal --> Coal_Ore
Carbon(["Carbon"])
Coal_Ore --> Carbon
Washed_Coal(["Washed Coal"])
Coal_Ore --> Washed_Coal
subgraph Reactive_Gas["Reactive Gas"]
Methane(["Methane"])
end
Coal --> Methane
Carbon(["Carbon"])
Methane --> Carbon
Drone_Light(["Drone Light"])
Reactive_Gas --> Drone_Light
Energy_Sequencer(["Energy Sequencer"])
Reactive_Gas --> Energy_Sequencer
Fabricator(["Fabricator"])
Reactive_Gas --> Fabricator
Gravity_Gun(["Gravity Gun"])
Reactive_Gas --> Gravity_Gun
Healix(["Healix"])
Reactive_Gas --> Healix
Power_Cell(["Power Cell"])
Reactive_Gas --> Power_Cell
Power_Chamber(["Power Chamber"])
Reactive_Gas --> Power_Chamber
Trowel(["Trowel"])
Reactive_Gas --> Trowel
Decor__Foundation(["Decor: Foundation"])
Sedimentary_Rock --> Decor__Foundation
Decor__Roof(["Decor: Roof"])
Sedimentary_Rock --> Decor__Roof
Decor__Wall(["Decor: Wall"])
Sedimentary_Rock --> Decor__Wall
Decor__Wall_Corner_Large(["Decor: Wall Corner Large"])
Sedimentary_Rock --> Decor__Wall_Corner_Large
Decor__Wall_Corner_Small(["Decor: Wall Corner Small"])
Sedimentary_Rock --> Decor__Wall_Corner_Small
Oil(["Oil"])
Sedimentary_Rock --> Oil
Barrel(["Barrel"])
Oil --> Barrel
Carbon(["Carbon"])
Oil --> Carbon
Cure_All(["Cure All"])
Oil --> Cure_All
Paver__Asphalt_Surface(["Paver: Asphalt Surface"])
Oil --> Paver__Asphalt_Surface
Plastic(["Plastic"])
Oil --> Plastic
Bare Peat - Barrel - Carbon - Coal - Coal Ore - Cure All - Decor: Foundation - Decor: Roof - Decor: Wall - Decor: Wall Corner Large - Decor: Wall Corner Small - Drone Light - Energy Sequencer - Fabricator - Gravity Gun - Healix - Methane - Oil - Paver: Asphalt Surface - Plastic - Power Cell - Power Chamber - Trowel - Washed Coal
Crafting > Rock > Sedimentary Rock > Conglomerate
Conglomerate
Last updated from GovBot Update
Conglomerate can be obtained from:
flowchart LR
Alluvial_Soil(["Alluvial Soil"])
Bare_Alluvial_Soil(["Bare Alluvial Soil"])
Conglomerate(["Conglomerate"])
Gabbro(["Gabbro"])
Gabbro -..->|"Erode"| Bare_Alluvial_Soil
Conglomerate -..->|"Erode"| Bare_Alluvial_Soil
Alluvial_Soil -..->|"Melt"| Bare_Alluvial_Soil
Alluvial_Soil -..->|"Lithify"| Conglomerate
Bare_Alluvial_Soil -..->|"Lithify"| Conglomerate
Conglomerate - Raw resources
| Origin |
Potential |
Quality |
Resilience |
Versatility |
Seen during |
| Baracatis III |
609 |
746 |
137 |
449 |
Vendor Kiosk And Legacy |
Alluvial Soil - Bare Alluvial Soil - Conglomerate - Gabbro
Conglomerate - Outputs
Conglomerate can be used to make:
flowchart LR
subgraph Sedimentary_Rock["Sedimentary Rock"]
Conglomerate(["Conglomerate"])
end
Bare_Alluvial_Soil(["Bare Alluvial Soil"])
Conglomerate --> Bare_Alluvial_Soil
subgraph Sedimentary_Rock["Sedimentary Rock"]
Conglomerate(["Conglomerate"])
end
Bare_Alluvial_Soil --> Conglomerate
Block__Conglomerate(["Block: Conglomerate"])
