Crafting > Metal > Rare Metal
flowchart LR
subgraph Rare_Metal["Rare Metal"]
Silver(["Silver"])
Lithium(["Lithium"])
Mercury(["Mercury"])
Cadmium(["Cadmium"])
Uranium(["Uranium"])
end
Sphalerite(["Sphalerite"])
Carnotite(["Carnotite"])
subgraph Sulfide_Ore["Sulfide Ore"]
Sulfide(["Sulfide"])
end
Cinnabar(["Cinnabar"])
Spodumene(["Spodumene"])
Pitchblende(["Pitchblende"])
Argentite(["Argentite"])
Argentite -->|"๐ญ 75 โ 50"| Silver
Spodumene -->|"๐ญ 75 โ 50"| Lithium
Cinnabar -->|"๐ญ 60 โ 50"| Mercury
Sphalerite -->|"๐ญ 75 โ 50"| Cadmium
Carnotite -->|"๐ญ 75 โ 50"| Uranium
Sulfide_Ore ---->|"๐ญ 75 โ 50"| Uranium
Pitchblende -->|"๐ญ 75 โ 50"| Uranium
Silver - Lithium - Mercury - Cadmium - Uranium
Crafting > Metal > Rare Metal > Cadmium
Cadmium
Last updated from GovBot Update
Cadmium can be obtained from:
flowchart LR
Cadmium(["Cadmium"])
Limestone(["Limestone"])
Sandstone(["Sandstone"])
Shale(["Shale"])
Sphalerite(["Sphalerite"])
Sphalerite -->|"๐ญ 75 โ 50"| Cadmium
Diorite -..->|"Erode"| Sandstone
Breccia -..->|"Erode"| Sandstone
Sand -..->|"Lithify"| Sandstone
Sandy_Dirt -..->|"Lithify"| Sandstone
Schist -..->|"Erode"| Shale
Bare_Clay_Soil -..->|"Lithify"| Shale
Clay -..->|"Lithify"| Shale
Shale -->|"๐ญ 75 โ 50"| Sphalerite
Sandstone -->|"๐ญ 75 โ 50"| Sphalerite
Limestone -->|"๐ญ 75 โ 50"| Sphalerite
Cadmium - Raw resources
| Origin |
Potential |
Quality |
Resilience |
Versatility |
Seen during |
| Deep Space |
770 |
180 |
634 |
455 |
Vendor Kiosk And Legacy |
| Deep Space |
794 |
547 |
588 |
497 |
GovBot Update |
Cadmium - Limestone - Sandstone - Shale - Sphalerite
Cadmium - Outputs
Cadmium can be used to make:
flowchart LR
subgraph Rare_Metal["Rare Metal"]
Cadmium(["Cadmium"])
end
subgraph Metal["Metal"]
Rare_Metal(["Rare Metal"])
end
subgraph Metal_Alloy["Metal Alloy"]
Cadmiumin(["Cadmiumin"])
end
Cadmium --> Cadmiumin
Chronophaser(["Chronophaser"])
Metal_Alloy --> Chronophaser
Companion_Orbs(["Companion Orbs"])
Metal_Alloy --> Companion_Orbs
Fortress_Shield(["Fortress Shield"])
Metal_Alloy --> Fortress_Shield
Fortress_Shield(["Fortress Shield"])
Metal_Alloy --> Fortress_Shield
Grapple(["Grapple"])
Metal_Alloy --> Grapple
Grav_Mesh(["Grav Mesh"])
Metal_Alloy --> Grav_Mesh
Healix(["Healix"])
Metal_Alloy --> Healix
Reflection_Shield(["Reflection Shield"])
Metal_Alloy --> Reflection_Shield
Trowel(["Trowel"])
Metal_Alloy --> Trowel
Beacon(["Beacon"])
Rare_Metal --> Beacon
Companion_Orbs(["Companion Orbs"])
Rare_Metal --> Companion_Orbs
Grav_Mesh(["Grav Mesh"])
Rare_Metal --> Grav_Mesh
Gravity_Gun(["Gravity Gun"])
Rare_Metal --> Gravity_Gun
Beacon - Cadmiumin - Chronophaser - Companion Orbs - Fortress Shield - Grapple - Grav Mesh - Gravity Gun - Healix - Reflection Shield - Trowel
Crafting > Metal > Rare Metal > Lithium
Lithium
Last updated from GovBot Update
Lithium can be obtained from:
flowchart LR
Lithium(["Lithium"])
Salt(["Salt"])
Spodumene(["Spodumene"])
Spodumene -->|"๐ญ 75 โ 50"| Lithium
Salt_Water -..->|"Melt"| Salt
Brimmed_Bonnet -->|"๐งบ "| Salt
Dark_Wizard -->|"๐งบ "| Salt
Witches_Ringlet -->|"๐งบ "| Salt
Blushing_Bonnet -->|"๐งบ "| Salt
Lilac_Dandy -->|"๐งบ "| Salt
Salt -->|"๐ญ 75 โ 50"| Spodumene
Lithium - Raw resources
| Origin |
Potential |
Quality |
Resilience |
Versatility |
Seen during |
| Herastag |
257 |
784 |
429 |
511 |
GovBot Update |