Conglomerate --> Block__Conglomerate
Peridotite(["Peridotite"])
Conglomerate --> Peridotite
subgraph Common_Metal["Common Metal"]
Chromium(["Chromium"])
end
subgraph Metal["Metal"]
Common_Metal(["Common Metal"])
end
Peridotite --> Chromium
Platinum(["Platinum"])
Peridotite --> Platinum
Pitchblende(["Pitchblende"])
Conglomerate --> Pitchblende
subgraph Inert_Gas["Inert Gas"]
Radon(["Radon"])
end
Pitchblende --> Radon
subgraph Rare_Metal["Rare Metal"]
Uranium(["Uranium"])
end
subgraph Metal["Metal"]
Rare_Metal(["Rare Metal"])
end
Pitchblende --> Uranium
subgraph Sulfide_Ore["Sulfide Ore"]
Sulfide(["Sulfide"])
end
Conglomerate --> Sulfide
Gold(["Gold"])
Sulfide_Ore --> Gold
subgraph Rare_Metal["Rare Metal"]
Uranium(["Uranium"])
end
subgraph Metal["Metal"]
Rare_Metal(["Rare Metal"])
end
Sulfide_Ore --> Uranium
Decor__Foundation(["Decor: Foundation"])
Sedimentary_Rock --> Decor__Foundation
Decor__Roof(["Decor: Roof"])
Sedimentary_Rock --> Decor__Roof
Decor__Wall(["Decor: Wall"])
Sedimentary_Rock --> Decor__Wall
Decor__Wall_Corner_Large(["Decor: Wall Corner Large"])
Sedimentary_Rock --> Decor__Wall_Corner_Large
Decor__Wall_Corner_Small(["Decor: Wall Corner Small"])
Sedimentary_Rock --> Decor__Wall_Corner_Small
Oil(["Oil"])
Sedimentary_Rock --> Oil
Barrel(["Barrel"])
Oil --> Barrel
Carbon(["Carbon"])
Oil --> Carbon
Cure_All(["Cure All"])
Oil --> Cure_All
Paver__Asphalt_Surface(["Paver: Asphalt Surface"])
Oil --> Paver__Asphalt_Surface
Plastic(["Plastic"])
Oil --> Plastic
Bare Alluvial Soil - Barrel - Block: Conglomerate - Carbon - Chromium - Conglomerate - Cure All - Decor: Foundation - Decor: Roof - Decor: Wall - Decor: Wall Corner Large - Decor: Wall Corner Small - Gold - Oil - Paver: Asphalt Surface - Peridotite - Pitchblende - Plastic - Platinum - Radon - Sulfide - Uranium
Crafting > Rock > Sedimentary Rock > Limestone
Limestone
Last updated from GovBot Update
Limestone can be obtained from:
flowchart LR
Limestone(["Limestone"])
Limestone - Raw resources
| Origin |
Potential |
Quality |
Resilience |
Versatility |
Seen during |
| Baracatis III |
399 |
327 |
780 |
696 |
Vendor Kiosk And Legacy |
Limestone
Limestone - Outputs
Limestone can be used to make:
flowchart LR
subgraph Sedimentary_Rock["Sedimentary Rock"]
Limestone(["Limestone"])
end
subgraph Common_Gem["Common Gem"]
Amethyst(["Amethyst"])
end
subgraph Gemstone["Gemstone"]
Common_Gem(["Common Gem"])
end
Limestone --> Amethyst
Depositor(["Depositor"])
Common_Gem --> Depositor
Instaformer(["Instaformer"])
Common_Gem --> Instaformer
Pathfinder(["Pathfinder"])
Common_Gem --> Pathfinder
Paver(["Paver"])
Common_Gem --> Paver
Pruning_Shears(["Pruning Shears"])
Common_Gem --> Pruning_Shears
Station__Lathe(["Station: Lathe"])
Common_Gem --> Station__Lathe
Station__Refinery(["Station: Refinery"])
Common_Gem --> Station__Refinery
Station__Stove(["Station: Stove"])
Common_Gem --> Station__Stove
Station__Toolmaker(["Station: Toolmaker"])
Common_Gem --> Station__Toolmaker
ThermalMeter(["ThermalMeter"])
Common_Gem --> ThermalMeter
Tiller(["Tiller"])
Common_Gem --> Tiller
Xyloslicer(["Xyloslicer"])
Common_Gem --> Xyloslicer
Azurite(["Azurite"])
Limestone --> Azurite
subgraph Sedimentary_Rock["Sedimentary Rock"]
Chalk(["Chalk"])
end
Limestone --> Chalk
Azurite(["Azurite"])
Chalk --> Azurite
Chalk_Block(["Chalk Block"])
Chalk --> Chalk_Block
Chalky_Soil(["Chalky Soil"])
Chalk --> Chalky_Soil
Gypsum(["Gypsum"])
Chalk --> Gypsum
Malachite(["Malachite"])
Chalk --> Malachite
Marble(["Marble"])
Chalk --> Marble
Decor__Foundation(["Decor: Foundation"])
Sedimentary_Rock --> Decor__Foundation
Decor__Roof(["Decor: Roof"])
Sedimentary_Rock --> Decor__Roof
Decor__Wall(["Decor: Wall"])
Sedimentary_Rock --> Decor__Wall
Decor__Wall_Corner_Large(["Decor: Wall Corner Large"])
Sedimentary_Rock --> Decor__Wall_Corner_Large
Decor__Wall_Corner_Small(["Decor: Wall Corner Small"])
Sedimentary_Rock --> Decor__Wall_Corner_Small
Oil(["Oil"])
Sedimentary_Rock --> Oil
Cinnabar(["Cinnabar"])
Limestone --> Cinnabar
subgraph Rare_Metal["Rare Metal"]
Mercury(["Mercury"])
end
subgraph Metal["Metal"]
Rare_Metal(["Rare Metal"])
end
Cinnabar --> Mercury
subgraph Reactive_Gas["Reactive Gas"]
Fluorine(["Fluorine"])
end
Limestone --> Fluorine
Drone_Light(["Drone Light"])
Reactive_Gas --> Drone_Light
Energy_Sequencer(["Energy Sequencer"])
Reactive_Gas --> Energy_Sequencer
Fabricator(["Fabricator"])
Reactive_Gas --> Fabricator
Gravity_Gun(["Gravity Gun"])
Reactive_Gas --> Gravity_Gun
Healix(["Healix"])
Reactive_Gas --> Healix
Power_Cell(["Power Cell"])
Reactive_Gas --> Power_Cell
Power_Chamber(["Power Chamber"])
Reactive_Gas --> Power_Chamber
Trowel(["Trowel"])
Reactive_Gas --> Trowel
Galena(["Galena"])
Limestone --> Galena
subgraph Uncommon_Metal["Uncommon Metal"]
Lead(["Lead"])
end
subgraph Metal["Metal"]
Uncommon_Metal(["Uncommon Metal"])
end
Galena --> Lead
Gypsum(["Gypsum"])
Limestone --> Gypsum
subgraph Uncommon_Gem["Uncommon Gem"]
Lapis_Lazuli(["Lapis Lazuli"])
end
subgraph Gemstone["Gemstone"]
Uncommon_Gem(["Uncommon Gem"])
end
Limestone --> Lapis_Lazuli
Grapple(["Grapple"])
Uncommon_Gem --> Grapple
Reflection_Shield(["Reflection Shield"])
Uncommon_Gem --> Reflection_Shield
Trailblazer(["Trailblazer"])
Uncommon_Gem --> Trailblazer
Lime_Ore(["Lime Ore"])
Limestone --> Lime_Ore
Quicklime(["Quicklime"])
Lime_Ore --> Quicklime
Malachite(["Malachite"])
Limestone --> Malachite
Marble(["Marble"])
Limestone --> Marble
Block__Marble(["Block: Marble"])
Marble --> Block__Marble
Silt(["Silt"])
Marble --> Silt
Realgar(["Realgar"])