Lithium - Salt - Spodumene
Lithium - Outputs
Lithium can be used to make:
flowchart LR
subgraph Rare_Metal["Rare Metal"]
Lithium(["Lithium"])
end
subgraph Metal["Metal"]
Rare_Metal(["Rare Metal"])
end
subgraph Metal_Alloy["Metal Alloy"]
Lithalum(["Lithalum"])
end
Lithium --> Lithalum
Chronophaser(["Chronophaser"])
Metal_Alloy --> Chronophaser
Companion_Orbs(["Companion Orbs"])
Metal_Alloy --> Companion_Orbs
Fortress_Shield(["Fortress Shield"])
Metal_Alloy --> Fortress_Shield
Fortress_Shield(["Fortress Shield"])
Metal_Alloy --> Fortress_Shield
Grapple(["Grapple"])
Metal_Alloy --> Grapple
Grav_Mesh(["Grav Mesh"])
Metal_Alloy --> Grav_Mesh
Healix(["Healix"])
Metal_Alloy --> Healix
Reflection_Shield(["Reflection Shield"])
Metal_Alloy --> Reflection_Shield
Trowel(["Trowel"])
Metal_Alloy --> Trowel
Beacon(["Beacon"])
Rare_Metal --> Beacon
Companion_Orbs(["Companion Orbs"])
Rare_Metal --> Companion_Orbs
Grav_Mesh(["Grav Mesh"])
Rare_Metal --> Grav_Mesh
Gravity_Gun(["Gravity Gun"])
Rare_Metal --> Gravity_Gun
Beacon - Chronophaser - Companion Orbs - Fortress Shield - Grapple - Grav Mesh - Gravity Gun - Healix - Lithalum - Reflection Shield - Trowel
Crafting > Metal > Rare Metal > Mercury
Mercury
Last updated from GovBot Update
Mercury can be obtained from:
flowchart LR
Cinnabar(["Cinnabar"])
Dolomite(["Dolomite"])
Limestone(["Limestone"])
Mercury(["Mercury"])
Limestone -->|"๐ญ 75 โ 50"| Cinnabar
Dolomite -->|"๐ญ 75 โ 50"| Cinnabar
Cinnabar -->|"๐ญ 60 โ 50"| Mercury
Mercury - Raw resources
| Origin |
Potential |
Quality |
Resilience |
Versatility |
Seen during |
| Baracatis III |
401 |
148 |
752 |
575 |
Vendor Kiosk And Legacy |
Cinnabar - Dolomite - Limestone - Mercury
Crafting > Metal > Rare Metal > Silver
Silver
Last updated from GovBot Update
Silver can be obtained from:
flowchart LR
Argentite(["Argentite"])
Basalt(["Basalt"])
Gneiss(["Gneiss"])
Silver(["Silver"])
Basalt -->|"() 15"| Argentite
Gneiss -->|"() 15"| Argentite
Black_Soil -..->|"Lithify"| Basalt
Red_Soil -..->|"Lithify"| Gneiss
Bare_Red_Soil -..->|"Lithify"| Gneiss
Granite -..->|"Melt"| Gneiss
Schist -..->|"Melt"| Gneiss
Argentite -->|"๐ญ 75 โ 50"| Silver
Argentite - Basalt - Gneiss - Silver
Silver - Outputs
Silver can be used to make:
flowchart LR
subgraph Rare_Metal["Rare Metal"]
Silver(["Silver"])
end
subgraph Metal["Metal"]
Rare_Metal(["Rare Metal"])
end
subgraph Metal_Alloy["Metal Alloy"]
Electrum(["Electrum"])
end
Silver --> Electrum
Chronophaser(["Chronophaser"])
Metal_Alloy --> Chronophaser
Companion_Orbs(["Companion Orbs"])
Metal_Alloy --> Companion_Orbs
Fortress_Shield(["Fortress Shield"])
Metal_Alloy --> Fortress_Shield
Fortress_Shield(["Fortress Shield"])
Metal_Alloy --> Fortress_Shield
Grapple(["Grapple"])
Metal_Alloy --> Grapple
Grav_Mesh(["Grav Mesh"])
Metal_Alloy --> Grav_Mesh
Healix(["Healix"])
Metal_Alloy --> Healix
Reflection_Shield(["Reflection Shield"])
Metal_Alloy --> Reflection_Shield
Trowel(["Trowel"])
Metal_Alloy --> Trowel
subgraph Metal_Alloy["Metal Alloy"]
Palladiance(["Palladiance"])
end
Silver --> Palladiance
Chronophaser(["Chronophaser"])
Metal_Alloy --> Chronophaser
Companion_Orbs(["Companion Orbs"])
Metal_Alloy --> Companion_Orbs
Fortress_Shield(["Fortress Shield"])
Metal_Alloy --> Fortress_Shield
Fortress_Shield(["Fortress Shield"])
Metal_Alloy --> Fortress_Shield