Limestone --> Realgar
Sphalerite(["Sphalerite"])
Limestone --> Sphalerite
subgraph Rare_Metal["Rare Metal"]
Cadmium(["Cadmium"])
end
subgraph Metal["Metal"]
Rare_Metal(["Rare Metal"])
end
Sphalerite --> Cadmium
subgraph Common_Metal["Common Metal"]
Zinc(["Zinc"])
end
subgraph Metal["Metal"]
Common_Metal(["Common Metal"])
end
Sphalerite --> Zinc
Decor__Foundation(["Decor: Foundation"])
Sedimentary_Rock --> Decor__Foundation
Decor__Roof(["Decor: Roof"])
Sedimentary_Rock --> Decor__Roof
Decor__Wall(["Decor: Wall"])
Sedimentary_Rock --> Decor__Wall
Decor__Wall_Corner_Large(["Decor: Wall Corner Large"])
Sedimentary_Rock --> Decor__Wall_Corner_Large
Decor__Wall_Corner_Small(["Decor: Wall Corner Small"])
Sedimentary_Rock --> Decor__Wall_Corner_Small
Oil(["Oil"])
Sedimentary_Rock --> Oil
Barrel(["Barrel"])
Oil --> Barrel
Carbon(["Carbon"])
Oil --> Carbon
Cure_All(["Cure All"])
Oil --> Cure_All
Paver__Asphalt_Surface(["Paver: Asphalt Surface"])
Oil --> Paver__Asphalt_Surface
Plastic(["Plastic"])
Oil --> Plastic
Amethyst - Azurite - Barrel - Block: Marble - Cadmium - Carbon - Chalk - Chalk Block - Chalky Soil - Cinnabar - Cure All - Decor: Foundation - Decor: Roof - Decor: Wall - Decor: Wall Corner Large - Decor: Wall Corner Small - Depositor - Drone Light - Energy Sequencer - Fabricator - Fluorine - Galena - Grapple - Gravity Gun - Gypsum - Healix - Instaformer - Lapis Lazuli - Lead - Lime Ore - Malachite - Marble - Mercury - Oil - Pathfinder - Paver - Paver: Asphalt Surface - Plastic - Power Cell - Power Chamber - Pruning Shears - Quicklime - Realgar - Reflection Shield - Silt - Sphalerite - Station: Lathe - Station: Refinery - Station: Stove - Station: Toolmaker - ThermalMeter - Tiller - Trailblazer - Trowel - Xyloslicer - Zinc
Crafting > Rock > Sedimentary Rock > Sandstone
Sandstone
Last updated from GovBot Update
Sandstone can be obtained from:
flowchart LR
Breccia(["Breccia"])
Diorite(["Diorite"])
Glass(["Glass"])
Pumice(["Pumice"])
Quartzite(["Quartzite"])
Rhyolite(["Rhyolite"])
Sand(["Sand"])
Sandstone(["Sandstone"])
Sandy_Dirt(["Sandy Dirt"])
Silica_Ore -->|"🏭 50 ⇒ 50"| Glass
Feldspar -->|"🏭 75 ⇒ 50"| Glass
Sand -..->|"Melt"| Glass
Chert -..->|"Melt"| Quartzite
Sandstone -..->|"Melt"| Quartzite
Pumice -..->|"Melt"| Rhyolite
Glass -..->|"Erode"| Sand
Rhyolite -..->|"Erode"| Sand
Pumice -..->|"Erode"| Sand
Quartzite -..->|"Erode"| Sand
Sandstone -..->|"Erode"| Sand
Diorite -..->|"Erode"| Sandstone
Breccia -..->|"Erode"| Sandstone
Sand -..->|"Lithify"| Sandstone
Sandy_Dirt -..->|"Lithify"| Sandstone
Sandstone - Raw resources
| Origin |
Potential |
Quality |
Resilience |
Versatility |
Seen during |
| Baracatis III |
257 |
642 |
305 |
704 |
Vendor Kiosk And Legacy |
Breccia - Diorite - Glass - Pumice - Quartzite - Rhyolite - Sand - Sandstone - Sandy Dirt