Grapple(["Grapple"])
Metal_Alloy --> Grapple
Grav_Mesh(["Grav Mesh"])
Metal_Alloy --> Grav_Mesh
Healix(["Healix"])
Metal_Alloy --> Healix
Reflection_Shield(["Reflection Shield"])
Metal_Alloy --> Reflection_Shield
Trowel(["Trowel"])
Metal_Alloy --> Trowel
Beacon(["Beacon"])
Rare_Metal --> Beacon
Companion_Orbs(["Companion Orbs"])
Rare_Metal --> Companion_Orbs
Grav_Mesh(["Grav Mesh"])
Rare_Metal --> Grav_Mesh
Gravity_Gun(["Gravity Gun"])
Rare_Metal --> Gravity_Gun
Beacon - Chronophaser - Companion Orbs - Electrum - Fortress Shield - Grapple - Grav Mesh - Gravity Gun - Healix - Palladiance - Reflection Shield - Trowel
Crafting > Metal > Rare Metal > Uranium
Uranium
Last updated from GovBot Update
Uranium can be obtained from:
flowchart LR
Carnotite(["Carnotite"])
Conglomerate(["Conglomerate"])
Pitchblende(["Pitchblende"])
Sandstone(["Sandstone"])
subgraph Sulfide_Ore["Sulfide Ore"]
Sulfide(["Sulfide"])
end
Uranium(["Uranium"])
Sandstone -->|"๐ญ 75 โ 50"| Carnotite
Alluvial_Soil -..->|"Lithify"| Conglomerate
Bare_Alluvial_Soil -..->|"Lithify"| Conglomerate
Conglomerate -->|"๐ญ 75 โ 50"| Pitchblende
Diorite -..->|"Erode"| Sandstone
Breccia -..->|"Erode"| Sandstone
Sand -..->|"Lithify"| Sandstone
Sandy_Dirt -..->|"Lithify"| Sandstone
Carnotite -->|"๐ญ 75 โ 50"| Uranium
Sulfide_Ore ---->|"๐ญ 75 โ 50"| Uranium
Pitchblende -->|"๐ญ 75 โ 50"| Uranium
Carnotite - Conglomerate - Pitchblende - Sandstone - Sulfide Ore - Uranium
Uranium - Outputs
Uranium can be used to make:
flowchart LR
subgraph Rare_Metal["Rare Metal"]
Uranium(["Uranium"])
end
subgraph Metal["Metal"]
Rare_Metal(["Rare Metal"])
end
subgraph Metal_Alloy["Metal Alloy"]
U-Al(["U-Al"])
end
Uranium --> U-Al
Go_Juice(["Go Juice"])
U-Al --> Go_Juice
Omniblaster(["Omniblaster"])
U-Al --> Omniblaster
OmniForce(["OmniForce"])
U-Al --> OmniForce
Chronophaser(["Chronophaser"])
Metal_Alloy --> Chronophaser
Companion_Orbs(["Companion Orbs"])
Metal_Alloy --> Companion_Orbs
Fortress_Shield(["Fortress Shield"])
Metal_Alloy --> Fortress_Shield
Fortress_Shield(["Fortress Shield"])
Metal_Alloy --> Fortress_Shield
Grapple(["Grapple"])
Metal_Alloy --> Grapple
Grav_Mesh(["Grav Mesh"])
Metal_Alloy --> Grav_Mesh
Healix(["Healix"])
Metal_Alloy --> Healix
Reflection_Shield(["Reflection Shield"])
Metal_Alloy --> Reflection_Shield
Trowel(["Trowel"])
Metal_Alloy --> Trowel
subgraph Metal_Alloy["Metal Alloy"]
Uralex(["Uralex"])
end
Uranium --> Uralex
Chronophaser(["Chronophaser"])
Metal_Alloy --> Chronophaser
Companion_Orbs(["Companion Orbs"])
Metal_Alloy --> Companion_Orbs
Fortress_Shield(["Fortress Shield"])
Metal_Alloy --> Fortress_Shield
Fortress_Shield(["Fortress Shield"])
Metal_Alloy --> Fortress_Shield
Grapple(["Grapple"])
Metal_Alloy --> Grapple
Grav_Mesh(["Grav Mesh"])
Metal_Alloy --> Grav_Mesh
Healix(["Healix"])
Metal_Alloy --> Healix
Reflection_Shield(["Reflection Shield"])
Metal_Alloy --> Reflection_Shield
Trowel(["Trowel"])
Metal_Alloy --> Trowel
Beacon(["Beacon"])
Rare_Metal --> Beacon
Companion_Orbs(["Companion Orbs"])
Rare_Metal --> Companion_Orbs
Grav_Mesh(["Grav Mesh"])
Rare_Metal --> Grav_Mesh
Gravity_Gun(["Gravity Gun"])
Rare_Metal --> Gravity_Gun
Beacon - Chronophaser - Companion Orbs - Fortress Shield - Go Juice - Grapple - Grav Mesh - Gravity Gun - Healix - Omniblaster - OmniForce - Reflection Shield - Trowel - U-Al - Uralex