Sandstone - Outputs
Sandstone can be used to make:
flowchart LR
subgraph Sedimentary_Rock["Sedimentary Rock"]
Sandstone(["Sandstone"])
end
Azurite(["Azurite"])
Sandstone --> Azurite
Block__Sandstone(["Block: Sandstone"])
Sandstone --> Block__Sandstone
Carnotite(["Carnotite"])
Sandstone --> Carnotite
subgraph Inert_Gas["Inert Gas"]
Radon(["Radon"])
end
Carnotite --> Radon
subgraph Rare_Metal["Rare Metal"]
Uranium(["Uranium"])
end
subgraph Metal["Metal"]
Rare_Metal(["Rare Metal"])
end
Carnotite --> Uranium
Chalcopyrite(["Chalcopyrite"])
Sandstone --> Chalcopyrite
subgraph Common_Metal["Common Metal"]
Copper(["Copper"])
end
subgraph Metal["Metal"]
Common_Metal(["Common Metal"])
end
Chalcopyrite --> Copper
Gypsum(["Gypsum"])
Sandstone --> Gypsum
Malachite(["Malachite"])
Sandstone --> Malachite
Quartzite(["Quartzite"])
Sandstone --> Quartzite
subgraph Common_Gem["Common Gem"]
Quartz(["Quartz"])
end
subgraph Gemstone["Gemstone"]
Common_Gem(["Common Gem"])
end
Quartzite --> Quartz
Quartz_Crystal(["Quartz Crystal"])
Quartzite --> Quartz_Crystal
Sand(["Sand"])
Quartzite --> Sand
subgraph Common_Gem["Common Gem"]
Zircon(["Zircon"])
end
subgraph Gemstone["Gemstone"]
Common_Gem(["Common Gem"])
end
Quartzite --> Zircon
Sand(["Sand"])
Sandstone --> Sand
Clay(["Clay"])
Sand --> Clay
Focusing_Lens(["Focusing Lens"])
Sand --> Focusing_Lens
Glass(["Glass"])
Sand --> Glass
subgraph Sedimentary_Rock["Sedimentary Rock"]
Sandstone(["Sandstone"])
end
Sand --> Sandstone
Silica_Ore(["Silica Ore"])
Sand --> Silica_Ore
Sphalerite(["Sphalerite"])
Sandstone --> Sphalerite
subgraph Rare_Metal["Rare Metal"]
Cadmium(["Cadmium"])
end
subgraph Metal["Metal"]
Rare_Metal(["Rare Metal"])
end
Sphalerite --> Cadmium
subgraph Common_Metal["Common Metal"]
Zinc(["Zinc"])
end
subgraph Metal["Metal"]
Common_Metal(["Common Metal"])
end
Sphalerite --> Zinc
subgraph Uncommon_Gem["Uncommon Gem"]
Turquoise(["Turquoise"])
end
subgraph Gemstone["Gemstone"]
Uncommon_Gem(["Uncommon Gem"])
end
Sandstone --> Turquoise
Grapple(["Grapple"])
Uncommon_Gem --> Grapple
Reflection_Shield(["Reflection Shield"])
Uncommon_Gem --> Reflection_Shield
Trailblazer(["Trailblazer"])
Uncommon_Gem --> Trailblazer
Decor__Foundation(["Decor: Foundation"])
Sedimentary_Rock --> Decor__Foundation
Decor__Roof(["Decor: Roof"])
Sedimentary_Rock --> Decor__Roof
Decor__Wall(["Decor: Wall"])
Sedimentary_Rock --> Decor__Wall
Decor__Wall_Corner_Large(["Decor: Wall Corner Large"])
Sedimentary_Rock --> Decor__Wall_Corner_Large
Decor__Wall_Corner_Small(["Decor: Wall Corner Small"])
Sedimentary_Rock --> Decor__Wall_Corner_Small
Oil(["Oil"])
Sedimentary_Rock --> Oil
Barrel(["Barrel"])
Oil --> Barrel
Carbon(["Carbon"])
Oil --> Carbon
Cure_All(["Cure All"])
Oil --> Cure_All
Paver__Asphalt_Surface(["Paver: Asphalt Surface"])
Oil --> Paver__Asphalt_Surface
Plastic(["Plastic"])
Oil --> Plastic
Azurite - Barrel - Block: Sandstone - Cadmium - Carbon - Carnotite - Chalcopyrite - Clay - Copper - Cure All - Decor: Foundation - Decor: Roof - Decor: Wall - Decor: Wall Corner Large - Decor: Wall Corner Small - Focusing Lens - Glass - Grapple - Gypsum - Malachite - Oil - Paver: Asphalt Surface - Plastic - Quartz - Quartz Crystal - Quartzite - Radon - Reflection Shield - Sand - Sandstone - Silica Ore - Sphalerite - Trailblazer - Turquoise - Uranium - Zinc - Zircon
Crafting > Rock > Sedimentary Rock > Shale
Shale
Last updated from GovBot Update
Shale can be obtained from:
flowchart LR
Bare_Clay_Soil(["Bare Clay Soil"])
Chalky_Soil(["Chalky Soil"])
Clay(["Clay"])
Laterite_Soil(["Laterite Soil"])
Loam(["Loam"])
Pyroxene(["Pyroxene"])
Rhyolite(["Rhyolite"])
Sand(["Sand"])
Schist(["Schist"])
Shale(["Shale"])
Silt(["Silt"])
Slate(["Slate"])
Shale -..->|"Erode"| Bare_Clay_Soil
Clay -..->|"Melt"| Bare_Clay_Soil
Chalk -..->|"Erode"| Chalky_Soil
Laterite_Soil -->|"🏭 75 ⇒ 50"| Clay
Chalky_Soil -->|"🏭 15 ⇒ 50"| Clay
Shale -->|"🏭 50 ⇒ 50"| Clay
Pyroxene -..->|"Erode"| Clay
Sand -..->|"Erode"| Clay
Schist -..->|"Erode"| Clay
Loam -..->|"Lithify"| Clay
Silt -..->|"Lithify"| Clay
Pumice -..->|"Melt"| Rhyolite
Glass -..->|"Erode"| Sand
Rhyolite -..->|"Erode"| Sand
Pumice -..->|"Erode"| Sand
Quartzite -..->|"Erode"| Sand
Sandstone -..->|"Erode"| Sand
Pyroxene -..->|"Lithify"| Schist
Rhyolite -..->|"Melt"| Schist
Slate -..->|"Melt"| Schist
Schist -..->|"Erode"| Shale
Bare_Clay_Soil -..->|"Lithify"| Shale
Clay -..->|"Lithify"| Shale
Marble -..->|"Erode"| Silt
Shale -..->|"Melt"| Slate
Shale - Raw resources
| Origin |
Potential |
Quality |
Resilience |
Versatility |
Seen during |
| Baracatis III |
669 |
403 |
397 |
785 |
Vendor Kiosk And Legacy |
Bare Clay Soil - Chalky Soil - Clay - Laterite Soil - Loam - Pyroxene - Rhyolite - Sand - Schist - Shale - Silt - Slate
Shale - Outputs
Shale can be used to make:
flowchart LR
subgraph Sedimentary_Rock["Sedimentary Rock"]
Shale(["Shale"])
end
Azurite(["Azurite"])
Shale --> Azurite
Bare_Clay_Soil(["Bare Clay Soil"])
Shale --> Bare_Clay_Soil
subgraph Sedimentary_Rock["Sedimentary Rock"]
Shale(["Shale"])
end
Bare_Clay_Soil --> Shale
Clay(["Clay"])
Shale --> Clay
Bare_Clay_Soil(["Bare Clay Soil"])
Clay --> Bare_Clay_Soil
Ceramic(["Ceramic"])
Clay --> Ceramic
subgraph Sedimentary_Rock["Sedimentary Rock"]
Shale(["Shale"])
end
Clay --> Shale
subgraph Rare_Gem["Rare Gem"]
Emerald(["Emerald"])
end
subgraph Gemstone["Gemstone"]
Rare_Gem(["Rare Gem"])
end
Shale --> Emerald
Companion_Orbs(["Companion Orbs"])
Rare_Gem --> Companion_Orbs
Fortress_Shield(["Fortress Shield"])
Rare_Gem --> Fortress_Shield
Grav_Mesh(["Grav Mesh"])
Rare_Gem --> Grav_Mesh
Omniblaster(["Omniblaster"])
Rare_Gem --> Omniblaster
OmniForce(["OmniForce"])
Rare_Gem --> OmniForce
Gypsum(["Gypsum"])
Shale --> Gypsum
Malachite(["Malachite"])
Shale --> Malachite
subgraph Reactive_Gas["Reactive Gas"]
Methane(["Methane"])
end
Shale --> Methane
Carbon(["Carbon"])
Methane --> Carbon
Drone_Light(["Drone Light"])
Reactive_Gas --> Drone_Light
Energy_Sequencer(["Energy Sequencer"])
Reactive_Gas --> Energy_Sequencer
Fabricator(["Fabricator"])
Reactive_Gas --> Fabricator
Gravity_Gun(["Gravity Gun"])
Reactive_Gas --> Gravity_Gun
Healix(["Healix"])
Reactive_Gas --> Healix
Power_Cell(["Power Cell"])
Reactive_Gas --> Power_Cell
Power_Chamber(["Power Chamber"])
Reactive_Gas --> Power_Chamber
Trowel(["Trowel"])
Reactive_Gas --> Trowel
Slate(["Slate"])
Shale --> Slate
Block__Slate(["Block: Slate"])
Slate --> Block__Slate
Schist(["Schist"])
Slate --> Schist
Sphalerite(["Sphalerite"])
Shale --> Sphalerite
subgraph Rare_Metal["Rare Metal"]
Cadmium(["Cadmium"])
end
subgraph Metal["Metal"]
Rare_Metal(["Rare Metal"])
end
Sphalerite --> Cadmium
subgraph Common_Metal["Common Metal"]
Zinc(["Zinc"])
end
subgraph Metal["Metal"]
Common_Metal(["Common Metal"])
end
Sphalerite --> Zinc
subgraph Uncommon_Gem["Uncommon Gem"]
Turquoise(["Turquoise"])
end
subgraph Gemstone["Gemstone"]
Uncommon_Gem(["Uncommon Gem"])
end
Shale --> Turquoise
Grapple(["Grapple"])
Uncommon_Gem --> Grapple
Reflection_Shield(["Reflection Shield"])
Uncommon_Gem --> Reflection_Shield
Trailblazer(["Trailblazer"])
Uncommon_Gem --> Trailblazer
Decor__Foundation(["Decor: Foundation"])
Sedimentary_Rock --> Decor__Foundation
Decor__Roof(["Decor: Roof"])
Sedimentary_Rock --> Decor__Roof
Decor__Wall(["Decor: Wall"])
Sedimentary_Rock --> Decor__Wall
Decor__Wall_Corner_Large(["Decor: Wall Corner Large"])
Sedimentary_Rock --> Decor__Wall_Corner_Large
Decor__Wall_Corner_Small(["Decor: Wall Corner Small"])
Sedimentary_Rock --> Decor__Wall_Corner_Small
Oil(["Oil"])
Sedimentary_Rock --> Oil
Barrel(["Barrel"])
Oil --> Barrel
Carbon(["Carbon"])
Oil --> Carbon
Cure_All(["Cure All"])
Oil --> Cure_All
Paver__Asphalt_Surface(["Paver: Asphalt Surface"])
Oil --> Paver__Asphalt_Surface
Plastic(["Plastic"])
Oil --> Plastic
Azurite - Bare Clay Soil - Barrel - Block: Slate - Cadmium - Carbon - Ceramic - Clay - Companion Orbs - Cure All - Decor: Foundation - Decor: Roof - Decor: Wall - Decor: Wall Corner Large - Decor: Wall Corner Small - Drone Light - Emerald - Energy Sequencer - Fabricator - Fortress Shield - Grapple - Grav Mesh - Gravity Gun - Gypsum - Healix - Malachite - Methane - Oil - Omniblaster - OmniForce - Paver: Asphalt Surface - Plastic - Power Cell - Power Chamber - Reflection Shield - Schist - Shale - Slate - Sphalerite - Trailblazer - Trowel - Turquoise - Zinc